Changeling: Revizyonlar arasındaki fark

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|A starter ability. Another way to acquire DNA: the changeling fully drains a body's fluids, husking it in the process and making it unidentifiable. In addition to giving the changeling the DNA, it will also give it a few samples of the victim's memories (including any [[Syndicate_Items#How_to_Get_These_Items|uplink codes]] and objectives), and it will allow the changeling to reset their abilities.  
|A starter ability. Another way to acquire DNA: the changeling fully drains a body's fluids, husking it in the process and making it unidentifiable. In addition to giving the changeling the DNA, it will also give it a few samples of the victim's memories (including any [[Syndicate_Items#How_to_Get_These_Items|uplink codes]] and objectives), and it will allow the changeling to reset their abilities.  
If you absorb another changeling, your maximum and current chemical storage will increase, and you will gain 5 extra evolution points to spend.
If you absorb another changeling, your maximum and current chemical storage will increase, and you will gain 5 extra evolution points to spend.
|}
===Cellular Emporium Özellikleri===
Bu özellikler sol üstte yer alan Cellular Emporium'dan alınmalıdır. Readapt özelliği kullanıldığında
{| class="wikitable" cellspacing="1" cellpadding="2" border="2"
! style="background-color:#DDAADD" width="64px" |Icon
! style="background-color:#DDAADD" width="140px" |Name
! style="background-color:#DDAADD" width="73px" |Evolution Cost
! style="background-color:#DDAADD" width="73px" |Chemical Cost
! style="background-color:#DDAADD" width="830px" |Description
|-
|[[File:Ling_augmented_eyesight_hud.png|64px]]
!Augmented Eyesight
|2 Points
|None
|The changeling evolves additional features in their eyes, giving them a toggleable night-vision and xray-vision mode. The changeling will become more vulnerable to flash-based devices while this ability is active. While it's inactive, it will instead protect you from flashes and bright lights, such as welders. This cannot be detected by normal means.
|-
|[[File:Ling_biodegrade_hud.png|64px]]
!Biodegrade
|2 Points
|30 Chems
|Dissolves restraints or other objects preventing free movement. This is obvious to nearby people, and can destroy standard restraints and closets. When the cuffs are melted completely a pile of green goo will appear below you.
|-
|[[File:Ling_chameleon_skin_hud.png|64px]]
!Chameleon Skin
|2 Points
|25 Chems
|Our skin pigmentation rapidly changes to suit our current environment. Allows us to become invisible after a few seconds of standing still. Can be toggled on and off.
|-
|[[File:Ling_digital_camo_hud.png|64px]]
!Digital Camouflage
|1 Point
|None
|Makes the changeling invisible to the AI, and prevents the AI from tracking the changeling's location while active, but when examined by others you will be "moving your body in an unnatural and blatantly inhuman manner".
|-
|[[File:Ling_adrenaline_hud.png|64px]]
!Adrenaline Sacs
|2 Points
|30 Chems
|Allows to the changeling to make use of additional adrenaline to instantly recover from [[Status_Effects#Knockdown|knockdown]] (but no other [[Status_Effects|status effects]]). This also injects 4u [[Guide_to_chemistry#Changeling_Adrenaline|Changeling Adrenaline]] and 3u [[Guide_to_chemistry#Changeling_Haste|Changeling Haste]], which together gives about 6 seconds of extreme speed and about 20 seconds of slight reduction of further stuns. These chems will deal minor toxin damage. High chemical cost.
|-
|[[File:Ling_fleshmend_hud.png|64px]]
!Fleshmend
|2 Points
|25 Chems
|The changeling will rapidly heal brute and oxygen damage, as well as burn at a slower rate over 10 seconds. Repeated use while the effect is added will restart the regeneration timer, but the user will still heal at the same rate. Cannot be used while burning, but usable while unconscious.
|-
|[[File:Ling_last_resort_hud.png|64px]]
!Last Resort
|1 Point
|20 Chems
|For when you are well and truly fucked. Creates a small explosion, gibs your current body, and you become a headslug; a creature that can [[Keyboard_Shortcuts|ventcrawl]] and attack a (non-monkey) corpse to plant a hidden changeling egg. The headslug dies shortly afterwards. The changeling egg grows into a monkey changeling after about 4 minutes. The ability works even when cuffed, stunned or trapped in a welded locker, but does not work if you are in monkey form, crit or dead. <br>
'''If you're killed while in headslug form, and you haven't infected any corpse, you won't be able to revive!'''
|-
|[[File:Ling_lesser_form_hud.png|64px]]
!Lesser Form
|1 Point
|5 Chems
|The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using '''Human Form''' [[File:Ling_human_form_hud.png]]. Note that transforming into a monkey also drops your cuffs. Standing on a pile of clothes when turning back to human form will make you automatically put those clothes on.
'''If your monkey body is butchered while dead, you won't be able to revive!'''
|-
|[[File:Ling_mimic_voice_hud.png|64px]]
!Mimic Voice
|1 Point
|Chem Regen Slowed
|Allows the changeling to form their voice of a name they enter. This doesn't have to be anyone that exists on the station, it can be a made up name.
|-
|[[File:Arm_blade.png|64px]]
!Arm Blade
|2 Points
|20 Chems
|Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit and can be retracted by using the ability again; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when on {{Combat_Mode}} (powered ones will take longer).
|-
|[[File:Ling_tentacle_hud.png|64px]]
!Tentacle
|2 Points
|10 Chems
|Reforms one of the changeling's arms into a tentacle. This tentacle can be fired towards a target, with different effects depending on {{Combat_Mode}} and mouse button used. The tentacle will be used up when fired once. Counts as a ranged weapon. Target people usually need to stand still to reliably be pulled to you.
