Hidroponi Rehberi: Revizyonlar arasındaki fark
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1. satır: | 1. satır: | ||
[[Dosya:Screenshot neyse ki botanikciyim.png|çerçeveli]] | |||
'''<big><u>DAHA BİTMEDİİ!!!</u></big>''' | '''<big><u>DAHA BİTMEDİİ!!!</u></big>''' | ||
==Botaniğin Temelleri== | ==Botaniğin Temelleri== | ||
[[Hidroponi]] ve burada çalışan [[Botanist|Botanikçiler]] istasyon için önemlidir, özellikle uzun turlarda. Botanikçiler, [[Chef|Şefin]] yemek için kullanabileceği bitkiler yetiştirir. Botanik olmadan yemek seçenekleri sınırlı olacaktır. | [[Hidroponi]] ve burada çalışan [[Botanist|Botanikçiler]] istasyon için önemlidir, özellikle uzun turlarda. Botanikçiler, [[Chef|Şefin]] yemek için kullanabileceği bitkiler yetiştirir. Botanik olmadan yemek seçenekleri sınırlı olacaktır. | ||
===Çalışma Alanın ve Ekipmanlar=== | === Çalışma Alanın ve Ekipmanlar=== | ||
Bitki yetiştirdiğiniz [[Dosya:Hydroponics tray (centered).png]] trayler ve biri tohum, diğeri işiniz için[[Dosya:Bottle of E-Z-Nutrient.png]]gübreler ve[[Dosya:Hatchet.png]]aletler gibi çeşitli öğeler içeren iki [[Dosya:MegaSeed Servitor.png]]otomat mevcuttur. Bir [[Dosya:Biogenerator.gif]] Biogenerator, bitkileri öğütmek ve istasyon için bir şeyler üretmek için kullanılan makine, bulunur. Ve bitkileri tohum dönüştürüp saklayabileceğiniz [[Dosya:Seed Extractor.gif]] Seed Extractor makinesi bulunur. Küçük bir kısımda ise botanikte çalışmak için gereken ekipmanın çoğunu alabileceğiniz [[Dosya:Hydroponics closet (whole unlocked).png]]dolaplar bulunur. | Bitki yetiştirdiğiniz [[Dosya:Hydroponics tray (centered).png]] trayler ve biri tohum, diğeri işiniz için[[Dosya:Bottle of E-Z-Nutrient.png]]gübreler ve[[Dosya:Hatchet.png]]aletler gibi çeşitli öğeler içeren iki [[Dosya:MegaSeed Servitor.png]]otomat mevcuttur. Bir [[Dosya:Biogenerator.gif]] Biogenerator, bitkileri öğütmek ve istasyon için bir şeyler üretmek için kullanılan makine, bulunur. Ve bitkileri tohum dönüştürüp saklayabileceğiniz [[Dosya:Seed Extractor.gif]] Seed Extractor makinesi bulunur. Küçük bir kısımda ise botanikte çalışmak için gereken ekipmanın çoğunu alabileceğiniz [[Dosya:Hydroponics closet (whole unlocked).png]]dolaplar bulunur. | ||
18. satır: | 19. satır: | ||
Botanikte kullanılan aletler - | Botanikte kullanılan aletler - | ||
* [[Dosya:Plant analyzer.png]]'''Plant Analyzer''': {{SolTıklama}} Ayrıntılı bitki istatistiklerini gösterir. {{SağTıklama}} Bitkinin ve trayin kimyasal içeriklerini ve traitlerini (karakterlerini) gösterir. | *[[Dosya:Plant analyzer.png]]'''Plant Analyzer''': {{SolTıklama}} Ayrıntılı bitki istatistiklerini gösterir. {{SağTıklama}} Bitkinin ve trayin kimyasal içeriklerini ve traitlerini (karakterlerini) gösterir. | ||
*[[Dosya:Cultivator.png]]'''Cultivator''': Weedleri (yabani otları) temizler. | *[[Dosya:Cultivator.png]]'''Cultivator''': Weedleri (yabani otları) temizler. | ||
57. satır: | 58. satır: | ||
Bir bitkinin üreteceği reagent miktarı ''reagnent% * potency * capacity / 10.000'' dir. Hemen hemen tüm bitkiler varsayılan olarak 100 birim kapasiteye sahiptir, yani örneğin %10 sugar (şeker) içeren 100 kapasiteli 50 potencyli (potansiyelli) bir bitki 5 birim sugar (şeker) üretecektir. ''10 * 50 * 100 / 10.000'' | Bir bitkinin üreteceği reagent miktarı ''reagnent% * potency * capacity / 10.000'' dir. Hemen hemen tüm bitkiler varsayılan olarak 100 birim kapasiteye sahiptir, yani örneğin %10 sugar (şeker) içeren 100 kapasiteli 50 potencyli (potansiyelli) bir bitki 5 birim sugar (şeker) üretecektir. ''10 * 50 * 100 / 10.000'' | ||
*'''Yield (Verim)''': Her hasattan ne kadar meyve veya ürün alacağınızı belirler. 0 ile 10 ([[Hidroponi Rehberi#Arıcılık|arıcılık]] ile ikiye katlanabilir) arasındadır. Çok düşük olmamasına dikkat edin çünkü 0'a düşerse hiçbir şey hasat edemezsiniz. | *'''Yield (Verim)''': Her hasattan ne kadar meyve veya ürün alacağınızı belirler. 0 ile 10 ([[Hidroponi Rehberi#Arıcılık|arıcılık]] ile ikiye katlanabilir) arasındadır. Çok düşük olmamasına dikkat edin çünkü 0'a düşerse hiçbir şey hasat edemezsiniz. | ||
*'''Maturation Speed (Olgunlaşma Hızı)''': Bitki üretime başlamadan önceki bekleme süresidir. İlk hasat için beklemen gereken süre Olgunlaşma Hızı + Üretim Hızı olacaktır. | * '''Maturation Speed (Olgunlaşma Hızı)''': Bitki üretime başlamadan önceki bekleme süresidir. İlk hasat için beklemen gereken süre Olgunlaşma Hızı + Üretim Hızı olacaktır. | ||
*'''Production Speed (Üretim Hızı)''': Bitkinizin hasada ne kadar hızlı ulaştığını belirler. Bu değer 1 ile 10 arasında olabilir, ne kadar düşükse o kadar hızlı. Bitki her hasattan önce bu süreyi beklemek zorundadır. Çeşitli gübreler ile bu süre azaltılabilir. | *'''Production Speed (Üretim Hızı)''': Bitkinizin hasada ne kadar hızlı ulaştığını belirler. Bu değer 1 ile 10 arasında olabilir, ne kadar düşükse o kadar hızlı. Bitki her hasattan önce bu süreyi beklemek zorundadır. Çeşitli gübreler ile bu süre azaltılabilir. | ||
*'''Endurance (Dayanıklılık)''': Azami bitki canı. 10 ila 100 arasındadır. | *'''Endurance (Dayanıklılık)''': Azami bitki canı. 10 ila 100 arasındadır. | ||
*'''Lifespan (Ömür)''': Bitkinin yaşı ömrünü geçtiğinde, bitki sağlığını kaybetmeye başlar. Yalnızca [[Hidroponi Rehberi#Perennial Growth|Perennial Growth]] karaterine sahip bitkiler için önemlidir. | *'''Lifespan (Ömür)''': Bitkinin yaşı ömrünü geçtiğinde, bitki sağlığını kaybetmeye başlar. Yalnızca [[Hidroponi Rehberi#Perennial Growth|Perennial Growth]] karaterine sahip bitkiler için önemlidir. | ||
*'''Instability (Kararsızlık)''': Bitkinin kararsızlığı, açıklaması uzun olduğundan dolayı açıklama [[Hidroponi Rehberi#Kararsızlık|burada]] yer almakta. | *'''Instability (Kararsızlık)''': Bitkinin kararsızlığı, açıklaması uzun olduğundan dolayı açıklama [[Hidroponi Rehberi#Kararsızlık|burada]] yer almakta. | ||
*'''Weed Growth Rate (Yabani Ot Büyüme Oranı)''': Trayde weedlerin (yabani otların) ne kadar hızlı büyüdüğünü belirler. 0'dan yüksekse geçerlidir, Weed Vulnerability yüksek olmadıkça pek önemli değildir. | *'''Weed Growth Rate (Yabani Ot Büyüme Oranı)''': Trayde weedlerin (yabani otların) ne kadar hızlı büyüdüğünü belirler. 0'dan yüksekse geçerlidir, Weed Vulnerability yüksek olmadıkça pek önemli değildir. | ||
*'''Weed Vulnerability (Yabani Ot Hassiyeti)''': Ne kadar yüksek olursa, bir bitki yabani otlar tarafından o kadar kolay ele geçirilir. Yüksek olmadıkça pek önemli değildir. | *'''Weed Vulnerability (Yabani Ot Hassiyeti)''': Ne kadar yüksek olursa, bir bitki yabani otlar tarafından o kadar kolay ele geçirilir. Yüksek olmadıkça pek önemli değildir. | ||
67. satır: | 68. satır: | ||
*'''Pests (Zararlı Böcekler)''': Bitki potencysini (potansiyelini) ve yieldini (verimini) azaltır. Bir kaç gübre,[[Dosya:Pests spray.png]]ilaçlar veya [[Dosya:Golden tray (small centered).png]] [[Hidroponi Rehberi#Autogrow Mode|Autogrow Mode]] ile önlenebilir. | *'''Pests (Zararlı Böcekler)''': Bitki potencysini (potansiyelini) ve yieldini (verimini) azaltır. Bir kaç gübre,[[Dosya:Pests spray.png]]ilaçlar veya [[Dosya:Golden tray (small centered).png]] [[Hidroponi Rehberi#Autogrow Mode|Autogrow Mode]] ile önlenebilir. | ||
*'''Toxicity (Toksiklik)''': Bitkiye hasar verir. Aşırı sulama ile azaltılabilir. | *'''Toxicity (Toksiklik)''': Bitkiye hasar verir. Aşırı sulama ile azaltılabilir. | ||
*'''Discovery Value (Keşif Değeri):''' Tür ne kadar nadir ise, yani bu değer ne kadar yüksekse, CentCom onun için o kadar fazla para ödemeye hazırdır. Her bitkide mevcut değildir.</div></div> | * '''Discovery Value (Keşif Değeri):''' Tür ne kadar nadir ise, yani bu değer ne kadar yüksekse, CentCom onun için o kadar fazla para ödemeye hazırdır. Her bitkide mevcut değildir.</div></div> | ||
===Reagentler ve İçerik=== | ===Reagentler ve İçerik=== | ||
Bu, yetiştirilen bir bitkide hangi kimyasalların bulunduğunu belirler - Çapraz tozlaşma kullanılarak bitkiler arasında yeni reagentler aktarılabilirken, aynı zamanda botanogenetik makaslama ile de çıkartılabilir. | Bu, yetiştirilen bir bitkide hangi kimyasalların bulunduğunu belirler - Çapraz tozlaşma kullanılarak bitkiler arasında yeni reagentler aktarılabilirken, aynı zamanda botanogenetik makaslama ile de çıkartılabilir. | ||
86. satır: | 87. satır: | ||
Traitlerin (karakterlerin) listesi:<div class="mw-collapsible-content"> | Traitlerin (karakterlerin) listesi:<div class="mw-collapsible-content"> | ||
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | ||
! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait name | ! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait name | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Properties | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Properties | ||
|- | |- | ||
!{{anchor|Auto-Distilling Composition}}Auto-Distilling Composition | !{{anchor|Auto-Distilling Composition}}Auto-Distilling Composition | ||
102. satır: | 103. satır: | ||
|- | |- | ||
!{{anchor|Bluespace Activity}}Bluespace Activity | !{{anchor|Bluespace Activity}}Bluespace Activity | ||
(Bluespace Aktivitesi) | (Bluespace Aktivitesi) | ||
|Gives the plant bluespace properties, making it teleport people hit if the plant has Liquid Contents, and on slip if it has Slippery Skin. Max radius is determined by potency. | |Gives the plant bluespace properties, making it teleport people hit if the plant has Liquid Contents, and on slip if it has Slippery Skin. Max radius is determined by potency. | ||
|- | |- | ||
110. satır: | 111. satır: | ||
|- | |- | ||
!{{anchor|Carnivory}}Carnivory | !{{anchor|Carnivory}}Carnivory | ||
(Etçil) | (Etçil) | ||
|Makes the plant heal from pests instead of taking damage from them. | |Makes the plant heal from pests instead of taking damage from them. | ||
|- | |- | ||
!{{anchor|Densified Chemicals}}Densified Chemicals | !{{anchor|Densified Chemicals}}Densified Chemicals | ||
(Yoğunlaştırılmış Kimyasallar) | (Yoğunlaştırılmış Kimyasallar) | ||
|Doubles the reagent capacity of the plant (usually from 100 to 200), which in turn doubles the amount of reagents produced. Halves the maximum yield of the plant, to five. | | Doubles the reagent capacity of the plant (usually from 100 to 200), which in turn doubles the amount of reagents produced. Halves the maximum yield of the plant, to five. | ||
|- | |- | ||
!{{anchor|Electrical Activity}}Electrical Activity | !{{anchor|Electrical Activity}}Electrical Activity | ||
135. satır: | 136. satır: | ||
!{{anchor|Fungal Vitality}}Fungal Vitality | !{{anchor|Fungal Vitality}}Fungal Vitality | ||
(Mantarsı Canlılık) | (Mantarsı Canlılık) | ||
| The plant acquires mushroom-like properties, removing the need for water and greatly reducing damage from lack of light. Minimum yield is always 1 and the tray can't be overtaken by weeds. This is a plant type, and is incompatible with other plant types. | |The plant acquires mushroom-like properties, removing the need for water and greatly reducing damage from lack of light. Minimum yield is always 1 and the tray can't be overtaken by weeds. This is a plant type, and is incompatible with other plant types. | ||
|- | |- | ||
!{{anchor|Gaseous Decomposition}}Gaseous Decomposition | !{{anchor|Gaseous Decomposition}}Gaseous Decomposition | ||
(Gazlı Ayrışma) | (Gazlı Ayrışma) | ||
|Plants with this trait emit a smoke cloud when squashed, spewing reagents everywhere. Requires Liquid Contents to be useful. Only available through [[Guide_to_hydroponics#Strange seeds|Strange seeds]], high instability mutations, or the rare maintenance plant [[#Odious Puffball|Odious Puffballs]]. | |Plants with this trait emit a smoke cloud when squashed, spewing reagents everywhere. Requires Liquid Contents to be useful. Only available through [[Guide_to_hydroponics#Strange seeds|Strange seeds]], high instability mutations, or the rare maintenance plant [[#Odious Puffball|Odious Puffballs]]. | ||
|- | |- | ||
149. satır: | 150. satır: | ||
|Plants with this trait will sting when thrown (or slipped on with Slippery Skin), transferring up to 20u (at 100 potency) of their chemicals to the target. Does not pierce hardsuits. Mutually exclusive with [[#Liquid_Contents|Liquid Contents]] trait. | |Plants with this trait will sting when thrown (or slipped on with Slippery Skin), transferring up to 20u (at 100 potency) of their chemicals to the target. Does not pierce hardsuits. Mutually exclusive with [[#Liquid_Contents|Liquid Contents]] trait. | ||
|- | |- | ||
!{{anchor|Invasive Spreading}}Invasive Spreading | ! {{anchor|Invasive Spreading}}Invasive Spreading | ||
(Saldırgan Yayılım) | (Saldırgan Yayılım) | ||
|Plants with this trait will invade adjacent trays and destroy other plants growing there. Will not overwrite plants of the same species. | |Plants with this trait will invade adjacent trays and destroy other plants growing there. Will not overwrite plants of the same species. | ||
159. satır: | 160. satır: | ||
!{{anchor|Natural Insecticide}}Natural Insecticide | !{{anchor|Natural Insecticide}}Natural Insecticide | ||
(Doğal Böcek İlacı) | (Doğal Böcek İlacı) | ||
| The harvested plant will not attract ants or decompose. | |The harvested plant will not attract ants or decompose. | ||
|- | |- | ||
!{{anchor|Oculary Mimicry}}Oculary Mimicry | !{{anchor|Oculary Mimicry}}Oculary Mimicry | ||
(Göz Taklidi) | (Göz Taklidi) | ||
| The plant gains a pair of googly eyes. | |The plant gains a pair of googly eyes. | ||
|- | |- | ||
!{{anchor|Perennial Growth}}Perennial Growth | ! {{anchor|Perennial Growth}}Perennial Growth | ||
(Uzun Ömürlü Büyüme) | (Uzun Ömürlü Büyüme) | ||
|Plants with this trait don't die on harvest (and can be harvested multiple times). | |Plants with this trait don't die on harvest (and can be harvested multiple times). | ||
|- | |- | ||
!{{Anchor|Prosophobic Inclination}}Prosophobic Inclination | !{{Anchor|Prosophobic Inclination}}Prosophobic Inclination | ||
(Gelişim Korkusu Eğilimi) | (Gelişim Korkusu Eğilimi) | ||
|Prevents the plant from mutating species. Does not stop wild mutation from harvest or Floral Somatoray revolution mutation. | |Prevents the plant from mutating species. Does not stop wild mutation from harvest or Floral Somatoray revolution mutation. | ||
|- | |- | ||
195. satır: | 196. satır: | ||
List of core traits:<div class="mw-collapsible-content"> | List of core traits:<div class="mw-collapsible-content"> | ||
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2" | ||
! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait name | ! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait name | ||