*'''Targeting an item:''' Grabs the item and throws it in your hand.
*{{LeftclickCmodeoff}} Grabs the mob and pulls it towards the changeling, aggressively grabbing it once it lands.
*{{Rightclick}} If the mob has any item in their ''active'' hand, that item will be pulled away and put into the changeling's hand, otherwise it has no effect.
*{{LeftclickCmode}} Grabs the mob and pulls it towards the changeling. If the changeling is also holding a sharp weapon, it'll automatically stab the mob on landing, ignoring armor.
|-
|[[File:Ling_shield.png|64px]]
!Organic Shield
|1 Point
|20 Chems
|Reforms one of the changeling's arms into a large, fleshy shield. Has a chance to block or mitigate a number of attacks, the amount increasing by 3 with each genome absorbed (needs confirmation).
|-
|[[File:Ling_organic_suit_hud.png|64px]]
!Organic Space Suit
|2 Points
|20 Chems
|Inflates the changeling's flesh into a huge, bulky, spaceworthy mass of pressure and temperature-resistant organic tissue to facilitate space travel. While it's active, you'll also regenerate oxygen damage quickly enough to not need air. Because the suit is made up of the changeling's flesh, it provides no damage resistance and can be injected directly into with syringes. Slows chemical generation while active.
|-
|[[File:Ling_chitinous_armor_hud.png|64px]]
!Chitinous Armor
|1 Point
|20 Chems,
Chem Regen Slowed by 25%
|Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
'''Defense Values in %:'''
*melee = 40
*bullet = 40
*laser = 40
*energy = 50
*bomb = 10
*bio = 4
*rad = 0
*fire = 90
*acid = 90
|-
|[[File:Ling_panacea_hud.png|64px]]
!Anatomic Panacea
|1 Point
|20 Chems
|Cures the changeling of many ailments including [[Guide to Traumas|brain traumas]], mutations, diseases, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae and zombie infection. Usable while unconscious. Do not use if you are a slimeperson.
|-
|[[File:Error.gif|link=https://tgstation13.org/wiki/File:Error.gif|64px]]
!Pheromone Receptors
|2 Points
|None
|A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If another changeling enters within 25 tiles, the icon will turn into an arrow pointing roughly in direction of the nearest changeling. If the other changeling enters within 10 tiles, the icon will become a black diamond. Slows chemical regeneration while active.
Invaluable for the "absorb another changeling" objective, but can also be used to locate potential allies.
|-
|[[File:Ling_resonant_shriek_hud.png|64px]]
!Resonant Shriek
|1 Point
|20 Chems
|The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.
|-
|[[File:Ling_dissonant_shriek_hud.png|64px]]
!Dissonant Shriek
|1 Point
|20 Chems
|The changeling emits an EMP, which disables technology in the surrounding area, including radio headsets. Good for escaping [[borg]]s and preventing people from shouting over the radio.
|-
|[[File:Ling_spread_infestation_hud.png|64px]]
!Spread Infestation
|1 Point
3 DNA Absorptions
|45 Chems
|You vomit out bloody eggs. Ghosts can interact with these eggs to spawn as [[Spider#Special_Spiders|flesh spiders]] [[File:Flesh_spider.gif|link=Spider#Special_Spiders]]. These are hostile to all non-spider life, including the changeling that spawned them.
A flesh spider can:
*Place web slightly faster than a normal spider can.
*Inject poisons upon biting people.
*Heal itself, but not other spiders.
*Occasionally leave blood on the floor.
IMPORTANT: You need at least 3 DNA absorptions (NOT "Extract DNA" Stings) to unlock this late-game ability.
|-
|[[File:Ling_strained_muscles_hud.png|64px]]
!Strained Muscles
|1 Point
|None
|The changeling reduces lactic acid buildup in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Doesn't work in monkey form.
|-
|[[File:Sting_transform.png|64px]]
!Transformation Sting
|3 Points
|50 Chems
|The changeling injects a retrovirus that forces their human victim to transform into another. When extracting the sting the changeling can choose which of the DNAs in storage it wishes to use. You can't use this to transform people into [[Plasmaman|plasmamen]] or [[Golems]].
|-
|[[File:Sting_mute.png|64px]]
!Mute Sting
|2 Points
|20 Chems
|The changeling silently stings a human, completely silencing them for about thirty seconds. Does not provide a warning to a victim that they've been stung, until they try to speak and can't.
|-
|[[File:Sting_blind.png|64px]]
!Blind Sting
|1 Point
|25 Chems
|The changeling silently stings a human, completely blinding them for a short time and and leaves them with blurred vision for a long time.
|-
|[[File:Sting_hallucination.png|64px]]
!Hallucination Sting
|1 Point
|5 Chems
|The changeling injects large doses of hallucinogenic chemicals into their victim. Effect occurs after 30 to 60 seconds. The victim does not notice they've been stung until they start tripping.
|-
|[[File:Sting_cryo.png|64px]]
!Cryogenic Sting
|2 Points
|15 Chems
|The changeling injects the target with a blend of chemicals that begins to turn their blood to ice. The victim will walk slower and take some damage over the full duration. Victims wearing armor or insulated material will take more damage, since they are insulated from the ambient warmth. Can be countered with space heaters, coffee, and other warming objects and foods.
|-
|[[File:Sting_fake_armblade.png|64px]]
!False Armblade Sting
|1 Point
|20 Chems
|The changeling silently injects a retrovirus that mutates their victim's arm into an armblade. The victim will form an armblade much like a changeling would, except the armblade is dull and useless. The transformation occurs immediately after the sting, and will last for about a minute.
|}
|}

21.08, 8 Mayıs 2023 tarihindeki hâli

UZAYLI VARLIK
Changeling.gif
Changeling
Access: Oyuna hangi rol ile başladıysan o rolün erişim yetkileri
Ekstra Access: Kurbanlarının sahip olduğu erişimler
Zorluk: Zor
Müfettişler: Syndicate, Tiger Cooperative
Görevler: DNA çal
Rehberler: Bu sayfa
Alıntı: A.I. asks, Efendim kamerlarımda yaklaşık 26 adet Hamdi Daryala görüyorum hanginiz gerçeği?

Changelingler (Kısa adı ile Ling) kusursuz bir şekilde değiştirebilen zeki uzaylı türüdür. Genellikle basit gruplar şeklinde konuşlandırılsalarda kendilerine ait kişilikleri vardır ve kişisel olarak davranabilirler. Sızma operasyonlarında ki uzmanlıkları sayesinde Tiger Cooperative aracılığıyla Sendika tarafından kiralanırlar ve yüksek güvenlikli eşyaları çalmada ya da Nanotrasen içindeki değerli hedefleri suikast etmede kullanılırlar. Changelingler içlerinde barındıkları ve durmadan ürettikleri kimyasallar sayesinde avlanırlar (maksimum 75 birim kimyasal depolayabilirler), önceki kurbanlarının formlarını alabilir ve hatta görevleri için direkt kendi formlarını değiştirebilirler.