! scope="col" style="background-color:#BEF781;" |Unique Plant | ! scope="col" style="background-color:#BEF781;" |Unique Plant | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Properties | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Properties | ||
|- | |- | ||
202. satır: | 203. satır: | ||
(Anti-Büyü Kofulları) | (Anti-Büyü Kofulları) | ||
|[[File:Holymelon.png]] Holymelons | |[[File:Holymelon.png]] Holymelons | ||
| The plant acts as anti-magic when held in hand, stopping spells from affecting you. Has 1use per 20 potency, up to 5. | |The plant acts as anti-magic when held in hand, stopping spells from affecting you. Has 1use per 20 potency, up to 5. | ||
|- | |- | ||
!{{anchor|Heated Petals}}Heated Petals | !{{anchor|Heated Petals}}Heated Petals | ||
(Isıtılmış Yapraklar) | (Isıtılmış Yapraklar) | ||
|[[File:Novaflowerplant.png]] Novaflowers | |[[File:Novaflowerplant.png]] Novaflowers | ||
| The plant acts as a weapon, increasing its force up to 25 (at 100 potency) and sets targets on fire. Degrades with every hit, lowering its force until it falls apart. | |The plant acts as a weapon, increasing its force up to 25 (at 100 potency) and sets targets on fire. Degrades with every hit, lowering its force until it falls apart. | ||
|- | |- | ||
!{{anchor|Burning Stem}}Burning Stem | !{{anchor|Burning Stem}}Burning Stem | ||
(Yakan Sap) | (Yakan Sap) | ||
|[[File:Novaflowerplant.png]] Novaflowers | |[[File:Novaflowerplant.png]] Novaflowers | ||
| The plant burns people who pick it up or use it without proper plant protection. dealing moderate burn damage to the hand. | |The plant burns people who pick it up or use it without proper plant protection. dealing moderate burn damage to the hand. | ||
|- | |- | ||
!{{anchor|Bright Petals}}Bright Petals | !{{anchor|Bright Petals}}Bright Petals | ||
(Parlak Yapraklar) | (Parlak Yapraklar) | ||
|[[File:Sunflowerplant.png]] Sunflowers | | [[File:Sunflowerplant.png]] Sunflowers | ||
| The plant displays a unique message when hitting people with it. | |The plant displays a unique message when hitting people with it. | ||
|- | |- | ||
!{{anchor|Rose Thorns}}Rose Thorns | !{{anchor|Rose Thorns}}Rose Thorns | ||
(Gül Dikenleri) | (Gül Dikenleri) | ||
|[[File:Rose.png]] Roses | |[[File:Rose.png]] Roses | ||
| The plant pricks people who pick it up or use it without proper plant protection, causing minor brute damgae. | |The plant pricks people who pick it up or use it without proper plant protection, causing minor brute damgae. | ||
|- | |- | ||
!{{anchor|Stinging Stem}}Stinging Stem | !{{anchor|Stinging Stem}}Stinging Stem | ||
(Sokan Sap) | (Sokan Sap) | ||
|[[File:Nettle.png]] Nettles | |[[File:Nettle.png]] Nettles | ||
| The plant burns people who pick it up or use it without proper plant protection, causing moderate burn damage. | |The plant burns people who pick it up or use it without proper plant protection, causing moderate burn damage. | ||
|- | |- | ||
!{{anchor|Aggressive Stinging Stem}}Aggressive Stinging Stem | !{{anchor|Aggressive Stinging Stem}}Aggressive Stinging Stem | ||
(Agresif Sokan Sap) | (Agresif Sokan Sap) | ||
|[[File:Deathnettle.png]] Death Nettles | |[[File:Deathnettle.png]] Death Nettles | ||
| The plant stuns and burns people who pick it up or use it without proper plant protection, causing high burn damage and a chance to stun. | |The plant stuns and burns people who pick it up or use it without proper plant protection, causing high burn damage and a chance to stun. | ||
|- | |- | ||
!{{anchor|Sharpened Leaves}}Sharpened Leaves | !{{anchor|Sharpened Leaves}}Sharpened Leaves | ||
(Keskinleştirilmiş Yapraklar) | (Keskinleştirilmiş Yapraklar) | ||
|[[File:Nettle.png]] Nettles | |[[File:Nettle.png]] Nettles | ||
| The plant acts as a weapon, increasing its force up to 25 (at 100 potency). Degrades with every hit, lowering its force until it falls apart. | |The plant acts as a weapon, increasing its force up to 25 (at 100 potency). Degrades with every hit, lowering its force until it falls apart. | ||
|- | |- | ||
!{{anchor|Aggressive Sharpened Leaves}}Aggressive Sharpened Leaves | !{{anchor|Aggressive Sharpened Leaves}}Aggressive Sharpened Leaves | ||
(Agresif Keskinleştirilmiş Yapraklar) | (Agresif Keskinleştirilmiş Yapraklar) | ||
|[[File:Deathnettle.png]] Death Nettles | |[[File:Deathnettle.png]] Death Nettles | ||
| The plant acts as a weapon, increasing its force up to 45 (at 100 potency). Degrades with every hit, lowering its force until it falls apart. | |The plant acts as a weapon, increasing its force up to 45 (at 100 potency). Degrades with every hit, lowering its force until it falls apart. | ||
|- | |- | ||
!{{anchor|Active Capsicum Glands}}Active Capsicum Glands | !{{anchor|Active Capsicum Glands}}Active Capsicum Glands | ||
(Aktif Biber Bezleri) | (Aktif Biber Bezleri) | ||
|[[File:Chillyghost.png]] Ghost Chilis | |[[File:Chillyghost.png]] Ghost Chilis | ||
| The plant slowly heats the body temperature of people who pick it up without proper plant protection. | |The plant slowly heats the body temperature of people who pick it up without proper plant protection. | ||
|- | |- | ||
!{{anchor|Bluespace Volatility}}Bluespace Volatility | !{{anchor|Bluespace Volatility}}Bluespace Volatility | ||
(Bluespace Uçuculuk) | (Bluespace Uçuculuk) | ||
|[[File:Bluespacetomato.png]] Bluespace Tomatos | |[[File:Bluespacetomato.png]] Bluespace Tomatos | ||
| The plant randomly teleports whoever picks it up or uses it without without proper plant protection. | |The plant randomly teleports whoever picks it up or uses it without without proper plant protection. | ||
|- | |- | ||
!{{anchor|Dormant Ferocity}}Dormant Ferocity | !{{anchor|Dormant Ferocity}}Dormant Ferocity | ||
260. satır: | 261. satır: | ||
|- | |- | ||
!{{anchor|Large Bites}}Large Bites | !{{anchor|Large Bites}}Large Bites | ||
(Büyük Isırıklar) | (Büyük Isırıklar) | ||
|[[File:Apple.png]] [[File:Potato.png]] Multiple Plants | |[[File:Apple.png]] [[File:Potato.png]] Multiple Plants | ||
| The plant is always eaten in one bite. | |The plant is always eaten in one bite. | ||
|- | |- | ||
!{{anchor|Dank Vesicles}}Dank Vesicles | !{{anchor|Dank Vesicles}}Dank Vesicles | ||
(Büyük Kesecikler) | (Büyük Kesecikler) | ||
|[[File:Omegaweed.gif]] Omega Weed | | [[File:Omegaweed.gif]] Omega Weed | ||
| The plant has a maximum reagent volume of 420 units. | |The plant has a maximum reagent volume of 420 units. | ||
|- | |- | ||
!{{anchor|Powder-Filled Bulbs}}Powder-Filled Bulbs | !{{anchor|Powder-Filled Bulbs}}Powder-Filled Bulbs | ||
(Toz-Doldurulmuş Hazneler) | (Toz-Doldurulmuş Hazneler) | ||
|[[File:Cherrybomb.png]] Cherry Bomb | |[[File:Cherrybomb.png]] Cherry Bomb | ||
| The plant has a maximum reagent volume of 125 units. | |The plant has a maximum reagent volume of 125 units. | ||
|- | |- | ||
!{{anchor|Explosive Contents}}Explosive Contents | !{{anchor|Explosive Contents}}Explosive Contents | ||
(Patlayıcı İçerikler) | (Patlayıcı İçerikler) | ||
|[[File:Cherrybomb.png]] Cherry Bomb | |[[File:Cherrybomb.png]] Cherry Bomb | ||
| The plant's reagents are heated to maximum reagent temperature when used in hand, potentially triggering explosive reactions (such as gunpowder). | |The plant's reagents are heated to maximum reagent temperature when used in hand, potentially triggering explosive reactions (such as gunpowder). | ||
|- | |- | ||
!{{anchor|Explosive Nature}}Explosive Nature | !{{anchor|Explosive Nature}}Explosive Nature | ||
(Patlayıcı Doğa) | (Patlayıcı Doğa) | ||
|[[File:Firelemon.png]] Combustible Lemons | |[[File:Firelemon.png]] Combustible Lemons | ||
| The plant explodes like a grenade when used in hand, the explosive power scaling with potency. | |The plant explodes like a grenade when used in hand, the explosive power scaling with potency. | ||
|- | |- | ||
!{{anchor|Miasma Gas Production}}Miasma Gas Production | !{{anchor|Miasma Gas Production}}Miasma Gas Production | ||
(Miasma Gazı Üretimi) | (Miasma Gazı Üretimi) | ||
|[[File:Corpse_flowerplant.png]] Corpseflower | |[[File:Corpse_flowerplant.png]] Corpseflower | ||
| The plant expells miasma from its tray shortly after maturing. | |The plant expells miasma from its tray shortly after maturing. | ||
|}</div></div> | |}</div></div> | ||
==Keşif Değeri== | ==Keşif Değeri== | ||
301. satır: | 302. satır: | ||
Plant Chart ('''mouse over (some of) the reagents to have a brief effect description''')<div class="mw-collapsible-content"> | Plant Chart ('''mouse over (some of) the reagents to have a brief effect description''')<div class="mw-collapsible-content"> | ||
{| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2" | ||
! scope="col" style="background-color:#BEF781;" |Name | ! scope="col" style="background-color:#BEF781;" |Name | ||
! scope="col" style="background-color:#BEF781;" |Type | ! scope="col" style="background-color:#BEF781;" |Type | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Seed | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Seed | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Potting | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Potting | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Product | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Product | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Reagent Production | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Reagent Production | ||
! scope="col" style="background-color:#BEF781;" |Fermentation | ! scope="col" style="background-color:#BEF781;" |Fermentation | ||
! scope="col" class="unsortable" style="background-color:#BEF781;" |Traits | ! scope="col" class="unsortable" style="background-color:#BEF781;" |Traits | ||
! scope="col" style="background-color:#BEF781;" |Available from | ! scope="col" style="background-color:#BEF781;" |Available from | ||
! scope="col" style="background-color:#BEF781;" |Mutates into | ! scope="col" style="background-color:#BEF781;" |Mutates into | ||
|- | |- | ||
!{{anchor|Aloe}}Aloe | !{{anchor|Aloe}}Aloe | ||
|Normal||[[File:Aloe_seed.png]]||[[File:Aloe_plant.png]]||[[File:Aloe.png]] | |Normal||[[File:Aloe_seed.png]]||[[File:Aloe_plant.png]]|| [[File:Aloe.png]] | ||
|5% nutriment, <span title="Take them">5% vitamin</span>. Can be microwaved to create [[Medical_items#Aloe_Cream|aloe cream]]. | |5% nutriment, <span title="Take them">5% vitamin</span>. Can be microwaved to create [[Medical_items#Aloe_Cream|aloe cream]]. | ||
|[[Guide_to_drinks#Tequila|Tequila]] | |[[Guide_to_drinks#Tequila|Tequila]] | ||
345. satır: | 346. satır: | ||
|- | |- | ||
!{{anchor|Apple}}Apple | !{{anchor|Apple}}Apple | ||
|Normal||[[File:appleseed.png]]||[[File:Appletree.png]]||[[File:apple.png]] | |Normal||[[File:appleseed.png]]|| [[File:Appletree.png]]||[[File:apple.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. Always eaten in one bite. | |10% nutriment, <span title="Take them">4% vitamin</span>. Always eaten in one bite. | ||
|[[Guide_to_drinks#Hard_cider|Hard cider]] | |[[Guide_to_drinks#Hard_cider|Hard cider]] | ||
|Perennial Growth | | Perennial Growth | ||
|[[MegaSeed Servitor]] | |[[MegaSeed Servitor]] | ||
|[[#Gold apple|Gold apple]] | |[[#Gold apple|Gold apple]] | ||
|- | |- | ||
!{{anchor|Bamboo}}Bamboo | !{{anchor|Bamboo}}Bamboo | ||
|Normal||[[File:Bambooseed.png]]||[[File:Bambooplant.png]]||[[File:Bamboo.png]] | |Normal||[[File:Bambooseed.png]]||[[File:Bambooplant.png]]|| [[File:Bamboo.png]] | ||
|Harvesting results in bamboo logs. Cut these logs with a hatchet to produce stackable bamboo cuttings. Use the bamboo cuttings in hand to craft a either a punji stick trap ([[Status_Effects#Paralyze|paralyzes]] and hurts those who step on it, even with shoes on) or a blow gun (makeshift [[Medical_items#Syringe_Guns|syringe gun]] that takes time to fire and deals stamina and suffocation damage to the user). | |Harvesting results in bamboo logs. Cut these logs with a hatchet to produce stackable bamboo cuttings. Use the bamboo cuttings in hand to craft a either a punji stick trap ([[Status_Effects#Paralyze|paralyzes]] and hurts those who step on it, even with shoes on) or a blow gun (makeshift [[Medical_items#Syringe_Guns|syringe gun]] that takes time to fire and deals stamina and suffocation damage to the user). | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|Perennial Growth | | Perennial Growth | ||
|Mutate [[#Sugarcane|Sugarcane]], [[Exotic Seeds Crate]] | |Mutate [[#Sugarcane|Sugarcane]], [[Exotic Seeds Crate]] | ||
| | | | ||
365. satır: | 366. satır: | ||
Grind banana peels for (20% of potency) units of <span title="Natural coagulant">pulped banana peel</span>. | Grind banana peels for (20% of potency) units of <span title="Natural coagulant">pulped banana peel</span>. | ||
|[[Guide_to_drinks#Banana_Honk|Banana Honk]] | |[[Guide_to_drinks#Banana_Honk|Banana Honk]] | ||
|<u>Slippery Skin</u>, Perennial Growth | |<u>Slippery Skin</u>, Perennial Growth | ||
373. satır: | 374. satır: | ||
!{{anchor|Barrelmelon}}Barrelmelon | !{{anchor|Barrelmelon}}Barrelmelon | ||
|Normal||[[File:Barrelmelonseed.png]]||[[File:Barrelmelonplant.png]]||[[File:Barrelmelon.png]] | |Normal||[[File:Barrelmelonseed.png]]||[[File:Barrelmelonplant.png]]||[[File:Barrelmelon.png]] | ||
| 20% ale, 10% nutriment. | |20% ale, 10% nutriment. | ||
|[[Guide_to_chemistry#Antihol|Antihol]] | |[[Guide_to_chemistry#Antihol|Antihol]] | ||
|<u>Auto-Distilling Composition</u> | |<u>Auto-Distilling Composition</u> | ||
380. satır: | 381. satır: | ||
|- | |- | ||
!{{anchor|Bell pepper}}Bell Pepper | !{{anchor|Bell pepper}}Bell Pepper | ||
|Normal||[[File:Bell_pepper_seed.png]]||[[File:Bell_pepper_plant.png]]||[[File:Bellpepper.png]] | |Normal||[[File:Bell_pepper_seed.png]]||[[File:Bell_pepper_plant.png]]||[[File:Bellpepper.png]] | ||
|<span title="Take them">8% vitamin</span>, 4% nutriment. Can be baked into roasted bell peppers. | |<span title="Take them">8% vitamin</span>, 4% nutriment. Can be baked into roasted bell peppers. | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
388. satır: | 389. satır: | ||
|- | |- | ||
!{{anchor|Berry}}Berry | !{{anchor|Berry}}Berry | ||
|Normal||[[File:Berryseed.png]]||[[File:BerryTree.png]]||[[File:Berry.png]] | |Normal||[[File:Berryseed.png]]|| [[File:BerryTree.png]]||[[File:Berry.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin.</span> | |10% nutriment, <span title="Take them">4% vitamin.</span> | ||
|[[Guide_to_drinks#Gin|Gin]] | |[[Guide_to_drinks#Gin|Gin]] | ||
|Perennial Growth | |Perennial Growth | ||
397. satır: | 398. satır: | ||
!{{anchor|Blood tomato}}Blood tomato | !{{anchor|Blood tomato}}Blood tomato | ||