Basit kontroller

Eğer ki birine gizlice iğne vurmak istiyorsan alt+click veye middle click (farenin ortasındaki topa tıklamak) atman lazım. Senden 2 kare uzakta ki kişilere kadar iğneni vurabilirsin. Changelingler Hivemind sayesinde :g yazarak diğer changelinglerle ismin gizli bir şekilde konuşabilir. Eğer bir Changeling isen belki onlarla çalışmayı deneyebilirsin ama dikkatli ol. Seni absorbe etmeye çalışabilirler çünkü kendi türünü absorbe etmek güçlerinizin etkinliğini daha da arttırır.

Oyuna başladığında sol yukarda bir çok buton göreceksin. Fareni üzerlerinde bir süre tutarak isimlerini ve ne işe yaradıklarını görebilirsin.

İlk önce:

  1. Kullanabilceğiniz güçlerinize bakın ve size ne gerekeceğini düşünün.
  2. Yetenekleriniz ile insanların DNAlarını çalın ve görevlerinizi yapmaya başlayın.

Evet Changeling oynamak bu kadar kolay ancak zor kılan şey özelliklerini ve onların ne işe yaradığı

DNA Extraction (DNA çıkarmak)

Genellikle Changelinglere 5 ila 7 arası DNA çıkarma görevi verilir(Uzaylıca sebepler veya kodlayanların canı sıkıldı diye). Bunu yapmak için Ölü ya da diri, oyuncu veya NPC (Evet genetikteki maymundan dönüşmüş insanlar dahil) DNAlarını çalması gerekir.

DNA 2 yoldan çalınabilir:

  • DNA Extraction Sting, 25 kimyasal kullanır, anında DNAsını alır ve hedefe hiçbir uyarı vermez. Bu şekilde istediğin kadar DNA çalabilirsiniz ama sadece son 7 sine dönüşebilirsiniz.
  • Absorbe etmek, kurbanı husk etmekle sonuçlanır. Normal Husk bedenler iyileştirilebilir ve yeniden canlandırılabilir ama bir changelingin husk ettiği bedenler hayata normal anlamlarda döndürülemez. Botanik tarafından podman edilmesi veya büyü tarafından iyileştirilmesi lazımdır. Maksimum 7 kamuflajtan fazlasını geçemezsin.

Absorbe etmek

Absorbe etmek için bir kurbanı boğar şekilde tutun (4 kez kendine çekmek) ve absorbe etme tuşuna basın. Ardından 3 kez tekrar edicek uzun bir bekleme süresine girin (İğneyi çıkarmak, iğneyi kurbana batırmak, kurbanı emmek).

  • Size biraz kimyasal verecek, DNAsını ve anılarını verecek, readapt özelliğini kullanmanızı sağlayacaktır (Özellikler için harcadığınız puanları tekrar size geri vermek). Sadece 1 kez readapt özelliği kullanabilirsiniz ardından tekrardan absorbe etmeniz lazım.
  • Başka bir changelingi absorbe etmek onun deposunda bulunan kimyasalları ve çıkardığı DNAları size verir.
  • Eğer ki husk olmuş birini absorbe etmeye çalışırsanız DNA çalma görevinize eklenmeyecektir.

Şekil değiştirmek

Changelingler DNAlarını aldıkları kişilere dönüşebilir ve onlar gibi ses çıkarabilir. Bu güvenlik için büyük bir tehdit olabilir, çünkü bir changeling komuta üyesini absorbe edebilir ve onun gibi davranabilir.

Changelingler aynı zamanda kendilerinden küçük hale dönüşebilir. Örneğin bir maymuna dönüşüp maymun şeyleri yapmak.

Şekil değiştirmek fark edilemez ve incelendiğinde sohbette mesaj vermez. Ancak mürettebat üyesi bir anda tamamen farklı biri olduğunun farkına varabilir ve senden şüphelenebilir.

Reviving Stasis (İyileştirici Koma)

Changelingler kendilerini ''öldürüp'' 1 dakika boyunca ölü gözükebilirler. Bu vakit bittiğinde istedikleri anda tamamen iyileşmiş ve hasta dahi olmadan kalkabilme özellikleri vardır. Komaya girmek ve çıkmak 15 kimyasal tutar ama ölü olsan bile komada hala kimyasal oluşturmaya devam ederler. Ama maksimum kapasitenin yarısı (37) kadar depolayabilirler.

Bu özellik onları ölümsüz yapar. Eğer vücutları duruyorsa ve yeterince kimyasalları varsa ölmüş dahi olsalar yeniden tam canla ayağa kalkabilirler. Uzaya atılmış lingler bile yeteri kadar zaman verilirse istasyona geri dönebilir. Sonsuza kadar bir lingi öldürmek için en iyi yol onu giblemek veya şapelde bulunan krematoryuma atmak olacaktır.

Görevler

Bir changelinge oyun şu görevleri verebilir

1. 5-7 arası DNA çalmak: Sadece DNA Extraction Sting spamlayın ve bu görevi kolaylıkla tamamlayın. 1a.Diğer Changelinglerden daha fazla DNA çalmak: Kendini yeterince açıklıyor. DNA Extraction Sting spamlayın veya diğer changelingi öldürün. 2. Bir kişiyi suikast etmek/istasyonda terk etmek: Şansız bir mürettebat üyesini öldürün. Özelliklerini sayesinde bu görevi kolayca tamamlayabilirsin. 3. Başka bir changelingi absorbe etmek: Başka bir changelingi öldürün ve absorbe edin. 4. Bir eşyayı çalmak: Özel ya da nadir bir eşya çalmanız gerekmekte. Hangi eşyayı çalmanız gerektiği size oyun söyleyecek. 5a. Canlı şekilde kaçmak: Bütün Changelingler canlı şekilde kaçma görevi verilir. Gemi Centcoma gittiğinde gemide olmanız yeterli. 5b. Canlı bir şekilde başka bir kimlikle kaçmak: Canlı kaçmanın yanında hedef verilen kişi olarak şekil değiştirmeniz ve onun isminin yazdığı bir id card takmanız gerekmekte.

Tek başına veya takım halinde olmak

Sen yanlız bir antagonistsin. Bu yüzden önüne gelebilcek changelingleri yanlız olup onları öldürmek veya onlarla takım olmak sana kalmış.

Changeling Özellikleri

Changelinglerin bir çok özelliği var. Bu özellikleri kullanmak için depoladıkları kimyasalları kullanırlar. Maksimum 75 kimyasal depolayabilir. Hızlı bir şekilde kimyasal üretirler (yaklaşık her saniye 0.5 kimyasal).

5 adet özellikleri oyuna başladıklarına açıktır. Daha fazla özellik istediklerinde sahip oldukları 10 adet evrim puanları ile istedikleri özellikleri Cellular Emporium dan seçip alabilirler. Daha fazla puan almayı ise başka bir lingi absorbe etmeleri gerekir.

Changelingler birbirlerinin zehirlerine karşı etkisizdir ve fark edeceklerdir. Bu yüzden birine zehir batırırsan ve tepki vermezse işte o kişi de bir changeling.

Başlangıç Özellikleri

Icon Name Chemical Cost Description
Ling stasis hud.png Reviving Stasis 15 Chems A starter ability. The changeling can fake its death and enter a stasis for a small cost. Some time after entering stasis, the stasis icon Ling stasis hud.png will change to this: Dosya:Ling stasis revive hud.png. Clicking that icon will then instantly resurrect you and heal all wounds and status effects. Can be used while dead. Renders the changeling very hard to kill, but if its corpse is gibbed or incinerated it won't be able to revive. The revival is manually activated so you can wait for a good opportunity.
Ling regenerate hud.png Regenerate 10 Chems A starter ability. Allows the changeling to regrow and restore missing external limbs and vital internal organs, as well as removing shrapnel, healing major wounds, and restoring blood volume. Restoring limbs will make a lot of noise which may alarm nearby crew.
Ling transform hud.png Transform 5 Chems A starter ability. The changeling can transform into any of the DNAs they have stored, allowing them to become nearly anyone. It will also mimic their clothing and ID, if you're not already wearing one in those slots. These fake items will be non-functional but can be deleted by clicking them or by using the Drop Flesh Disguise option from the transformation menu. Transforming also gives you a temporary but fully functional copy of the transform target's Skillchips.
Sting extract.png Extract DNA Sting 25 Chems A starter ability. The changeling can sting a target to extract their genetic information. They can then use the DNA like they just absorbed it. Helps the changeling reach their genome objective.
Ling absorb hud.png Absorb DNA N/A A starter ability. Another way to acquire DNA: the changeling fully drains a body's fluids, husking it in the process and making it unidentifiable. In addition to giving the changeling the DNA, it will also give it a few samples of the victim's memories (including any uplink codes and objectives), and it will allow the changeling to reset their abilities.