|Normal||[[File:bloodtomatoseed.png]]||[[File:Bloodtomatoplant.png]]||[[File:Bloodtomato.png]] | |Normal||[[File:bloodtomatoseed.png]]||[[File:Bloodtomatoplant.png]]||[[File:Bloodtomato.png]] | ||
| 10% nutriment, <span title="Literally blood, type 0-">20% blood</span>, <span title="Take them">4% vitamin</span>. | |10% nutriment, <span title="Literally blood, type 0-">20% blood</span>, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Bloody_Mary|Bloody Mary]] | |[[Guide_to_drinks#Bloody_Mary|Bloody Mary]] | ||
|<u>Liquid Contents</u>, Perennial Growth | |<u>Liquid Contents</u>, Perennial Growth | ||
405. satır: | 406. satır: | ||
!{{anchor|Blue-space banana}}Blue-space banana | !{{anchor|Blue-space banana}}Blue-space banana | ||
|Normal||[[File:Bluespacebananaseed.png]]||[[File:Bluespacebananaplant.png]]||[[File:Bluespacebanana.png]] | |Normal||[[File:Bluespacebananaseed.png]]||[[File:Bluespacebananaplant.png]]||[[File:Bluespacebanana.png]] | ||
| 20% bluespace dust, 20% liquid dark matter, 10% banana juice, <span title="Take them">4% vitamin</span>, 2% nutriment | |20% bluespace dust, 20% liquid dark matter, 10% banana juice, <span title="Take them">4% vitamin</span>, 2% nutriment | ||
|[[Guide_to_drinks#Banana_Honk|Banana Honk]] | | [[Guide_to_drinks#Banana_Honk|Banana Honk]] | ||
|Slippery Skin, <u>Bluespace Activity</u>, Perennial Growth | |Slippery Skin, <u>Bluespace Activity</u>, Perennial Growth | ||
|Mutate [[#Banana|Banana]] | |Mutate [[#Banana|Banana]] | ||
412. satır: | 413. satır: | ||
|- | |- | ||
!{{anchor|Blue-space tomato}}Blue-space tomato | !{{anchor|Blue-space tomato}}Blue-space tomato | ||
|Normal||[[File:Bluespacetomatoseed.png]]||[[File:Bluespacetomatoplant.png]]||[[File:Bluespacetomato.png]] | |Normal||[[File:Bluespacetomatoseed.png]]||[[File:Bluespacetomatoplant.png]] ||[[File:Bluespacetomato.png]] | ||
| 20% bluespace dust, <span title="Makes floors slippery">20% space lube</span>, 10% nutriment, <span title="Take them">4% vitamin</span>. | |20% bluespace dust, <span title="Makes floors slippery">20% space lube</span>, 10% nutriment, <span title="Take them">4% vitamin</span>. | ||
|Fruit wine (80 strength) | |Fruit wine (80 strength) | ||
|Slippery Skin, <u>Bluespace Activity</u>, Liquid Contents, Perennial Growth | |Slippery Skin, <u>Bluespace Activity</u>, Liquid Contents, Perennial Growth | ||
420. satır: | 421. satır: | ||
|- | |- | ||
!{{anchor|Blue cherry}}Blue cherry | !{{anchor|Blue cherry}}Blue cherry | ||
|Normal||[[File:bluecherryseed.png]]||[[File:Bluecherrytree.png]]||[[File:Bluecherry.png]] | |Normal||[[File:bluecherryseed.png]] ||[[File:Bluecherrytree.png]]||[[File:Bluecherry.png]] | ||
|7% nutriment, 7% sugar, 7% oxygen. | |7% nutriment, 7% sugar, 7% oxygen. | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
428. satır: | 429. satır: | ||
|- | |- | ||
!{{anchor|Blue tomato}}Blue tomato | !{{anchor|Blue tomato}}Blue tomato | ||
|Normal||[[File:bluetomatoseed.png]]||[[File:Bluetomatoplant.png]]||[[File:Bluetomato.png]] | |Normal||[[File:bluetomatoseed.png]]|| [[File:Bluetomatoplant.png]]|| [[File:Bluetomato.png]] | ||
| 10% nutriment, <span title="Makes ground slippery">20% space lube</span>, <span title="Take them">4% vitamin</span> | |10% nutriment, <span title="Makes ground slippery">20% space lube</span>, <span title="Take them">4% vitamin</span> | ||
|[[Guide_to_chemistry#Laughter|Laughter]] | |[[Guide_to_chemistry#Laughter|Laughter]] | ||
|<u>Slippery Skin</u>, Perennial Growth | |<u>Slippery Skin</u>, Perennial Growth | ||
437. satır: | 438. satır: | ||
!{{anchor|Blumpkin}}Blumpkin | !{{anchor|Blumpkin}}Blumpkin | ||
|Normal||[[File:Blumpkinseed.png]]||[[File:Blumpkinplant.png]]||[[File:Blumpkin.png]] | |Normal||[[File:Blumpkinseed.png]]||[[File:Blumpkinplant.png]]||[[File:Blumpkin.png]] | ||
| 20% ammonia, 10% chlorine, 20% nutriment | |20% ammonia, 10% chlorine, 20% nutriment | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|Perennial Growth | |Perennial Growth | ||
444. satır: | 445. satır: | ||
|- | |- | ||
!{{anchor|Bungo Tree}}Bungo tree | !{{anchor|Bungo Tree}}Bungo tree | ||
|Normal||[[File:Bungotreeseed.png]]||[[File:Bungotreeplant.png]]||[[File:Bungo_fruit.png]] | |Normal||[[File:Bungotreeseed.png]]||[[File:Bungotreeplant.png]]||[[File:Bungo_fruit.png]] | ||
|Harvest will yield a fruit. Grinding or eating the fruit yields a pit. | |Harvest will yield a fruit. Grinding or eating the fruit yields a pit. | ||
[[File:Bungo_fruit.png]] '''Fruit:''' 10% nutriment, 10% [[Guide_to_food#Universal_Enzyme|Universal Enzyme]]. | [[File:Bungo_fruit.png]] '''Fruit:''' 10% nutriment, 10% [[Guide_to_food#Universal_Enzyme|Universal Enzyme]]. | ||
457. satır: | 458. satır: | ||
!{{anchor|Cabbage}}Cabbage | !{{anchor|Cabbage}}Cabbage | ||
|Normal||[[File:Cabbageseed.png]]||[[File:Cabbageplant.png]]||[[File:Cabbage.png]] | |Normal||[[File:Cabbageseed.png]]||[[File:Cabbageplant.png]]||[[File:Cabbage.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span> | |10% nutriment, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
|Perennial Growth | |Perennial Growth | ||
464. satır: | 465. satır: | ||
|- | |- | ||
!{{anchor|Cannabis}}Cannabis | !{{anchor|Cannabis}}Cannabis | ||
|Normal||[[File:Cannabisseed.png]]||[[File:Cannabisplant.png]]||[[File:Cannabis.png]] | |Normal||[[File:Cannabisseed.png]] ||[[File:Cannabisplant.png]]||[[File:Cannabis.png]] | ||
|<span title="Gets you high, also messes up your walking a little">15% cannabis</span> | |<span title="Gets you high, also messes up your walking a little">15% cannabis</span> | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
488. satır: | 489. satır: | ||
|- | |- | ||
!{{anchor|Carrot}}Carrot | !{{anchor|Carrot}}Carrot | ||
|Normal||[[File:carrotseed.png]]||[[File:carrotplant.png]]||[[File:carrot.png]] | |Normal||[[File:carrotseed.png]]||[[File:carrotplant.png]]||[[File:carrot.png]] | ||
|5% nutriment, <span title="Take them">4% vitamin</span>, <span title="Heals non-genetic eye damage">25% oculine</span>. Can be carved into a shiv [[File:Carrotshiv.png]]. | |5% nutriment, <span title="Take them">4% vitamin</span>, <span title="Heals non-genetic eye damage">25% oculine</span>. Can be carved into a shiv [[File:Carrotshiv.png]]. | ||
|Fruit wine (30 strength) | |Fruit wine (30 strength) | ||
496. satır: | 497. satır: | ||
|- | |- | ||
!{{anchor|Chanterelle}}Chanterelle | !{{anchor|Chanterelle}}Chanterelle | ||
|Mushroom||[[File:chanterelleseed.png]]||[[File:chanterelleplant.png]]||[[File:chanterelle.png]] | |Mushroom||[[File:chanterelleseed.png]]||[[File:chanterelleplant.png]] ||[[File:chanterelle.png]] | ||
| 10% nutriment | |10% nutriment | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|<u>Fungal Vitality</u> | |<u>Fungal Vitality</u> | ||
504. satır: | 505. satır: | ||
|- | |- | ||
!{{anchor|Cherry}}Cherry | !{{anchor|Cherry}}Cherry | ||
|Normal||[[File:Cherryseed.png]]||[[File:Cherrytree.png]]||[[File:Cherry.png]] | |Normal||[[File:Cherryseed.png]]|| [[File:Cherrytree.png]]|| [[File:Cherry.png]] | ||
|7% nutriment, 7% sugar | | 7% nutriment, 7% sugar | ||
|Fruit wine (30 strength) | |Fruit wine (30 strength) | ||
|Perennial Growth | |Perennial Growth | ||
512. satır: | 513. satır: | ||
|- | |- | ||
!{{anchor|Cherry Bomb}}Cherry bomb | !{{anchor|Cherry Bomb}}Cherry bomb | ||
|Normal||[[File:Cherrybombseed.png]]||[[File:Cherrybombtree.png]]||[[File:Cherrybomb.png]] | |Normal||[[File:Cherrybombseed.png]]||[[File:Cherrybombtree.png]]||[[File:Cherrybomb.png]] | ||
| 10% nutriment, 10% sugar, 70% Gunpowder | |10% nutriment, 10% sugar, 70% Gunpowder | ||
|Fruit wine (80 strength) | |Fruit wine (80 strength) | ||
|Perennial Growth | |Perennial Growth | ||
520. satır: | 521. satır: | ||
|- | |- | ||
!{{anchor|Cherry Bulb}}Cherry bulb | !{{anchor|Cherry Bulb}}Cherry bulb | ||
|Normal||[[File:Cherrybulbseed.png]]||[[File:Cherrytree.png]]||[[File:Cherrybulb.png]] | |Normal||[[File:Cherrybulbseed.png]]||[[File:Cherrytree.png]]|| [[File:Cherrybulb.png]] | ||
|7% nutriment, 7% sugar | | 7% nutriment, 7% sugar | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|Perennial Growth, <u>Pink Bioluminescence</u> | |Perennial Growth, <u>Pink Bioluminescence</u> | ||
536. satır: | 537. satır: | ||
!{{anchor|Cocoa}}Cocoa | !{{anchor|Cocoa}}Cocoa | ||
|Normal||[[File:Cocoapodseed.png]]||[[File:Cocoapodtree.png]]||[[File:Cocoapod.png]] | |Normal||[[File:Cocoapodseed.png]]||[[File:Cocoapodtree.png]]||[[File:Cocoapod.png]] | ||
| 10% nutriment, <span title="Has nutritious value">25% cocoa.</span> | |10% nutriment, <span title="Has nutritious value">25% cocoa.</span> | ||
|[[Guide_to_drinks#Creme_de_Cacao|Creme de Cacao]] | |[[Guide_to_drinks#Creme_de_Cacao|Creme de Cacao]] | ||
|Perennial Growth | |Perennial Growth | ||
543. satır: | 544. satır: | ||
|- | |- | ||
!{{anchor|Coffee arabica}}Coffee arabica | !{{anchor|Coffee arabica}}Coffee arabica | ||
|Normal||[[File:Coffeearabicaseed.png]]||[[File:CoffeearabicaTree.png]]||[[File:Coffeearabica.png]] | |Normal||[[File:Coffeearabicaseed.png]]||[[File:CoffeearabicaTree.png]] ||[[File:Coffeearabica.png]] | ||
|<span title="Weak toxin">10% coffee powder</span>, <span title="Take them">4% vitamin</span>, 5% nitrogen. | |<span title="Weak toxin">10% coffee powder</span>, <span title="Take them">4% vitamin</span>, 5% nitrogen. | ||
|[[Guide_to_drinks#Kahlua|Kahlua]] | |[[Guide_to_drinks#Kahlua|Kahlua]] | ||
551. satır: | 552. satır: | ||
|- | |- | ||
!{{anchor|Coffee robusta}}Coffee robusta | !{{anchor|Coffee robusta}}Coffee robusta | ||
|Normal||[[File:Coffeerobustaseed.png]]||[[File:CoffeerobustaTree.png]]||[[File:Coffeerobusta.png]] | |Normal||[[File:Coffeerobustaseed.png]]||[[File:CoffeerobustaTree.png]] ||[[File:Coffeerobusta.png]] | ||
|<span title="Weak toxin">10% coffee powder</span>, <span title="Take them">4% vitamin</span>, <span title="Makes you run very fast">10% ephedrine</span> | |<span title="Weak toxin">10% coffee powder</span>, <span title="Take them">4% vitamin</span>, <span title="Makes you run very fast">10% ephedrine</span> | ||
|[[Guide_to_drinks#Kahlua|Kahlua]] | | [[Guide_to_drinks#Kahlua|Kahlua]] | ||
|Perennial Growth | |Perennial Growth | ||
|Mutate [[#Coffee arabica|Coffee arabica]] | |Mutate [[#Coffee arabica|Coffee arabica]] | ||
567. satır: | 568. satır: | ||
|- | |- | ||
!{{anchor|Corn}}Corn | !{{anchor|Corn}}Corn | ||
|Normal||[[File:Cornseed.png]]||[[File:CornPlant.png]]||[[File:Corn.png]] | |Normal||[[File:Cornseed.png]]||[[File:CornPlant.png]]||[[File:Corn.png]] | ||
| 10% nutriment, 20% corn oil, <span title="Take them">4% vitamin</span>. | |10% nutriment, 20% corn oil, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Whiskey|Whiskey]] | |[[Guide_to_drinks#Whiskey|Whiskey]] | ||
| | | | ||
575. satır: | 576. satır: | ||
|- | |- | ||
!{{anchor|Corpse Flower}}Corpse Flower | !{{anchor|Corpse Flower}}Corpse Flower | ||
|Normal||[[File:Corpse_flowerseed.png]]||[[File:Corpse_flowerplant.png]]|| | |Normal||[[File:Corpse_flowerseed.png]]||[[File:Corpse_flowerplant.png]] || | ||
| 10% [[Guide_to_chemistry#Formaldehyde|Formaldehyde]]. Right before it blooms it starts producing miasma until harvested. Miasma production only works around normal pressure. Potency determines how high the pressure must be for miasma production to work. 50-60 potency is needed in standard pressure. Yield determines the output rate of the miasma. Harvesting does not yield any fruits. | |10% [[Guide_to_chemistry#Formaldehyde|Formaldehyde]]. Right before it blooms it starts producing miasma until harvested. Miasma production only works around normal pressure. Potency determines how high the pressure must be for miasma production to work. 50-60 potency is needed in standard pressure. Yield determines the output rate of the miasma. Harvesting does not yield any fruits. | ||
| | | | ||
| | | | ||
583. satır: | 584. satır: | ||
|- | |- | ||
!{{anchor|Cotton}}Cotton | !{{anchor|Cotton}}Cotton | ||
|Normal||[[File:Cottonseed.png]]||[[File:Cottonplant.png]]||[[File:Cotton.png]] | |Normal||[[File:Cottonseed.png]] || [[File:Cottonplant.png]] ||[[File:Cotton.png]] | ||
|None. Can be turned into fabrics by using a loom, buildable with planks. | | None. Can be turned into fabrics by using a loom, buildable with planks. | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
| | | | ||
|[[MegaSeed Servitor]] | |[[MegaSeed Servitor]] | ||
|[[#Durathread|Durathread]] | | [[#Durathread|Durathread]] | ||
|- | |- | ||
!Cucumber | !Cucumber | ||
|Normal | |Normal | ||
| | | | ||
| | | | ||
| | | | ||
| 10% nutriment, 4% vitamin | |10% nutriment, 4% vitamin | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|Perennial Growth | |Perennial Growth | ||
603. satır: | 604. satır: | ||
!{{anchor|Death berry}}Death berry | !{{anchor|Death berry}}Death berry | ||
|Normal||[[File:deathberryseed.png]]||[[File:Deathberrytree.png]]||[[File:Deathberrypile.png]] | |Normal||[[File:deathberryseed.png]]||[[File:Deathberrytree.png]]||[[File:Deathberrypile.png]] | ||
| 10% nutriment, 8% <span title="Causes toxin damage and loss of breath">coniine</span>, 10% <span title="Causes stamina damage">tirizene</span>, <span title="Take them">4% vitamin</span> | |10% nutriment, 8% <span title="Causes toxin damage and loss of breath">coniine</span>, 10% <span title="Causes stamina damage">tirizene</span>, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|Perennial Growth | |Perennial Growth | ||
618. satır: | 619. satır: | ||
|- | |- | ||
!{{anchor|Deathweed}}Deathweed | !{{anchor|Deathweed}}Deathweed | ||
|Normal||[[File:Deathweedseed.png]]||[[File:Deathweedplant.png]]||[[File:Deathweed.png]] | |Normal||[[File:Deathweedseed.png]]||[[File:Deathweedplant.png]] ||[[File:Deathweed.png]] | ||
|<span title="Causes toxin oxygen damage, and occasional stuns">35% cyanide</span>, <span title="Gets you high, also messes up your walking a little">15% cannabis</span> | |<span title="Causes toxin oxygen damage, and occasional stuns">35% cyanide</span>, <span title="Gets you high, also messes up your walking a little">15% cannabis</span> | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
626. satır: | 627. satır: | ||
|- | |- | ||
!{{anchor|Destroying angel}}Destroying angel | !{{anchor|Destroying angel}}Destroying angel | ||
|Mushroom||[[File:Angleseeds.png]]||[[File:Angleplant.png]]||[[File:Angle.png]] | |Mushroom||[[File:Angleseeds.png]]||[[File:Angleplant.png]] ||[[File:Angle.png]] | ||
|<span title="Deals toxic damage">10% amatoxin</span>, <span title="Makes you stutter, makes you dizzy, makes screen trippy">4% mushroom hallucinogen</span>, <span title="Powerful delayed toxin">20% amanitin</span> | | <span title="Deals toxic damage">10% amatoxin</span>, <span title="Makes you stutter, makes you dizzy, makes screen trippy">4% mushroom hallucinogen</span>, <span title="Powerful delayed toxin">20% amanitin</span> | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
|<u>Fungal Vitality</u> | |<u>Fungal Vitality</u> | ||
642. satır: | 643. satır: | ||
|- | |- | ||
!{{anchor|Eggplant}}Eggplant | !{{anchor|Eggplant}}Eggplant | ||
|Normal||[[File:Eggplantseed.png]]||[[File:Eggplantplant.png]]||[[File:Eggplant.png]] | |Normal||[[File:Eggplantseed.png]]||[[File:Eggplantplant.png]] ||[[File:Eggplant.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span> | |10% nutriment, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
|Perennial Growth | |Perennial Growth | ||
651. satır: | 652. satır: | ||
!{{anchor|Egg-plant}}Egg-plant | !{{anchor|Egg-plant}}Egg-plant | ||
|Normal||[[File:Eggyseed.png]]||[[File:Eggyplant.png]]||[[File:Eggyplant_fruit.png]] | |Normal||[[File:Eggyseed.png]]||[[File:Eggyplant.png]]||[[File:Eggyplant_fruit.png]] | ||
| 10% nutriment, egg inside. | |10% nutriment, egg inside. | ||
|[[Guide_to_drinks#Eggnog|Eggnog]] | | [[Guide_to_drinks#Eggnog|Eggnog]] | ||
|Perennial Growth | |Perennial Growth | ||
|Mutate [[#Eggplant|Eggplant]], [[Exotic Seeds Crate]] | |Mutate [[#Eggplant|Eggplant]], [[Exotic Seeds Crate]] | ||
658. satır: | 659. satır: | ||
|- | |- | ||
!{{anchor|Embershroom}}{{anchor|Numerous Mushrooms}}Embershroom (numerous mushrooms) | !{{anchor|Embershroom}}{{anchor|Numerous Mushrooms}}Embershroom (numerous mushrooms) | ||
|Normal||[[File:Mycelium-ember.png]]||[[File:Ember-grow3.png]]||[[File:Mushroom_stem.png]] | |Normal||[[File:Mycelium-ember.png]]||[[File:Ember-grow3.png]] ||[[File:Mushroom_stem.png]] | ||
|Yields mushroom stems. <span title="Makes luminescent fungi grow on your skin">4% tinea luxor</span>, 2% vitamin, 2% space drugs | | Yields mushroom stems. <span title="Makes luminescent fungi grow on your skin">4% tinea luxor</span>, 2% vitamin, 2% space drugs | ||
|Fruit wine (60 strength) | | Fruit wine (60 strength) | ||
|Fungal Vitality, Bioluminescence, <u>Fire Resistance</u> | |Fungal Vitality, Bioluminescence, <u>Fire Resistance</u> | ||
|Lavaland | |Lavaland | ||
667. satır: | 668. satır: | ||
!{{anchor|Extradimensional Orange}}Extradimensional orange | !{{anchor|Extradimensional Orange}}Extradimensional orange | ||
|Normal||[[File:orangeseed.png]]||[[File:Orangetree.png]]||[[File:Extradimensional_orange.gif]] | |Normal||[[File:orangeseed.png]]||[[File:Orangetree.png]]||[[File:Extradimensional_orange.gif]] | ||
| 15% haloperidol, 5% nutriment, <span title="Take them">4% vitamin</span>. | |15% haloperidol, 5% nutriment, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_chemistry#Mindbreaker_Toxin|Mindbreaker Toxin]] | |[[Guide_to_chemistry#Mindbreaker_Toxin|Mindbreaker Toxin]] | ||
|Perennial Growth | |Perennial Growth | ||
|Mutate [[#Orange|Orange]] | | Mutate [[#Orange|Orange]] | ||
| | | | ||
|- | |- | ||
!{{anchor|Fairy Grass}}Fairy grass | !{{anchor|Fairy Grass}}Fairy grass | ||
|Normal||[[File:Fairygrassseed.png]]||[[File:Fairygrassplant.png]]||[[File:Fairygrassclump.png]] | |Normal||[[File:Fairygrassseed.png]]||[[File:Fairygrassplant.png]]||[[File:Fairygrassclump.png]] | ||
| 15% space drugs, 5% hydrogen, 2% nutriment. Use the product in hand to create fairy grass tiles. | |15% space drugs, 5% hydrogen, 2% nutriment. Use the product in hand to create fairy grass tiles. | ||
|Fruit wine (15 strength) | |Fruit wine (15 strength) | ||
|<u>Blue Bioluminescence</u>, Perennial Growth | |<u>Blue Bioluminescence</u>, Perennial Growth | ||
691. satır: | 692. satır: | ||
!{{anchor|Fly amanita}}Fly amanita | !{{anchor|Fly amanita}}Fly amanita | ||
|Mushroom||[[File:Amanitaseeds.png]]||[[File:Amanitaplant.png]]||[[File:Amanita.png]] | |Mushroom||[[File:Amanitaseeds.png]]||[[File:Amanitaplant.png]]||[[File:Amanita.png]] | ||
|<span title="Deals toxic damage">35% amatoxin</span>, <span title="Makes you stutter, makes you dizzy, makes screen trippy">4% mushroom hallucinogen</span>, 10% growth serum | | <span title="Deals toxic damage">35% amatoxin</span>, <span title="Makes you stutter, makes you dizzy, makes screen trippy">4% mushroom hallucinogen</span>, 10% growth serum | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|<u>Fungal Vitality</u> | |<u>Fungal Vitality</u> | ||
|[[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | | [[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | ||
|[[#Destroying angel|Destroying angel]] | |[[#Destroying angel|Destroying angel]] | ||
|- | |- | ||
746. satır: | 747. satır: | ||
|- | |- | ||
!{{anchor|Glow-berry}}Glow-berry | !{{anchor|Glow-berry}}Glow-berry | ||
|Normal||[[File:glowberryseed.png]]||[[File:Glowberrytree.png]]||[[File:Glowberrypile.png]] | |Normal||[[File:glowberryseed.png]] ||[[File:Glowberrytree.png]]||[[File:Glowberrypile.png]] | ||
| 10% nutriment, <span title="Radioactive">25% uranium</span>, 20% iodine, <span title="Take them">4% vitamin</span>. Luminosity: 20%. | |10% nutriment, <span title="Radioactive">25% uranium</span>, 20% iodine, <span title="Take them">4% vitamin</span>. Luminosity: 20%. | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
|<u>White Bioluminescence</u>, Perennial Growth | |<u>White Bioluminescence</u>, Perennial Growth | ||
763. satır: | 764. satır: | ||
!{{anchor|Glowshroom}}Glowshroom | !{{anchor|Glowshroom}}Glowshroom | ||
|Mushroom||[[File:Glowshroomseed.png]]||[[File:Glowshroomplant.png]]||[[File:Glowshroom.png]] | |Mushroom||[[File:Glowshroomseed.png]]||[[File:Glowshroomplant.png]]||[[File:Glowshroom.png]] | ||
|<span title="Radioactive">10% radium</span>, 10% phosphorus, 4% nutriment. | |<span title="Radioactive">10% radium</span>, 10% phosphorus, 4% nutriment. | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|<u>Bioluminescence</u>, Fungal Vitality | |<u>Bioluminescence</u>, Fungal Vitality | ||
778. satır: | 779. satır: | ||
|- | |- | ||
!{{anchor|Gold apple}}Gold apple | !{{anchor|Gold apple}}Gold apple | ||
|Normal||[[File:Goldappleseed.png]]||[[File:Goldappletree.png]]||[[File:Goldapple.png]] | |Normal||[[File:Goldappleseed.png]] ||[[File:Goldappletree.png]]||[[File:Goldapple.png]] | ||
| 10% nutriment, 20% gold, <span title="Take them">4% vitamin</span>. Always eaten in one bite. | |10% nutriment, 20% gold, <span title="Take them">4% vitamin</span>. Always eaten in one bite. | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|Perennial Growth | |Perennial Growth | ||
787. satır: | 788. satır: | ||
!{{anchor|Grapes}}Grapes | !{{anchor|Grapes}}Grapes | ||
|Normal||[[File:Grapesseed.png]]||[[File:Grapeplant.png]]||[[File:Grapes.png]] | |Normal||[[File:Grapesseed.png]]||[[File:Grapeplant.png]]||[[File:Grapes.png]] | ||
| 10% nutriment, 10% sugar, <span title="Take them">4% vitamin</span>. | |10% nutriment, 10% sugar, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Wine|Wine]] | | [[Guide_to_drinks#Wine|Wine]] | ||
|Perennial Growth | |Perennial Growth | ||
|[[MegaSeed Servitor]] | |[[MegaSeed Servitor]] | ||
802. satır: | 803. satır: | ||
|- | |- | ||
!{{anchor|Green beans}}Green beans | !{{anchor|Green beans}}Green beans | ||
|Normal||[[File:Green_bean_seeds.png]]||[[File:Green_bean_mature.png]]||[[File:Green_bean.png]] | |Normal||[[File:Green_bean_seeds.png]]|| [[File:Green_bean_mature.png]]||[[File:Green_bean.png]] | ||
|4% vitamin, 4% multiver | |4% vitamin, 4% multiver | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
810. satır: | 811. satır: | ||
|- | |- | ||
!{{anchor|Green grapes}}Green grapes | !{{anchor|Green grapes}}Green grapes | ||
|Normal||[[File:Greengrapesseed.png]]||[[File:Greengrapeplant.png]]||[[File:Greengrapes.png]] | |Normal||[[File:Greengrapesseed.png]] ||[[File:Greengrapeplant.png]]||[[File:Greengrapes.png]] | ||
| 10% nutriment, <span title="Heals burn damage">20% aiuri</span>, 10% sugar, <span title="Take them">4% vitamin</span>. | |10% nutriment, <span title="Heals burn damage">20% aiuri</span>, 10% sugar, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Cognac|Cognac]] | |[[Guide_to_drinks#Cognac|Cognac]] | ||
| | | | ||
|Mutate [[#Grapes|Grapes]] | |Mutate [[#Grapes|Grapes]] | ||
819. satır: | 820. satır: | ||
!{{anchor|Herbs}}Bundle of Herbs | !{{anchor|Herbs}}Bundle of Herbs | ||
|Weed||[[File:Herb_seed.png]]||[[File:Herbs_plant.png]]||[[File:Herbs.png]] | |Weed||[[File:Herb_seed.png]]||[[File:Herbs_plant.png]]||[[File:Herbs.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. | |10% nutriment, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Fernet|Fernet]] | |[[Guide_to_drinks#Fernet|Fernet]] | ||
|Perennial Growth | |Perennial Growth | ||
830. satır: | 831. satır: | ||
|[[Guide_to_drinks#Vermouth|Vermouth]] | |[[Guide_to_drinks#Vermouth|Vermouth]] | ||
|<u>Weed Adaptation</u>, Natural Insecticide | |<u>Weed Adaptation</u>, Natural Insecticide | ||
| Can overtake a tray with weeds. | |Can overtake a tray with weeds. | ||
| | | | ||
|- | |- | ||
838. satır: | 839. satır: | ||
|Fruit wine (70 strength) | |Fruit wine (70 strength) | ||
|Perennial Growth, <u>Yellow Bioluminescence</u> | |Perennial Growth, <u>Yellow Bioluminescence</u> | ||
|Mutate [[#Watermelon|Watermelon]] | |Mutate [[#Watermelon|Watermelon]] | ||
| | | | ||
|- | |- | ||
!{{anchor|Ice Pepper}}{{anchor|Chilly Pepper}}Chilly Pepper | !{{anchor|Ice Pepper}}{{anchor|Chilly Pepper}}Chilly Pepper | ||
|Normal||[[File:Icepepperseed.png]]||[[File:Icepepperplant.png]]||[[File:Icepepper.png]] | |Normal||[[File:Icepepperseed.png]]||[[File:Icepepperplant.png]] ||[[File:Icepepper.png]] | ||
|2% nutriment, <span title="Cools down">25% frost oil</span>, <span title="Take them">2% vitamin</span> | |2% nutriment, <span title="Cools down">25% frost oil</span>, <span title="Take them">2% vitamin</span> | ||
|Fruit wine (30 strength) | |Fruit wine (30 strength) | ||
849. satır: | 850. satır: | ||
| | | | ||
|- | |- | ||
!{{anchor|Inocybe Mushroom}}{{anchor|Tall Mushrooms}}Inocybe mushroom (tall mushrooms) | ! {{anchor|Inocybe Mushroom}}{{anchor|Tall Mushrooms}}Inocybe mushroom (tall mushrooms) | ||
|Normal||[[File:Mycelium-inocybe.png]]||[[File:Inocybe-grow3.png]]||[[File:Mushroom_cap.png]] | |Normal||[[File:Mycelium-inocybe.png]]||[[File:Inocybe-grow3.png]]||[[File:Mushroom_cap.png]] | ||
|Yields mushroom caps. 4% mindbreaker toxin, 8% entropic polypnium, 4% mushroom hallucinogen | |Yields mushroom caps. 4% mindbreaker toxin, 8% entropic polypnium, 4% mushroom hallucinogen | ||
858. satır: | 859. satır: | ||
|- | |- | ||
!{{anchor|Jumping beans}}Jumping beans | !{{anchor|Jumping beans}}Jumping beans | ||
|Normal||[[File:Jumping_bean_seeds.png]]||[[File:Jumping_bean_mature.png]]||[[File:Jumping_bean.png]] | |Normal||[[File:Jumping_bean_seeds.png]]||[[File:Jumping_bean_mature.png]] ||[[File:Jumping_bean.png]] | ||
|5% nutriment, 10% ants | | 5% nutriment, 10% ants | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|Perennial Growth, <u>Symbiotic Resilience</u> | |Perennial Growth, <u>Symbiotic Resilience</u> | ||
867. satır: | 868. satır: | ||
!{{anchor|Jupiter Cups}}Jupiter cups | !{{anchor|Jupiter Cups}}Jupiter cups | ||
|Mushroom||[[File:Jupiter_cupmycelium.png]]||[[File:Jupiter_cupplant.png]]||[[File:Jupiter_cup.png]] | |Mushroom||[[File:Jupiter_cupmycelium.png]]||[[File:Jupiter_cupplant.png]]||[[File:Jupiter_cup.png]] | ||
| 10% nutriment, 10% [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]] (unremovable gene) | |10% nutriment, 10% [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]] (unremovable gene) | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|<u>Carnivory</u> (unremovable gene), Fungal Vitality | |<u>Carnivory</u> (unremovable gene), Fungal Vitality | ||
874. satır: | 875. satır: | ||
|- | |- | ||
!{{anchor|Killer tomato}}Killer tomato | !{{anchor|Killer tomato}}Killer tomato | ||
|Normal||[[File:Killertomatoseed.png]]||[[File:Killertomatoplant.png]]||[[File:Killertomato.png]] | |Normal||[[File:Killertomatoseed.png]]|| [[File:Killertomatoplant.png]]||[[File:Killertomato.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>, [[Critters|can be awoken]] by using it in hand. | |10% nutriment, <span title="Take them">4% vitamin</span>, [[Critters|can be awoken]] by using it in hand. | ||
|[[Guide_to_drinks#Demons_Blood|Demon's Blood]] | |[[Guide_to_drinks#Demons_Blood|Demon's Blood]] | ||
|<u>Liquid Contents</u> | |<u>Liquid Contents</u> | ||
886. satır: | 887. satır: | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|Perennial Growth | |Perennial Growth | ||
|Mutate [[#Soybean|Soybean]] | | Mutate [[#Soybean|Soybean]] | ||
| | | | ||
|- | |- | ||
!{{anchor|Korta Nut}}Korta Nuts | !{{anchor|Korta Nut}}Korta Nuts | ||
|Normal||[[File:Kortaseed.png]]||[[File:Kortanutplant.png]]||[[File:Korta_nut.png]] | |Normal||[[File:Kortaseed.png]] ||[[File:Kortanutplant.png]]||[[File:Korta_nut.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. Grinds into Korta Flour, juices into Korta Milk. | |10% nutriment, <span title="Take them">4% vitamin</span>. Grinds into Korta Flour, juices into Korta Milk. | ||
|[[Guide to drinks#Kortara|Kortara]] | |[[Guide to drinks#Kortara|Kortara]] | ||
|Perennial Growth | |Perennial Growth | ||
899. satır: | 900. satır: | ||
|- | |- | ||
!{{anchor|Sweet Korta Nut}}Sweet Korta Nuts | !{{anchor|Sweet Korta Nut}}Sweet Korta Nuts | ||
|Normal||[[File:Sweetkortaseed.png]]||[[File:Kortanutplant.png]]||[[File:Korta_nut.png]] | |Normal||[[File:Sweetkortaseed.png]] ||[[File:Kortanutplant.png]]||[[File:Korta_nut.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>, <span title="Lizard Delicacy">10% korta nectar</span>. Grinds into Korta Flour, juices into Korta Milk. | |10% nutriment, <span title="Take them">4% vitamin</span>, <span title="Lizard Delicacy">10% korta nectar</span>. Grinds into Korta Flour, juices into Korta Milk. | ||
|[[Guide to drinks#Kortara|Kortara]] | |[[Guide to drinks#Kortara|Kortara]] | ||
|Perennial Growth | |Perennial Growth | ||
924. satır: | 925. satır: | ||
!{{anchor|Odious Puffball}}Odious Puffball | !{{anchor|Odious Puffball}}Odious Puffball | ||
|Mushroom||[[File:Puffballseed.png]]||[[File:Puffballplant.gif]]||[[File:Puffball.png]] | |Mushroom||[[File:Puffballseed.png]]||[[File:Puffballplant.gif]]||[[File:Puffball.png]] | ||
| 20% spore toxin, 4% nutriment. | |20% spore toxin, 4% nutriment. | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|<u>Gaseous Decomposition</u>, Fungal Vitality, Liquid Contents | |<u>Gaseous Decomposition</u>, Fungal Vitality, Liquid Contents | ||
955. satır: | 956. satır: | ||
|- | |- | ||