If you absorb another changeling, your maximum and current chemical storage will increase, and you will gain 5 extra evolution points to spend.

Cellular Emporium Özellikleri

Bu özellikler sol üstte yer alan Cellular Emporium'dan alınmalıdır. Readapt özelliği kullanıldığında

Icon Name Evolution Cost Chemical Cost Description
Ling augmented eyesight hud.png Augmented Eyesight 2 Points None The changeling evolves additional features in their eyes, giving them a toggleable night-vision and xray-vision mode. The changeling will become more vulnerable to flash-based devices while this ability is active. While it's inactive, it will instead protect you from flashes and bright lights, such as welders. This cannot be detected by normal means.
Ling biodegrade hud.png Biodegrade 2 Points 30 Chems Dissolves restraints or other objects preventing free movement. This is obvious to nearby people, and can destroy standard restraints and closets. When the cuffs are melted completely a pile of green goo will appear below you.
Ling chameleon skin hud.png Chameleon Skin 2 Points 25 Chems Our skin pigmentation rapidly changes to suit our current environment. Allows us to become invisible after a few seconds of standing still. Can be toggled on and off.
Dosya:Ling digital camo hud.png Digital Camouflage 1 Point None Makes the changeling invisible to the AI, and prevents the AI from tracking the changeling's location while active, but when examined by others you will be "moving your body in an unnatural and blatantly inhuman manner".
Ling adrenaline hud.png Adrenaline Sacs 2 Points 30 Chems Allows to the changeling to make use of additional adrenaline to instantly recover from knockdown (but no other status effects). This also injects 4u Changeling Adrenaline and 3u Changeling Haste, which together gives about 6 seconds of extreme speed and about 20 seconds of slight reduction of further stuns. These chems will deal minor toxin damage. High chemical cost.
Ling fleshmend hud.png Fleshmend 2 Points 25 Chems The changeling will rapidly heal brute and oxygen damage, as well as burn at a slower rate over 10 seconds. Repeated use while the effect is added will restart the regeneration timer, but the user will still heal at the same rate. Cannot be used while burning, but usable while unconscious.
Ling last resort hud.png Last Resort 1 Point 20 Chems For when you are well and truly fucked. Creates a small explosion, gibs your current body, and you become a headslug; a creature that can ventcrawl and attack a (non-monkey) corpse to plant a hidden changeling egg. The headslug dies shortly afterwards. The changeling egg grows into a monkey changeling after about 4 minutes. The ability works even when cuffed, stunned or trapped in a welded locker, but does not work if you are in monkey form, crit or dead.

If you're killed while in headslug form, and you haven't infected any corpse, you won't be able to revive!

Ling lesser form hud.png Lesser Form 1 Point 5 Chems The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using Human Form Dosya:Ling human form hud.png. Note that transforming into a monkey also drops your cuffs. Standing on a pile of clothes when turning back to human form will make you automatically put those clothes on.

If your monkey body is butchered while dead, you won't be able to revive!

Ling mimic voice hud.png Mimic Voice 1 Point Chem Regen Slowed Allows the changeling to form their voice of a name they enter. This doesn't have to be anyone that exists on the station, it can be a made up name.
Arm blade.png Arm Blade 2 Points 20 Chems Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit and can be retracted by using the ability again; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when on Combat Mode Combat 32.pngVarsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm Harm 32.png veya kapalıysa onlara Help Help 32.png uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. (powered ones will take longer).
Ling tentacle hud.png Tentacle 2 Points 10 Chems Reforms one of the changeling's arms into a tentacle. This tentacle can be fired towards a target, with different effects depending on Combat Mode Combat 32.pngVarsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm Harm 32.png veya kapalıysa onlara Help Help 32.png uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. and mouse button used. The tentacle will be used up when fired once. Counts as a ranged weapon. Target people usually need to stand still to reliably be pulled to you.
  • Targeting an item: Grabs the item and throws it in your hand.
  • Şablon:LeftclickCmodeoff Grabs the mob and pulls it towards the changeling, aggressively grabbing it once it lands.
  • Sagtiklama.pngSıradan sağ-tıklama. Combat Mode Combat 32.pngVarsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm Harm 32.png veya kapalıysa onlara Help Help 32.png uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. açık veya kapalı olması fark etmez. If the mob has any item in their active hand, that item will be pulled away and put into the changeling's hand, otherwise it has no effect.
  • Şablon:LeftclickCmode Grabs the mob and pulls it towards the changeling. If the changeling is also holding a sharp weapon, it'll automatically stab the mob on landing, ignoring armor.
Ling shield.png Organic Shield 1 Point 20 Chems Reforms one of the changeling's arms into a large, fleshy shield. Has a chance to block or mitigate a number of attacks, the amount increasing by 3 with each genome absorbed (needs confirmation).
Dosya:Ling organic suit hud.png Organic Space Suit 2 Points 20 Chems Inflates the changeling's flesh into a huge, bulky, spaceworthy mass of pressure and temperature-resistant organic tissue to facilitate space travel. While it's active, you'll also regenerate oxygen damage quickly enough to not need air. Because the suit is made up of the changeling's flesh, it provides no damage resistance and can be injected directly into with syringes. Slows chemical generation while active.
Ling chitinous armor hud.png Chitinous Armor 1 Point 20 Chems,