!{{anchor|Lifeweed}}Lifeweed | !{{anchor|Lifeweed}}Lifeweed | ||
|Normal||[[File:Lifeweedseed.png]]||[[File:Lifeweedplant.png]]||[[File:Lifeweed.png]] | |Normal||[[File:Lifeweedseed.png]] ||[[File:Lifeweedplant.png]]||[[File:Lifeweed.png]] | ||
|<span title="Heals all damage">35% omnizine</span>, <span title="Gets you high, also messes up your walking a little">15% cannabis</span> | |<span title="Heals all damage">35% omnizine</span>, <span title="Gets you high, also messes up your walking a little">15% cannabis</span> | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
963. satır: | 964. satır: | ||
|- | |- | ||
!{{anchor|Lily}}Lily | !{{anchor|Lily}}Lily | ||
|Normal||[[File:Lilyseed.png]]||[[File:Lilyplant.png]]||[[File:Lily.png]] | |Normal||[[File:Lilyseed.png]] ||[[File:Lilyplant.png]]||[[File:Lily.png]] | ||
|5% nutriment, <span title="Heals brute damage">20% libital</span> | |5% nutriment, <span title="Heals brute damage">20% libital</span> | ||
|[[Guide_to_drinks#Vermouth|Vermouth]] | |[[Guide_to_drinks#Vermouth|Vermouth]] | ||
971. satır: | 972. satır: | ||
|- | |- | ||
!{{anchor|Lime}}Lime | !{{anchor|Lime}}Lime | ||
|Normal||[[File:Limeseed.png]]||[[File:Limetree.png]]||[[File:lime.png]] | |Normal||[[File:Limeseed.png]]||[[File:Limetree.png]]|| [[File:lime.png]] | ||
|5% nutriment, <span title="Take them">4% vitamin</span> | |5% nutriment, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (30 strength) | |Fruit wine (30 strength) | ||
979. satır: | 980. satır: | ||
|- | |- | ||
!{{anchor|Meatwheat}}Meatwheat | !{{anchor|Meatwheat}}Meatwheat | ||
|Normal||[[File:Meatwheatseeds.png]]||[[File:Meatwheatplant.png]]||[[File:Meatwheat.png]] | |Normal||[[File:Meatwheatseeds.png]]||[[File:Meatwheatplant.png]]||[[File:Meatwheat.png]] | ||
|5% nutriment, <span title="Take them">4% vitamin</span>. When harvested, you can get "meat" from this by using it in hand. | |5% nutriment, <span title="Take them">4% vitamin</span>. When harvested, you can get "meat" from this by using it in hand. | ||
| | | | ||
987. satır: | 988. satır: | ||
|- | |- | ||
!{{anchor|Mimana}}Mimana | !{{anchor|Mimana}}Mimana | ||
|Normal||[[File:Minanaseed.png]]||[[File:Minanatree.png]]||[[File:Minana.png]] | |Normal||[[File:Minanaseed.png]]|| [[File:Minanatree.png]] ||[[File:Minana.png]] | ||
| 10% nothing, <span title="Prevents speaking">10% mute toxin</span>, 2% nutriment. | |10% nothing, <span title="Prevents speaking">10% mute toxin</span>, 2% nutriment. | ||
|[[Guide_to_drinks#Silencer|Silencer]] | |[[Guide_to_drinks#Silencer|Silencer]] | ||
|<u>Slippery Skin</u>, Perennial Growth | |<u>Slippery Skin</u>, Perennial Growth | ||
995. satır: | 996. satır: | ||
|- | |- | ||
!{{anchor|Moonflower}}Moonflower | !{{anchor|Moonflower}}Moonflower | ||
|Normal||[[File:Moonflowerseed.png]]||[[File:Moonflowerplant.png]]||[[File:Moonflower.png]] | |Normal||[[File:Moonflowerseed.png]]||[[File:Moonflowerplant.png]] ||[[File:Moonflower.png]] | ||
|2% nutriment, <span title="Take them">2% vitamin</span>, <span title="Alcoholic drink">20% moonshine</span>. | |2% nutriment, <span title="Take them">2% vitamin</span>, <span title="Alcoholic drink">20% moonshine</span>. | ||
|[[Guide_to_drinks#Absinthe|Absinthe]] | |[[Guide_to_drinks#Absinthe|Absinthe]] | ||
1.003. satır: | 1.004. satır: | ||
|- | |- | ||
!{{anchor|Nettle}}Nettle | !{{anchor|Nettle}}Nettle | ||
|Weed||[[File:Nettleseed.png]]||[[File:Nettleplant.png]]||[[File:Nettle.png]] | |Weed||[[File:Nettleseed.png]]||[[File:Nettleplant.png]]||[[File:Nettle.png]] | ||
|<span title="Acid">50% sulphuric acid</span> | |<span title="Acid">50% sulphuric acid</span> | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|Perennial Growth, <u>Weed Adaptation</u> | |Perennial Growth, <u>Weed Adaptation</u> | ||
|[[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | | [[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | ||
|[[#Death nettle|Death nettle]] | |[[#Death nettle|Death nettle]] | ||
|- | |- | ||
1.031. satır: | 1.032. satır: | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|Perennial Growth | |Perennial Growth | ||
| Can be Ground into [[Guide_to_food#Olivepaste|Olive paste]] which if water is added becomes [[Guide_to_food#Quality_Oil|Quality Oil]] | |Can be Ground into [[Guide_to_food#Olivepaste|Olive paste]] which if water is added becomes [[Guide_to_food#Quality_Oil|Quality Oil]] | ||
| | | | ||
|- | |- | ||
!{{anchor|Omega weed}}Omega weed | !{{anchor|Omega weed}}Omega weed | ||
|Normal||[[File:Omegaweedseed.png]]||[[File:Omegaweedplant.gif]]||[[File:Omegaweed.gif]] | |Normal||[[File:Omegaweedseed.png]]||[[File:Omegaweedplant.gif]] ||[[File:Omegaweed.gif]] | ||
|<span title="Gets you high, also messes up your walking a little">30% cannabis</span>, <span title="Makes you hallucinate">30% mindbreaker toxin</span>, <span title="Deals toxin damage">15% mercury</span>, <span title="Causes random movement">15% lithium</span>, <span title="Rapidly heals damage when in crit">15% atropine</span>, <span title="Makes you VERY fast, reduces stuns, deals brain damage">15% methamphetamine</span>, <span title="Reduces stuns, makes you lose motor control, deals brain damage">15% bath salts</span>, <span title="Gives peaceful messages">15% krokodil</span>, <span title="Makes you hungry">15% lipolicide</span>, 10% nicotine | |<span title="Gets you high, also messes up your walking a little">30% cannabis</span>, <span title="Makes you hallucinate">30% mindbreaker toxin</span>, <span title="Deals toxin damage">15% mercury</span>, <span title="Causes random movement">15% lithium</span>, <span title="Rapidly heals damage when in crit">15% atropine</span>, <span title="Makes you VERY fast, reduces stuns, deals brain damage">15% methamphetamine</span>, <span title="Reduces stuns, makes you lose motor control, deals brain damage">15% bath salts</span>, <span title="Gives peaceful messages">15% krokodil</span>, <span title="Makes you hungry">15% lipolicide</span>, 10% nicotine | ||
|Fruit wine (90 strength) | |Fruit wine (90 strength) | ||
1.043. satır: | 1.044. satır: | ||
|- | |- | ||
!{{anchor|Onion Sprouts}}Onion sprouts | !{{anchor|Onion Sprouts}}Onion sprouts | ||
|Normal||[[File:Seed-onion.png]]||[[File:Onion-harvest.png]]||[[File:Onion.png]] | |Normal||[[File:Seed-onion.png]]|| [[File:Onion-harvest.png]]||[[File:Onion.png]] | ||
|4% vitamin, 10% nutriment | |4% vitamin, 10% nutriment | ||
|Fruit wine (30 strength) | |Fruit wine (30 strength) | ||
1.051. satır: | 1.052. satır: | ||
|- | |- | ||
!{{anchor|Orange}}Orange | !{{anchor|Orange}}Orange | ||
|Normal||[[File:orangeseed.png]]||[[File:Orangetree.png]]||[[File:orange.png]] | |Normal||[[File:orangeseed.png]]|| [[File:Orangetree.png]]||[[File:orange.png]] | ||
|5% nutriment, <span title="Take them">4% vitamin</span>. | |5% nutriment, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Triple_Sec|Triple Sec]] | |[[Guide_to_drinks#Triple_Sec|Triple Sec]] | ||
|Perennial Growth | |Perennial Growth | ||
|[[MegaSeed Servitor]], mutate [[#Lime|Lime]] | |[[MegaSeed Servitor]], mutate [[#Lime|Lime]] | ||
|[[#Lime|Lime]], [[#Extradimensional_Orange|Extradimensional orange]] | | [[#Lime|Lime]], [[#Extradimensional_Orange|Extradimensional orange]] | ||
|- | |- | ||
!{{anchor|Parsnip}}Parsnip | !{{anchor|Parsnip}}Parsnip | ||
|Normal||[[File:Parsnipseed.png]]||[[File:Parsnipplant.png]]||[[File:Parsnip.png]] | |Normal||[[File:Parsnipseed.png]]||[[File:Parsnipplant.png]]||[[File:Parsnip.png]] | ||
|<span title="Take them">5% vitamin</span>, 5% nutriment, 5% aluminium | | <span title="Take them">5% vitamin</span>, 5% nutriment, 5% aluminium | ||
|Fruit wine (35 strength) | |Fruit wine (35 strength) | ||
| | | | ||
1.074. satır: | 1.075. satır: | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
| | | | ||
| Can be ground into [[Guide to food#Peanut Butter|peanut butter]] | |Can be ground into [[Guide to food#Peanut Butter|peanut butter]] | ||
| | | | ||
|- | |- | ||
1.085. satır: | 1.086. satır: | ||
|[[#Laughin Peas|Laughin' peas]] | |[[#Laughin Peas|Laughin' peas]] | ||
|- | |- | ||
!{{anchor|Plum}}Plum | ! {{anchor|Plum}}Plum | ||
|Normal | |Normal | ||
|[[File:Plum seeds.png|alt=Plum seeds|frameless]] | |[[File:Plum seeds.png|alt=Plum seeds|frameless]] | ||
|[[File:Plum tree.png|alt=Plum seeds|frameless]] | |[[File:Plum tree.png|alt=Plum seeds|frameless]] | ||
|[[File:Plum.png|alt=Plum seeds|frameless]] | | [[File:Plum.png|alt=Plum seeds|frameless]] | ||
| 10% nutriment, <span title="Take them">4% vitamin, 4% [[Guide to chemistry#Rosenol|rosenol]]</span>. Always eaten in one bite. | |10% nutriment, <span title="Take them">4% vitamin, 4% [[Guide to chemistry#Rosenol|rosenol]]</span>. Always eaten in one bite. | ||
|[[Guide to drinks#Plum Wine|Plum wine]] | |[[Guide to drinks#Plum Wine|Plum wine]] | ||
|Perennial Growth | |Perennial Growth | ||
1.101. satır: | 1.102. satır: | ||
|[[File:Plumb tree.png|alt=Plum seeds|frameless]] | |[[File:Plumb tree.png|alt=Plum seeds|frameless]] | ||
|[[File:Plumb.png|alt=Plum seeds|frameless]] | |[[File:Plumb.png|alt=Plum seeds|frameless]] | ||
| 10% nutriment, <span title="Take them">4% vitamin, 4% lead</span>. Always eaten in one bite. | |10% nutriment, <span title="Take them">4% vitamin, 4% lead</span>. Always eaten in one bite. | ||
|Fruit wine (50 strength) | |Fruit wine (50 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.108. satır: | 1.109. satır: | ||
|- | |- | ||
!{{anchor|Plump helmet}}Plump helmet | !{{anchor|Plump helmet}}Plump helmet | ||
|Mushroom||[[File:plumphelmetseed.png]]||[[File:plumphelmetplant.png]]||[[File:plumphelmet.png]] | |Mushroom||[[File:plumphelmetseed.png]]||[[File:plumphelmetplant.png]]|| [[File:plumphelmet.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. | |10% nutriment, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#The_Manly_Dorf|Manly Dorf]] | |[[Guide_to_drinks#The_Manly_Dorf|Manly Dorf]] | ||
|<u>Fungal Vitality</u> | |<u>Fungal Vitality</u> | ||
|[[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | | [[MegaSeed Servitor]] (hacked), [[Exotic Seeds Crate]], can overtake a tray | ||
|[[#Walking mushroom|Walking mushroom]] | |[[#Walking mushroom|Walking mushroom]] | ||
|- | |- | ||
!{{anchor|Pineapple}}Pineapple | !{{anchor|Pineapple}}Pineapple | ||
|Normal||[[File:Pineappleseeds.png]]||[[File:Pineappleharvest.png]]||[[File:Pineapple.png]] | |Normal||[[File:Pineappleseeds.png]]|| [[File:Pineappleharvest.png]]||[[File:Pineapple.png]] | ||
| 20% nutriment, 4% water, <span title="Take them">2% vitamin</span> | |20% nutriment, 4% water, <span title="Take them">2% vitamin</span> | ||
|Fruit wine (40 strength) | | Fruit wine (40 strength) | ||
|Perennial Growth, <u>Auto-Juicing Composition</u> | |Perennial Growth, <u>Auto-Juicing Composition</u> | ||
|[[MegaSeed Servitor]] | |[[MegaSeed Servitor]] | ||
1.125. satır: | 1.126. satır: | ||
!{{anchor|Poison-berry}}Poison-berry | !{{anchor|Poison-berry}}Poison-berry | ||
|Normal||[[File:poisonberryseed.png]]||[[File:Poisonberrytree.png]]||[[File:poisonberries.png]] | |Normal||[[File:poisonberryseed.png]]||[[File:Poisonberrytree.png]]||[[File:poisonberries.png]] | ||
| 10% nutriment, <span title="Deals toxin and oxygen damage">15% cyanide</span>, <span title="Deals stamina damage">20% tirizene</span>, <span title="Take them">4% vitamin</span> | |10% nutriment, <span title="Deals toxin and oxygen damage">15% cyanide</span>, <span title="Deals stamina damage">20% tirizene</span>, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (35 strength) | |Fruit wine (35 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.145. satır: | 1.146. satır: | ||
|Natural Insecticide | |Natural Insecticide | ||
|[[MegaSeed Servitor]] | |[[MegaSeed Servitor]] | ||
|[[#Geranium|Geranium]], [[#Lily|Lily]] | | [[#Geranium|Geranium]], [[#Lily|Lily]] | ||
|- | |- | ||
!{{anchor|Porcini Mushroom}}{{anchor|Leafy Mushrooms}}Porcini mushroom (leafy mushrooms) | !{{anchor|Porcini Mushroom}}{{anchor|Leafy Mushrooms}}Porcini mushroom (leafy mushrooms) | ||
|Normal||[[File:Mycelium-porcini.png]]||[[File:Porcini-grow3.png]]||[[File:Mushroom_leaf.png]] | |Normal||[[File:Mycelium-porcini.png]]||[[File:Porcini-grow3.png]]||[[File:Mushroom_leaf.png]] | ||
|Yields mushroom leaf. 6% nutriment, 4% vitrium froth, 4% nicotine | |Yields mushroom leaf. 6% nutriment, 4% vitrium froth, 4% nicotine | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
1.157. satır: | 1.158. satır: | ||
!{{anchor|Potato}}Potato | !{{anchor|Potato}}Potato | ||
|Normal||[[File:potatoseed.png]]||[[File:potatoplant.png]]||[[File:potato.png]] | |Normal||[[File:potatoseed.png]]||[[File:potatoplant.png]]||[[File:potato.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. Can be turned into a potato battery by using [[Engineering_items#Cable_Coil|cable coil]] [[File:CableCoils.png]] on it. Increase potency and add the Electrical Activity [[#Traits|trait]] for higher capacity. Always eaten in one bite. | |10% nutriment, <span title="Take them">4% vitamin</span>. Can be turned into a potato battery by using [[Engineering_items#Cable_Coil|cable coil]] [[File:CableCoils.png]] on it. Increase potency and add the Electrical Activity [[#Traits|trait]] for higher capacity. Always eaten in one bite. | ||
|[[Guide_to_drinks#Vodka|Vodka]] | |[[Guide_to_drinks#Vodka|Vodka]] | ||
|<u>Capacitive Cell Production</u> | |<u>Capacitive Cell Production</u> | ||
1.165. satır: | 1.166. satır: | ||
!{{anchor|Pumpkin}}Pumpkin | !{{anchor|Pumpkin}}Pumpkin | ||
|Normal||[[File:Pumpkinseed.png]]||[[File:Pumpkinplant.png]]||[[File:Pumpkin.png]] | |Normal||[[File:Pumpkinseed.png]]||[[File:Pumpkinplant.png]]||[[File:Pumpkin.png]] | ||
| 20% nutriment, <span title="Take them">4% vitamin</span> | |20% nutriment, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.172. satır: | 1.173. satır: | ||
|- | |- | ||
!{{anchor|Rainbow Bunch}}{{anchor|Rainbow Flower}}{{anchor|Rainbow Flowers}}Rainbow flowers (Rainbow Bunch seeds) | !{{anchor|Rainbow Bunch}}{{anchor|Rainbow Flower}}{{anchor|Rainbow Flowers}}Rainbow flowers (Rainbow Bunch seeds) | ||
|Normal||[[File:Seed-rainbowbunch.png]]||[[File:Rainbowbunch-harvest.png]]||[[File:Rainbow_flower.png]] | |Normal||[[File:Seed-rainbowbunch.png]]||[[File:Rainbowbunch-harvest.png]]||[[File:Rainbow_flower.png]] | ||
|5% nutriment, 3u [[Guide_to_chemistry#Color_Powder|color powder]] of type depending on flower color. Harvest yields flowers of random colors. | |5% nutriment, 3u [[Guide_to_chemistry#Color_Powder|color powder]] of type depending on flower color. Harvest yields flowers of random colors. | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
1.181. satır: | 1.182. satır: | ||
!{{anchor|Rainbow weed}}Rainbow weed | !{{anchor|Rainbow weed}}Rainbow weed | ||
|Normal||[[File:Rainbowweedseed.png]]||[[File:Rainbowweedplant.gif]]||[[File:Rainbowweed.gif]] | |Normal||[[File:Rainbowweedseed.png]]||[[File:Rainbowweedplant.gif]]||[[File:Rainbowweed.gif]] | ||
| 15% lipolicide, 10% mindbreaker toxin, 10% happiness, 5% colorful reagent, 3% psicodine | |15% lipolicide, 10% mindbreaker toxin, 10% happiness, 5% colorful reagent, 3% psicodine | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.191. satır: | 1.192. satır: | ||
|5% nutriment, <span title="Take them">5% vitamin</span> | |5% nutriment, <span title="Take them">5% vitamin</span> | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
|<u>Densified Chemicals</u> | |<u>Densified Chemicals</u> | ||
|Mutate [[#Whitebeet|Whitebeet]] | |Mutate [[#Whitebeet|Whitebeet]] | ||
| | | | ||
|- | |- | ||
!{{anchor|Red Onion Sprouts}}Red onion sprouts | !{{anchor|Red Onion Sprouts}}Red onion sprouts | ||
|Normal||[[File:Seed-onionred.png]]||[[File:Onion_red-harvest.png]]||[[File:Onion_red.png]] | |Normal||[[File:Seed-onionred.png]]||[[File:Onion_red-harvest.png]] ||[[File:Onion_red.png]] | ||
|4% vitamin, 10% nutriment, <span title="Blurs your vision and makes you cry">5% tear juice</span> | |4% vitamin, 10% nutriment, <span title="Blurs your vision and makes you cry">5% tear juice</span> | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
1.212. satır: | 1.213. satır: | ||
|- | |- | ||
!{{anchor|Reishi}}Reishi | !{{anchor|Reishi}}Reishi | ||
|Mushroom||[[File:Reishiseeds.png]]||[[File:Reishiplant.png]]||[[File:Reishi.png]] | |Mushroom||[[File:Reishiseeds.png]]||[[File:Reishiplant.png]] ||[[File:Reishi.png]] | ||
|<span title="Heals toxic damage and removes chemicals from body">35% multiver</span>, <span title="Prevents slowdown, makes you sleepy">35% morphine</span> | |<span title="Heals toxic damage and removes chemicals from body">35% multiver</span>, <span title="Prevents slowdown, makes you sleepy">35% morphine</span> | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|<u>Fungal Vitality</u> | | <u>Fungal Vitality</u> | ||
|[[MegaSeed Servitor]] (hacked), can overtake a tray | |[[MegaSeed Servitor]] (hacked), can overtake a tray | ||
| | | | ||
1.228. satır: | 1.229. satır: | ||
|- | |- | ||
!{{anchor|Rose}}Rose | !{{anchor|Rose}}Rose | ||
|Normal||[[File:Roseseed.png]]||[[File:Roseplant.png]]||[[File:Rose.png]] | |Normal||[[File:Roseseed.png]] ||[[File:Roseplant.png]]|| [[File:Rose.png]] | ||
|5% nutriment, 10% granibitaluri, 5% oil. Can prick you if you aren't wearing gloves. Can be made into bouquets. | |5% nutriment, 10% granibitaluri, 5% oil. Can prick you if you aren't wearing gloves. Can be made into bouquets. | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
1.237. satır: | 1.238. satır: | ||
!{{anchor|Seraka Mycelium}}Seraka Mycelium | !{{anchor|Seraka Mycelium}}Seraka Mycelium | ||
|Normal||[[File:Serakaseed.png]]||[[File:Serakaplant.png]]||[[File:Seraka.png]] | |Normal||[[File:Serakaseed.png]]||[[File:Serakaplant.png]]||[[File:Seraka.png]] | ||
| 10% mushroom powder, 2% seraka extract | |10% mushroom powder, 2% seraka extract | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|Fungal Vitality, Fire Resistance | |Fungal Vitality, Fire Resistance | ||
1.244. satır: | 1.245. satır: | ||
|- | |- | ||
!{{anchor|Shadowshroom}}Shadowshroom | !{{anchor|Shadowshroom}}Shadowshroom | ||
|Normal||[[File:Mycelium-shadowshroom.png]]||[[File:Shadowshroom-grow4.png]]||[[File:Shadowshroom.png]] | |Normal||[[File:Mycelium-shadowshroom.png]]||[[File:Shadowshroom-grow4.png]]|| [[File:Shadowshroom.png]] | ||
| 20% radium, 4% nutriment | |20% radium, 4% nutriment | ||
|Fruit wine (60 strength) | |Fruit wine (60 strength) | ||
|<u>Shadow Emission</u>, Fungal Vitality | |<u>Shadow Emission</u>, Fungal Vitality | ||
1.260. satır: | 1.261. satır: | ||
|- | |- | ||
!{{anchor|Snapcorn}}Snapcorn | !{{anchor|Snapcorn}}Snapcorn | ||
|Normal||[[File:Snapcornseed.png]]||[[File:SnapcornPlant.png]]||[[File:Snapcorn.png]] | |Normal||[[File:Snapcornseed.png]]||[[File:SnapcornPlant.png]]||[[File:Snapcorn.png]] | ||
| 10% nutriment, 20% corn oil, <span title="Take them">4% vitamin</span>. Use in hand to pick a snap pop [[File:Spappop.png]] from the cob. | |10% nutriment, 20% corn oil, <span title="Take them">4% vitamin</span>. Use in hand to pick a snap pop [[File:Spappop.png]] from the cob. | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
| | | | ||
1.268. satır: | 1.269. satır: | ||
|- | |- | ||
!{{anchor|Soybean}}Soybean | !{{anchor|Soybean}}Soybean | ||
|Normal||[[File:Soybeanseeds.png]]||[[File:Soybeansplant.png]]||[[File:Soybeans.png]] | |Normal||[[File:Soybeanseeds.png]]||[[File:Soybeansplant.png]]||[[File:Soybeans.png]] | ||
|5% nutriment, <span title="Take them">4% vitamin</span>, 3% cooking oil. Grind for soy milk. | | 5% nutriment, <span title="Take them">4% vitamin</span>, 3% cooking oil. Grind for soy milk. | ||
|Fruit wine (20 strength) | |Fruit wine (20 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.300. satır: | 1.301. satır: | ||
|- | |- | ||
!{{anchor|Starthistle}}Starthistle | !{{anchor|Starthistle}}Starthistle | ||
|Weed || ||[[File:Weedsplant.png]]|| | |Weed|| || [[File:Weedsplant.png]]|| | ||
|None | |None | ||
| | | | ||
|<u>Weed Adaptation</u> | |<u>Weed Adaptation</u> | ||
| Can overtake a tray | |Can overtake a tray | ||
|[[#Corpse_Flower|Corpse Flower]], [[#Galaxythistle|Galaxythistle]] | |[[#Corpse_Flower|Corpse Flower]], [[#Galaxythistle|Galaxythistle]] | ||
|- | |- | ||
!{{anchor|Steelcap}}{{anchor|Steel_Cap}}Steel Cap | !{{anchor|Steelcap}}{{anchor|Steel_Cap}}Steel Cap | ||
|Mushroom||[[File:Steelcapseed.png]]||[[File:Steelcapplant.png]]||[[File:Steelcap.png]] | |Mushroom||[[File:Steelcapseed.png]]|| [[File:Steelcapplant.png]]||[[File:Steelcap.png]] | ||
|5% iron, 5% cellulose fibers. Can't be ground. | | 5% iron, 5% cellulose fibers. Can't be ground. | ||
| | | | ||
|<u>Fungal Vitality</u> | |<u>Fungal Vitality</u> | ||
1.325. satır: | 1.326. satır: | ||
!{{anchor|Sugarcane}}Sugarcane | !{{anchor|Sugarcane}}Sugarcane | ||
|Normal||[[File:Sugarcaneseed.png]]||[[File:Sugarcaneplant.png]]||[[File:sugarcane.png]] | |Normal||[[File:Sugarcaneseed.png]]||[[File:Sugarcaneplant.png]]||[[File:sugarcane.png]] | ||
| 25% sugar. | |25% sugar. | ||
|[[Guide_to_drinks#Rum|Rum]] | |[[Guide_to_drinks#Rum|Rum]] | ||
|Perennial Growth | |Perennial Growth | ||
1.332. satır: | 1.333. satır: | ||
|- | |- | ||
!{{anchor|Sunflower}}Sunflower | !{{anchor|Sunflower}}Sunflower | ||
|Normal||[[File:Sunflowerseed.png]]||[[File:Sunflowerplant.png]]||[[File:Sunflower.png]] | |Normal||[[File:Sunflowerseed.png]]||[[File:Sunflowerplant.png]] ||[[File:Sunflower.png]] | ||
|8% corn oil, 4% nutriment | |8% corn oil, 4% nutriment | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
1.341. satır: | 1.342. satır: | ||
!{{anchor|Sweet Potato}}Sweet potato | !{{anchor|Sweet Potato}}Sweet potato | ||
|Normal||[[File:Sweetpotatoseed.png]]||[[File:Sweetpotatoplant.png]]||[[File:Sweetpotato.png]] | |Normal||[[File:Sweetpotatoseed.png]]||[[File:Sweetpotatoplant.png]]||[[File:Sweetpotato.png]] | ||
| 10% nutriment, 10% sugar, <span title="Take them">10% vitamin</span>. Always eaten in one bite. | |10% nutriment, 10% sugar, <span title="Take them">10% vitamin</span>. Always eaten in one bite. | ||
|[[Guide_to_drinks#Sbiten|Sbiten]] | |[[Guide_to_drinks#Sbiten|Sbiten]] | ||
| | | | ||
1.348. satır: | 1.349. satır: | ||
|- | |- | ||
!{{anchor|Tea aspera}}Tea aspera | !{{anchor|Tea aspera}}Tea aspera | ||
|Normal||[[File:Teaasperaseed.png]]||[[File:TeaasperaTree.png]]||[[File:Teaaspera.png]] | |Normal||[[File:Teaasperaseed.png]]||[[File:TeaasperaTree.png]] ||[[File:Teaaspera.png]] | ||
|<span title="Weak toxin">10% tea powder</span>, <span title="Take them">4% vitamin</span> | |<span title="Weak toxin">10% tea powder</span>, <span title="Take them">4% vitamin</span> | ||
| | | | ||
1.364. satır: | 1.365. satır: | ||
|- | |- | ||
!{{anchor|Tobacco}}Tobacco | !{{anchor|Tobacco}}Tobacco | ||
|Normal||[[File:Tobaccoseed.png]]||[[File:TobaccoTree.png]]||[[File:Tobacco.png]] | |Normal||[[File:Tobaccoseed.png]]||[[File:TobaccoTree.png]]||[[File:Tobacco.png]] | ||
|<span title="Slightly reduces stuns">3% nicotine</span>, 3% nutriment. | | <span title="Slightly reduces stuns">3% nicotine</span>, 3% nutriment. | ||
|[[Guide_to_drinks#Creme_de_Menthe|Creme de Menthe]] | |[[Guide_to_drinks#Creme_de_Menthe|Creme de Menthe]] | ||
| | | | ||
1.372. satır: | 1.373. satır: | ||
|- | |- | ||
!{{anchor|Toechtause}}Töchtaüse Berries | !{{anchor|Toechtause}}Töchtaüse Berries | ||
|Normal||[[File:Toechtause_seed.png]]||[[File:Toechtause_plant.png]]||[[File:Toechtause.png]] | |Normal||[[File:Toechtause_seed.png]] ||[[File:Toechtause_plant.png]]|| [[File:Toechtause.png]] | ||
| 10% Töchtaüse Juice, 4% Itching Powder. | |10% Töchtaüse Juice, 4% Itching Powder. | ||
|Itching Powder | |Itching Powder | ||
|Perennial Growth | |Perennial Growth | ||
1.381. satır: | 1.382. satır: | ||
!{{anchor|Tomato}}Tomato | !{{anchor|Tomato}}Tomato | ||
|Normal||[[File:Tomatoseeds.png]]||[[File:Tomatoplant.png]]||[[File:Tomato.png]] | |Normal||[[File:Tomatoseeds.png]]||[[File:Tomatoplant.png]]||[[File:Tomato.png]] | ||
| 10% nutriment, <span title="Take them">4% vitamin</span>. | |10% nutriment, <span title="Take them">4% vitamin</span>. | ||
|[[Guide_to_drinks#Enzyme|Enzyme]] | |[[Guide_to_drinks#Enzyme|Enzyme]] | ||
|<u>Liquid Content</u>, Perennial Growth | |<u>Liquid Content</u>, Perennial Growth | ||
|[[MegaSeed Servitor]], [[Seeds Crate]] | |[[MegaSeed Servitor]], [[Seeds Crate]] | ||
|[[#Blood tomato|Blood]], [[#Blue tomato|Blue]] or [[#Killer tomato|Killer]] tomato | | [[#Blood tomato|Blood]], [[#Blue tomato|Blue]] or [[#Killer tomato|Killer]] tomato | ||
|- | |- | ||
!{{anchor|Towercap}}{{anchor|Tower_Cap}}Tower Cap | !{{anchor|Towercap}}{{anchor|Tower_Cap}}Tower Cap | ||
1.391. satır: | 1.392. satır: | ||
|5% cellulose fibers. Can't be ground. Yields logs. Turn logs into planks with a hatchet. | |5% cellulose fibers. Can't be ground. Yields logs. Turn logs into planks with a hatchet. | ||
|Fruit wine (10 strength) | |Fruit wine (10 strength) | ||
|<u>Fungal Vitality</u> | | <u>Fungal Vitality</u> | ||
|[[MegaSeed Servitor]], can overtake a tray | |[[MegaSeed Servitor]], can overtake a tray | ||
|[[#Steel_Cap|Steel Cap]] | |[[#Steel_Cap|Steel Cap]] | ||
1.397. satır: | 1.398. satır: | ||
!{{anchor|Vanilla}}Vanilla | !{{anchor|Vanilla}}Vanilla | ||
|Normal||[[File:Vanillaseed.png]]||[[File:Vanillaplant.png]]||[[File:Vanilla.png]] | |Normal||[[File:Vanillaseed.png]]||[[File:Vanillaplant.png]]||[[File:Vanilla.png]] | ||
| 25% vanilla, 10% nutriment. | |25% vanilla, 10% nutriment. | ||
|Vanilla | |Vanilla | ||
|Perennial Growth | |Perennial Growth | ||
1.405. satır: | 1.406. satır: | ||
!{{anchor|Walking mushroom}}Walking mushroom | !{{anchor|Walking mushroom}}Walking mushroom | ||
|Mushroom||[[File:Walkingmushroomseed.png]]||[[File:Walkingmushroomplant.png]]||[[File:Walkingmushroom.png]] | |Mushroom||[[File:Walkingmushroomseed.png]]||[[File:Walkingmushroomplant.png]]||[[File:Walkingmushroom.png]] | ||
| 15% nutriment, <span title="Take them">5% vitamin</span>. Can be awoken by using it in hand. | |15% nutriment, <span title="Take them">5% vitamin</span>. Can be awoken by using it in hand. | ||
| | | | ||
|<u>Oculary Mimicry</u>, Fungal Vitality | |<u>Oculary Mimicry</u>, Fungal Vitality | ||
1.412. satır: | 1.413. satır: | ||
|- | |- | ||
!{{anchor|Watermelon}}Watermelon | !{{anchor|Watermelon}}Watermelon | ||
|Normal||[[File:Watermelonseed.png]]||[[File:Watermelonplant.png]]||[[File:watermelon.png]] | |Normal||[[File:Watermelonseed.png]]|| [[File:Watermelonplant.png]]||[[File:watermelon.png]] | ||
| 20% nutriment, 20% water, <span title="Take them">4% vitamin</span> | |20% nutriment, 20% water, <span title="Take them">4% vitamin</span> | ||
|Fruit wine (40 strength) | |Fruit wine (40 strength) | ||
|Perennial Growth | |Perennial Growth | ||
1.436. satır: | 1.437. satır: | ||
|- | |- | ||
!{{anchor|World Peas}}World peas | !{{anchor|World Peas}}World peas | ||
|Normal||[[File:Worldpea_seed.png]]||[[File:Worldpeas_harvest.png]]||[[File:Worldpeas.png]] | |Normal||[[File:Worldpea_seed.png]] ||[[File:Worldpeas_harvest.png]]||[[File:Worldpeas.png]] | ||
| 15% nutriment, 10% [[Guide_to_chemistry#Happiness|Happiness]], 10% [[Guide_to_chemistry#Pax|Pax]]. Extremely slow maturation speed (20). Can be juiced for laughin' syrup. | |15% nutriment, 10% [[Guide_to_chemistry#Happiness|Happiness]], 10% [[Guide_to_chemistry#Pax|Pax]]. Extremely slow maturation speed (20). Can be juiced for laughin' syrup. | ||
|Fruit wine (100 strength) | |Fruit wine (100 strength) | ||
|<u>Blue Bioluminescence</u> | |<u>Blue Bioluminescence</u> | ||
1.443. satır: | 1.444. satır: | ||
| | | | ||
|}</div></div> | |}</div></div> | ||
==[[Dosya:MegaSeed Servitor.png]] Kimyasallar== | ==[[Dosya:MegaSeed Servitor.png]] Kimyasallar == | ||
A lot of chemicals influence plants when in their trays or dirt piles. | A lot of chemicals influence plants when in their trays or dirt piles. | ||
*Some reagent effects scale with amount of units stored in the hydroponics tray's or dirt pile's container. This means using more units can cause faster stat changes. These are listed '''per unit'''. | *Some reagent effects scale with amount of units stored in the hydroponics tray's or dirt pile's container. This means using more units can cause faster stat changes. These are listed '''per unit'''. | ||
*Reagents with random stat changes will have their average ('''avg''') effects listed. These typically do not scale with amount, and require at least 1 unit in the tray. | *Reagents with random stat changes will have their average ('''avg''') effects listed. These typically do not scale with amount, and require at least 1 unit in the tray. | ||
*Effects without randomness and without scaling are listed as a simple number. They need at least 1 unit in the tray to work. | *Effects without randomness and without scaling are listed as a simple number. They need at least 1 unit in the tray to work. | ||
* All reagents count as "nutrient" for the dark yellow tray lights to go away. | *All reagents count as "nutrient" for the dark yellow tray lights to go away. | ||
*Reagents will be consumed over time. Remember to refill. | *Reagents will be consumed over time. Remember to refill. | ||