Chem Regen Slowed by 25%

Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.

Defense Values in %:

  • melee = 40
  • bullet = 40
  • laser = 40
  • energy = 50
  • bomb = 10
  • bio = 4
  • rad = 0
  • fire = 90
  • acid = 90
Ling panacea hud.png Anatomic Panacea 1 Point 20 Chems Cures the changeling of many ailments including brain traumas, mutations, diseases, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae and zombie infection. Usable while unconscious. Do not use if you are a slimeperson.
Error.gif Pheromone Receptors 2 Points None A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If another changeling enters within 25 tiles, the icon will turn into an arrow pointing roughly in direction of the nearest changeling. If the other changeling enters within 10 tiles, the icon will become a black diamond. Slows chemical regeneration while active.

Invaluable for the "absorb another changeling" objective, but can also be used to locate potential allies.

Ling resonant shriek hud.png Resonant Shriek 1 Point 20 Chems The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.
Ling dissonant shriek hud.png Dissonant Shriek 1 Point 20 Chems The changeling emits an EMP, which disables technology in the surrounding area, including radio headsets. Good for escaping borgs and preventing people from shouting over the radio.
Ling spread infestation hud.png Spread Infestation 1 Point

3 DNA Absorptions

45 Chems You vomit out bloody eggs. Ghosts can interact with these eggs to spawn as flesh spiders Dosya:Flesh spider.gif. These are hostile to all non-spider life, including the changeling that spawned them.

A flesh spider can:

  • Place web slightly faster than a normal spider can.
  • Inject poisons upon biting people.
  • Heal itself, but not other spiders.
  • Occasionally leave blood on the floor.

IMPORTANT: You need at least 3 DNA absorptions (NOT "Extract DNA" Stings) to unlock this late-game ability.

Ling strained muscles hud.png Strained Muscles 1 Point None The changeling reduces lactic acid buildup in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Doesn't work in monkey form.
Sting transform.png Transformation Sting 3 Points 50 Chems The changeling injects a retrovirus that forces their human victim to transform into another. When extracting the sting the changeling can choose which of the DNAs in storage it wishes to use. You can't use this to transform people into plasmamen or Golems.
Sting mute.png Mute Sting 2 Points 20 Chems The changeling silently stings a human, completely silencing them for about thirty seconds. Does not provide a warning to a victim that they've been stung, until they try to speak and can't.
Sting blind.png Blind Sting 1 Point 25 Chems The changeling silently stings a human, completely blinding them for a short time and and leaves them with blurred vision for a long time.
Sting hallucination.png Hallucination Sting 1 Point 5 Chems The changeling injects large doses of hallucinogenic chemicals into their victim. Effect occurs after 30 to 60 seconds. The victim does not notice they've been stung until they start tripping.
Sting cryo.png Cryogenic Sting 2 Points 15 Chems The changeling injects the target with a blend of chemicals that begins to turn their blood to ice. The victim will walk slower and take some damage over the full duration. Victims wearing armor or insulated material will take more damage, since they are insulated from the ambient warmth. Can be countered with space heaters, coffee, and other warming objects and foods.
Sting fake armblade.png False Armblade Sting 1 Point 20 Chems The changeling silently injects a retrovirus that mutates their victim's arm into an armblade. The victim will form an armblade much like a changeling would, except the armblade is dull and useless. The transformation occurs immediately after the sting, and will last for about a minute.