The listed effects in this table happen (tick) about every 20 seconds. | The listed effects in this table happen (tick) about every 20 seconds. | ||
{| class="wikitable sortable" style="width:80%; text-align:left; border: 3px solid #6EE270; cellspacing=0; cellpadding=2; background-color:white;" | {| class="wikitable sortable" style="width:80%; text-align:left; border: 3px solid #6EE270; cellspacing=0; cellpadding=2; background-color:white;" | ||
! scope="col" style="width:100px; background-color:#6EE270;" |Name | ! scope="col" style="width:100px; background-color:#6EE270;" |Name | ||
! scope="col" class="unsortable" style="width:150px; background-color:#6EE270;" | How to get | ! scope="col" class="unsortable" style="width:150px; background-color:#6EE270;" |How to get | ||
! scope="col" class="unsortable" style="background-color:#6EE270;" |Description | ! scope="col" class="unsortable" style="background-color:#6EE270;" |Description | ||
! data-sort-type="number" scope="col" style="width:60px; background-color:#98DEF1;" |Potency | ! data-sort-type="number" scope="col" style="width:60px; background-color:#98DEF1;" |Potency | ||
! data-sort-type="number" scope="col" style="width:60px; background-color:#F1F1E9;" |Yield | ! data-sort-type="number" scope="col" style="width:60px; background-color:#F1F1E9;" |Yield | ||
! data-sort-type="number" scope="col" style="width:20px; background-color:#DDDDDD;" |Production speed (lower is better) | ! data-sort-type="number" scope="col" style="width:20px; background-color:#DDDDDD;" |Production speed (lower is better) | ||
! data-sort-type="number" scope="col" style="width:60px; background-color:#FCC9C9;" |Health | ! data-sort-type="number" scope="col" style="width:60px; background-color:#FCC9C9;" |Health | ||
! data-sort-type="number" scope="col" style="width:20px; background-color:#FFA864;" |[[#Instability|Instability]] | ! data-sort-type="number" scope="col" style="width:20px; background-color:#FFA864;" |[[#Instability|Instability]] | ||
! data-sort-type="number" scope="col" style="width:20px; background-color:#FDF48E;" |Pests | ! data-sort-type="number" scope="col" style="width:20px; background-color:#FDF48E;" |Pests | ||
! data-sort-type="number" scope="col" style="width:20px; background-color:#B9EA92;" |Weeds | ! data-sort-type="number" scope="col" style="width:20px; background-color:#B9EA92;" |Weeds | ||
! data-sort-type="number" scope="col" style="width:20px; background-color:#ECD8C4;" |Toxicity | ! data-sort-type="number" scope="col" style="width:20px; background-color:#ECD8C4;" |Toxicity | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|E-Z-Nutrient}}E-Z-Nutrient | ! style="background-color:#B1FFB2;" |{{anchor|E-Z-Nutrient}}E-Z-Nutrient | ||
|Vendor or [[#Biogenerator|biogenerator]] | |Vendor or [[#Biogenerator|biogenerator]] | ||
|Trays and dirt piles start with this fertilizer by default. | |Trays and dirt piles start with this fertilizer by default. | ||
! style="background-color:#D4F6FF;" | 0.3 per unit | ! style="background-color:#D4F6FF;" |0.3 per unit | ||
! style="background-color:#FEFDF4;" | 0.1 per unit | ! style="background-color:#FEFDF4;" |0.1 per unit | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" |0.2 | ! style="background-color:#FDC194;" |0.2 | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
1.478. satır: | 1.479. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Left 4 Zed}}Left 4 Zed | ! style="background-color:#B1FFB2;" |{{anchor|Left 4 Zed}}Left 4 Zed | ||
|Vendor or [[#Biogenerator|biogenerator]] | |Vendor or [[#Biogenerator|biogenerator]] | ||
|Raises instability but does little else. Heals the plant. | |Raises instability but does little else. Heals the plant. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | 0.1 per unit | ! style="background-color:#FDDDDD;" |0.1 per unit | ||
! style="background-color:#FDC194;" | 0.2 per unit | ! style="background-color:#FDC194;" |0.2 per unit | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
1.490. satır: | 1.491. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Robust Harvest}}Robust Harvest | ! style="background-color:#B1FFB2;" |{{anchor|Robust Harvest}}Robust Harvest | ||
|Vendor or [[#Biogenerator|biogenerator]] | |Vendor or [[#Biogenerator|biogenerator]] | ||
|Potent nutriment for increasing yield. Slowly decreases instability. Good for maintaining a plant when you don't want more mutations. | |Potent nutriment for increasing yield. Slowly decreases instability. Good for maintaining a plant when you don't want more mutations. | ||
! style="background-color:#D4F6FF;" | 0.1 per unit | ! style="background-color:#D4F6FF;" |0.1 per unit | ||
! style="background-color:#FEFDF4;" | 0.2 per unit | ! style="background-color:#FEFDF4;" |0.2 per unit | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" |-0.25 | ! style="background-color:#FDC194;" |-0.25 | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Ammonia}}[[Guide_to_chemistry#Ammonia|Ammonia]] | ! style="background-color:#B1FFB2;" |{{anchor|Ammonia}}[[Guide_to_chemistry#Ammonia|Ammonia]] | ||
|{{RecursiveChem/Ammonia}} | |{{RecursiveChem/Ammonia}} | ||
| 10% chance to increase yield and instability by 1. Heals the plant. | |10% chance to increase yield and instability by 1. Heals the plant. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | 0.1 avg | ! style="background-color:#FEFDF4;" |0.1 avg | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |0.12 per unit | ! style="background-color:#FDDDDD;" |0.12 per unit | ||
! style="background-color:#FDC194;" | 0.1 avg | ! style="background-color:#FDC194;" |0.1 avg | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
1.514. satır: | 1.515. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Diethylamine}}[[Guide_to_chemistry#Diethylamine|Diethylamine]] | ! style="background-color:#B1FFB2;" |{{anchor|Diethylamine}}[[Guide_to_chemistry#Diethylamine|Diethylamine]] | ||
|{{RecursiveChem/Diethylamine}} | |{{RecursiveChem/Diethylamine}} | ||
|Quickly maxes yield and health. Removes instability and 1-2 pests. | |Quickly maxes yield and health. Removes instability and 1-2 pests. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" |1 per unit | ! style="background-color:#FEFDF4;" |1 per unit | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |1 per unit | ! style="background-color:#FDDDDD;" |1 per unit | ||
! style="background-color:#FDC194;" |-1 per unit | ! style="background-color:#FDC194;" |-1 per unit | ||
! style="background-color:#FFF8AA;" |-1.5 avg | ! style="background-color:#FFF8AA;" |-1.5 avg | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
1.526. satır: | 1.527. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Saltpetre}}[[Guide_to_chemistry#Saltpetre|Saltpetre]] | ! style="background-color:#B1FFB2;" |{{anchor|Saltpetre}}[[Guide_to_chemistry#Saltpetre|Saltpetre]] | ||
|{{RecursiveChem/Saltpetre}} | |{{RecursiveChem/Saltpetre}} | ||
|Quickly increases potency and can improve production speed. Heals the plant. | |Quickly increases potency and can improve production speed. Heals the plant. | ||
! style="background-color:#D4F6FF;" |1 per unit | ! style="background-color:#D4F6FF;" |1 per unit | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" |-0.05 per unit avg | ! style="background-color:#F0F0F0;" |-0.05 per unit avg | ||
! style="background-color:#FDDDDD;" |0.18 per unit | ! style="background-color:#FDDDDD;" |0.18 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.538. satır: | 1.539. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Ash}}[[Guide_to_chemistry#Ash|Ash]] | ! style="background-color:#B1FFB2;" |{{anchor|Ash}}[[Guide_to_chemistry#Ash|Ash]] | ||
|{{RecursiveChem/Ash}} | |{{RecursiveChem/Ash}} | ||
|Heals plant and kills weed. | |Heals plant and kills weed. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |1 per unit | ! style="background-color:#FDDDDD;" |1 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-1 | ! style="background-color:#E3FDCD;" |-1 | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Multiver}}[[Guide_to_chemistry#Multiver|Multiver]] | ! style="background-color:#B1FFB2;" |{{anchor|Multiver}}[[Guide_to_chemistry#Multiver|Multiver]] | ||
|{{RecursiveChem/Multiver}} | |{{RecursiveChem/Multiver}} | ||
|Removes toxicity. | |Removes toxicity. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.558. satır: | 1.559. satır: | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" |-2 per unit | ! style="background-color:#FEF1E4;" |-2 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Unstable Mutagen}}[[Guide_to_chemistry#Unstable_Mutagen|Unstable Mutagen]] | ! style="background-color:#B1FFB2;" |{{anchor|Unstable Mutagen}}[[Guide_to_chemistry#Unstable_Mutagen|Unstable Mutagen]] | ||
|{{RecursiveChem/Unstable_Mutagen}} | |{{RecursiveChem/Unstable_Mutagen}} | ||
|Special and slightly toxic. Each roll causes one of the following: | |Special and slightly toxic. Each roll causes one of the following: | ||
*A 50% chance to increase the plant's instability by 5. | *A 50% chance to increase the plant's instability by 5. | ||
*A 10% chance to mutate weeds into their more dangerous counterparts (needs high 'weeds' stat for effect). | *A 10% chance to mutate weeds into their more dangerous counterparts (needs high 'weeds' stat for effect). | ||
*A 10% chance to mutate pests to create spiderlings from the tray (needs high 'pests' stat for effect). | * A 10% chance to mutate pests to create spiderlings from the tray (needs high 'pests' stat for effect). | ||
*A 10% chance to damage the plant -10 health. Visible message "plant starts to wilt and burn". | *A 10% chance to damage the plant -10 health. Visible message "plant starts to wilt and burn". | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-1 avg | ! style="background-color:#FDDDDD;" |-1 avg | ||
! style="background-color:#FDC194;" | 2.5 avg | ! style="background-color:#FDC194;" |2.5 avg | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" |3 | ! style="background-color:#FEF1E4;" |3 | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Uranium}}Uranium | ! style="background-color:#B1FFB2;" | {{anchor|Uranium}}Uranium | ||
|Grind uranium sheets | |Grind uranium sheets | ||
|Causes the same special rolls as [[#Unstable_Mutagen|unstable mutagen]] but also hurts health by 1 (per unit) and adds toxicity by 2 (per unit). | |Causes the same special rolls as [[#Unstable_Mutagen|unstable mutagen]] but also hurts health by 1 (per unit) and adds toxicity by 2 (per unit). | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-1 avg and -1 per unit | ! style="background-color:#FDDDDD;" |-1 avg and -1 per unit | ||
! style="background-color:#FDC194;" | 2.5 avg | ! style="background-color:#FDC194;" |2.5 avg | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" |2 per unit | ! style="background-color:#FEF1E4;" |2 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Enduro Grow}}Enduro Grow | ! style="background-color:#B1FFB2;" |{{anchor|Enduro Grow}}Enduro Grow | ||
|[[#Biogenerator|Biogenerator]] | |[[#Biogenerator|Biogenerator]] | ||
|A specialized nutriment, which decreases product quantity and potency, but strengthens the plant's endurance. Increases endurance by 0.35 per unit. | |A specialized nutriment, which decreases product quantity and potency, but strengthens the plant's endurance. Increases endurance by 0.35 per unit. | ||
! style="background-color:#D4F6FF;" |-0.1 per unit | ! style="background-color:#D4F6FF;" |-0.1 per unit | ||
! style="background-color:#FEFDF4;" |-0.075 per unit | ! style="background-color:#FEFDF4;" |-0.075 per unit | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
1.600. satır: | 1.601. satır: | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Liquid Earthquake}}Liquid Earthquake | ! style="background-color:#B1FFB2;" |{{anchor|Liquid Earthquake}}Liquid Earthquake | ||
|[[#Biogenerator|Biogenerator]] | |[[#Biogenerator|Biogenerator]] | ||
|A specialized nutriment, which increases the plant's production speed, as well as it's susceptibility to weeds. Increases weed rate (0.1 per u) and weed chance (0.3 per u). | |A specialized nutriment, which increases the plant's production speed, as well as it's susceptibility to weeds. Increases weed rate (0.1 per u) and weed chance (0.3 per u). | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" |-0.075 per unit | ! style="background-color:#F0F0F0;" |-0.075 per unit | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |Special | ! style="background-color:#E3FDCD;" |Special | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Stabilizing Agent}}[[Guide_to_chemistry#Stabilizing_Agent|Stabilizing Agent]] | ! style="background-color:#B1FFB2;" |{{anchor|Stabilizing Agent}}[[Guide_to_chemistry#Stabilizing_Agent|Stabilizing Agent]] | ||
|{{RecursiveChem/Stabilizing Agent}} | |{{RecursiveChem/Stabilizing Agent}} | ||
|Stabilizes. | |Stabilizes. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" |-1 | ! style="background-color:#FDC194;" |-1 | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
1.626. satır: | 1.627. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Cryoxadone}}[[Guide_to_chemistry#Cryoxadone|Cryoxadone]] | ! style="background-color:#B1FFB2;" |{{anchor|Cryoxadone}}[[Guide_to_chemistry#Cryoxadone|Cryoxadone]] | ||
|{{RecursiveChem/Cryoxadone}} | |{{RecursiveChem/Cryoxadone}} | ||
|Heals plant and removes toxicity. | |Heals plant and removes toxicity. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |3 per unit | ! style="background-color:#FDDDDD;" |3 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.638. satır: | 1.639. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Honey}}[[Guide_to_chemistry#Honey|Honey]] | ! style="background-color:#B1FFB2;" |{{anchor|Honey}}[[Guide_to_chemistry#Honey|Honey]] | ||
|{{RecursiveChem/Honey}} | |{{RecursiveChem/Honey}} | ||
| 20% chance to [[#Crosspollination|pollinate]] nearby plants and 80% chance to feed weeds and pests. | |20% chance to [[#Crosspollination|pollinate]] nearby plants and 80% chance to feed weeds and pests. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.644. satır: | 1.645. satır: | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | 1.2 avg | ! style="background-color:#FFF8AA;" |1.2 avg | ||
! style="background-color:#E3FDCD;" | 1.2 avg | ! style="background-color:#E3FDCD;" |1.2 avg | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Blood}}Blood | ! style="background-color:#B1FFB2;" |{{anchor|Blood}}Blood | ||
|Crew and monkeys | |Crew and monkeys | ||
|Helps pests grow. | |Helps pests grow. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.656. satır: | 1.657. satır: | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | 2.5 avg | ! style="background-color:#FFF8AA;" |2.5 avg | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Sugar}}Sugar | ! style="background-color:#B1FFB2;" |{{anchor|Sugar}}Sugar | ||
|[[Guide_to_chemistry|Chemistry]] or [[Bar]] | |[[Guide_to_chemistry|Chemistry]] or [[Bar]] | ||
|Helps pests and weeds grow. | |Helps pests and weeds grow. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.668. satır: | 1.669. satır: | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | 1.5 avg | ! style="background-color:#FFF8AA;" |1.5 avg | ||
! style="background-color:#E3FDCD;" | 1.5 avg | ! style="background-color:#E3FDCD;" |1.5 avg | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Soda Water}}[[Guide_to_drinks#Soda_Water|Soda Water]] | ! style="background-color:#B1FFB2;" |{{anchor|Soda Water}}[[Guide_to_drinks#Soda_Water|Soda Water]] | ||
|[[Bar]] | |[[Bar]] | ||
|Keeps plant watered and slightly heals it. | |Keeps plant watered and slightly heals it. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | 0.1 per unit | ! style="background-color:#FDDDDD;" |0.1 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.686. satır: | 1.687. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Holy Water}}Holy Water | ! style="background-color:#B1FFB2;" |{{anchor|Holy Water}}Holy Water | ||
|[[Chaplain]] | |[[Chaplain]] | ||
|Heals the plant and keeps it watered. Raises instability. | |Heals the plant and keeps it watered. Raises instability. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | 0.1 per unit | ! style="background-color:#FDDDDD;" |0.1 per unit | ||
! style="background-color:#FDC194;" |0.15 per unit | ! style="background-color:#FDC194;" |0.15 per unit | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
1.698. satır: | 1.699. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Strange Reagent}}[[Guide_to_chemistry#Strange_Reagent|Strange Reagent]] | ! style="background-color:#B1FFB2;" |{{anchor|Strange Reagent}}[[Guide_to_chemistry#Strange_Reagent|Strange Reagent]] | ||
|{{RecursiveChem/Strange_Reagent}} | |{{RecursiveChem/Strange_Reagent}} | ||
|Spawns either a killer tomato or an angry tree. (Other requirements?) | |Spawns either a killer tomato or an angry tree. (Other requirements?) | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.710. satır: | 1.711. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Nutriment}}Nutriment | ! style="background-color:#B1FFB2;" |{{anchor|Nutriment}}Nutriment | ||
|Food | |Food | ||
|Slightly heals plant. | |Slightly heals plant. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | 0.2 per unit | ! style="background-color:#FDDDDD;" |0.2 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.722. satır: | 1.723. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Chlorine}}Chlorine | ! style="background-color:#B1FFB2;" |{{anchor|Chlorine}}Chlorine | ||
|[[Guide_to_chemistry|Chemistry]] | |[[Guide_to_chemistry|Chemistry]] | ||
|Kills all plant life in the tray. Even drains water. | |Kills all plant life in the tray. Even drains water. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-1 per unit | ! style="background-color:#FDDDDD;" |-1 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-2 avg | ! style="background-color:#E3FDCD;" |-2 avg | ||
! style="background-color:#FEF1E4;" | 1.5 per unit | ! style="background-color:#FEF1E4;" |1.5 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Fluorine}}Fluorine | ! style="background-color:#B1FFB2;" |{{anchor|Fluorine}}Fluorine | ||
|[[Guide_to_chemistry|Chemistry]] | |[[Guide_to_chemistry|Chemistry]] | ||
|Quickly kills all plant life in the tray. Even drains water. | |Quickly kills all plant life in the tray. Even drains water. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-2 per unit | ! style="background-color:#FDDDDD;" |-2 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-2.5 avg | ! style="background-color:#E3FDCD;" |-2.5 avg | ||
! style="background-color:#FEF1E4;" | 2.5 per unit | ! style="background-color:#FEF1E4;" |2.5 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Phosphorus}}Phosphorus | ! style="background-color:#B1FFB2;" |{{anchor|Phosphorus}}Phosphorus | ||
|[[Guide_to_chemistry|Chemistry]] | |[[Guide_to_chemistry|Chemistry]] | ||
|Hurts plants and drains water. | |Hurts plants and drains water. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-0.75 per unit | ! style="background-color:#FDDDDD;" |-0.75 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-1.5 avg | ! style="background-color:#E3FDCD;" |-1.5 avg | ||
! style="background-color:#FEF1E4;" | | ! style="background-color:#FEF1E4;" | | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Radium}}Radium | ! style="background-color:#B1FFB2;" |{{anchor|Radium}}Radium | ||
|[[Guide_to_chemistry|Chemistry]] | |[[Guide_to_chemistry|Chemistry]] | ||
|Hurts the plant and increases toxicity. | |Hurts the plant and increases toxicity. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-1 per unit | ! style="background-color:#FDDDDD;" |-1 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.769. satır: | 1.770. satır: | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Toxin}}[[Guide_to_chemistry#Toxin|Toxin]] | ! style="background-color:#B1FFB2;" |{{anchor|Toxin}}[[Guide_to_chemistry#Toxin|Toxin]] | ||
|{{RecursiveChem/Toxin}} | | {{RecursiveChem/Toxin}} | ||
|Toxic. Most other toxins have same effect. | |Toxic. Most other toxins have same effect. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.780. satır: | 1.781. satır: | ||
! style="background-color:#FEF1E4;" |2 per unit | ! style="background-color:#FEF1E4;" |2 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Plant-B-Gone}}[[Guide_to_chemistry#Plant-B-Gone|Plant-B-Gone]] | ! style="background-color:#B1FFB2;" |{{anchor|Plant-B-Gone}}[[Guide_to_chemistry#Plant-B-Gone|Plant-B-Gone]] | ||
|{{RecursiveChem/Plant-B-Gone}} | |{{RecursiveChem/Plant-B-Gone}} | ||
|Harmful toxic mixture to kill plantlife. | |Harmful toxic mixture to kill plantlife. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" | -10 per unit | ! style="background-color:#FDDDDD;" |-10 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-6 avg | ! style="background-color:#E3FDCD;" |-6 avg | ||
! style="background-color:#FEF1E4;" |6 per unit | ! style="background-color:#FEF1E4;" |6 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Weed Killer}}[[Guide_to_chemistry#Weed_Killer|Weed Killer]] | ! style="background-color:#B1FFB2;" | {{anchor|Weed Killer}}[[Guide_to_chemistry#Weed_Killer|Weed Killer]] | ||
|{{RecursiveChem/Weed_Killer}} | |{{RecursiveChem/Weed_Killer}} | ||
|Harmful toxic mixture to kill weeds. | |Harmful toxic mixture to kill weeds. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.801. satır: | 1.802. satır: | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-1.5 avg | ! style="background-color:#E3FDCD;" |-1.5 avg | ||
! style="background-color:#FEF1E4;" | 0.5 per unit | ! style="background-color:#FEF1E4;" |0.5 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Pest Killer}}[[Guide_to_chemistry#Pest_Killer|Pest Killer]] | ! style="background-color:#B1FFB2;" | {{anchor|Pest Killer}}[[Guide_to_chemistry#Pest_Killer|Pest Killer]] | ||
|{{RecursiveChem/Pest_Killer}} | |{{RecursiveChem/Pest_Killer}} | ||
|Harmful toxic mixture to kill pests. | |Harmful toxic mixture to kill pests. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.812. satır: | 1.813. satır: | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" |-1.5 avg | ! style="background-color:#FFF8AA;" |-1.5 avg | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" |1 per unit | ! style="background-color:#FEF1E4;" |1 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Natural Pest Killer}}Natural Pest Killer | ! style="background-color:#B1FFB2;" |{{anchor|Natural Pest Killer}}Natural Pest Killer | ||
|[[#Biogenerator|Biogenerator]] | |[[#Biogenerator|Biogenerator]] | ||
|Harmful toxic mixture to kill pests. Organic version with much lower side effects. | |Harmful toxic mixture to kill pests. Organic version with much lower side effects. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.824. satır: | 1.825. satır: | ||
! style="background-color:#FDDDDD;" | | ! style="background-color:#FDDDDD;" | | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" |-1.5 avg | ! style="background-color:#FFF8AA;" |-1.5 avg | ||
! style="background-color:#E3FDCD;" | | ! style="background-color:#E3FDCD;" | | ||
! style="background-color:#FEF1E4;" | 0.1 per unit | ! style="background-color:#FEF1E4;" |0.1 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Nicotine}}[[Guide_to_chemistry#Nicotine|Nicotine]] | ! style="background-color:#B1FFB2;" |{{anchor|Nicotine}}[[Guide_to_chemistry#Nicotine|Nicotine]] | ||
|Cigarettes | | Cigarettes | ||
|Toxic. | |Toxic. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
1.837. satır: | 1.838. satır: | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-1.5 avg | ! style="background-color:#E3FDCD;" |-1.5 avg | ||
! style="background-color:#FEF1E4;" |1 per unit | ! style="background-color:#FEF1E4;" |1 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Sulphuric Acid}}Sulphuric Acid | ! style="background-color:#B1FFB2;" |{{anchor|Sulphuric Acid}}Sulphuric Acid | ||
|[[Guide_to_chemistry|Chemistry]] | |[[Guide_to_chemistry|Chemistry]] | ||
|Harmful. | |Harmful. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-1 per unit | ! style="background-color:#FDDDDD;" |-1 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-1.5 avg | ! style="background-color:#E3FDCD;" |-1.5 avg | ||
! style="background-color:#FEF1E4;" | 1.5 per unit | ! style="background-color:#FEF1E4;" |1.5 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Fluorosulfuric Acid}}[[Guide_to_chemistry#Fluorosulfuric_Acid|Fluorosulfuric Acid]] | ! style="background-color:#B1FFB2;" |{{anchor|Fluorosulfuric Acid}}[[Guide_to_chemistry#Fluorosulfuric_Acid|Fluorosulfuric Acid]] | ||
|{{RecursiveChem/Fluorosulfuric_Acid}} | |{{RecursiveChem/Fluorosulfuric_Acid}} | ||
|Harmful. | |Harmful. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-2 per unit | ! style="background-color:#FDDDDD;" |-2 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-2.5 avg | ! style="background-color:#E3FDCD;" |-2.5 avg | ||
! style="background-color:#FEF1E4;" |3 per unit | ! style="background-color:#FEF1E4;" |3 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Napalm}}[[Guide_to_chemistry#Napalm|Napalm]] | ! style="background-color:#B1FFB2;" |{{anchor|Napalm}}[[Guide_to_chemistry#Napalm|Napalm]] | ||
|{{RecursiveChem/Napalm}} | |{{RecursiveChem/Napalm}} | ||
| Has no ill effects if the plant has the fireproof trait. Effective against weeds. | |Has no ill effects if the plant has the fireproof trait. Effective against weeds. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-6 per unit | ! style="background-color:#FDDDDD;" |-6 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
! style="background-color:#E3FDCD;" |-7 avg | ! style="background-color:#E3FDCD;" |-7 avg | ||
! style="background-color:#FEF1E4;" |7 per unit | ! style="background-color:#FEF1E4;" |7 per unit | ||
|- | |- | ||
! style="background-color:#B1FFB2;" |{{anchor|Milk}}[[Guide to drinks#Milk|Milk]] | ! style="background-color:#B1FFB2;" |{{anchor|Milk}}[[Guide to drinks#Milk|Milk]] | ||
|Cows | |Cows | ||
|Waters plant and reduces potency. | |Waters plant and reduces potency. | ||
! style="background-color:#D4F6FF;" |-0.5 per unit | ! style="background-color:#D4F6FF;" |-0.5 per unit | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
1.890. satır: | 1.891. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Beer}}[[Guide_to_drinks#Beer|Beer]] | ! style="background-color:#B1FFB2;" |{{anchor|Beer}}[[Guide_to_drinks#Beer|Beer]] | ||
|[[Bar]] | |[[Bar]] | ||
|Waters plant and hurts it. | |Waters plant and hurts it. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-0.05 per unit | ! style="background-color:#FDDDDD;" |-0.05 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.902. satır: | 1.903. satır: | ||
! style="background-color:#B1FFB2;" |{{anchor|Virus Food}}[[Guide_to_chemistry#Virus_Food|Virus Food]] | ! style="background-color:#B1FFB2;" |{{anchor|Virus Food}}[[Guide_to_chemistry#Virus_Food|Virus Food]] | ||
|{{RecursiveChem/Virus_Food}} | |{{RecursiveChem/Virus_Food}} | ||
|Plants aren't viruses. Hurts plant. | |Plants aren't viruses. Hurts plant. | ||
! style="background-color:#D4F6FF;" | | ! style="background-color:#D4F6FF;" | | ||
! style="background-color:#FEFDF4;" | | ! style="background-color:#FEFDF4;" | | ||
! style="background-color:#F0F0F0;" | | ! style="background-color:#F0F0F0;" | | ||
! style="background-color:#FDDDDD;" |-0.5 per unit | ! style="background-color:#FDDDDD;" |-0.5 per unit | ||
! style="background-color:#FDC194;" | | ! style="background-color:#FDC194;" | | ||
! style="background-color:#FFF8AA;" | | ! style="background-color:#FFF8AA;" | | ||
1.919. satır: | 1.920. satır: | ||
==Gelişmiş Botanik== | ==Gelişmiş Botanik== | ||
This is where you get to PLAY GOD and mess with the stats, reagents and [[#Traits|traits]] of plants. | This is where you get to PLAY GOD and mess with the stats, reagents and [[#Traits|traits]] of plants. | ||
===[[File:Secateurs.png|Plant Grafts]] Bitki Aşıları [[File:Plantgraft.png|Plant Grafts]]=== | ===[[File:Secateurs.png|Plant Grafts]] Bitki Aşıları [[File:Plantgraft.png|Plant Grafts]] === | ||
Once any plant has fully grown, it can now be grafted. Grafting a plant costs a small amount of plant health, but it will produce a plant graft. Plant grafts can be be scanned with a plant analyzer to keep track of what traits have been grafted off. Grafting a trait onto a plant freely integrates that trait into the plant. Plant grafts are always physical traits, and can only be grafted once for every instance of the plant grown. | Once any plant has fully grown, it can now be grafted. Grafting a plant costs a small amount of plant health, but it will produce a plant graft. Plant grafts can be be scanned with a plant analyzer to keep track of what traits have been grafted off. Grafting a trait onto a plant freely integrates that trait into the plant. Plant grafts are always physical traits, and can only be grafted once for every instance of the plant grown. | ||
1.933. satır: | 1.934. satır: | ||
====Instability (Kararsızlık)==== | ====Instability (Kararsızlık)==== | ||
For each new threshold of instability in a plant, a different effect is added. These effects stack on each other. | For each new threshold of instability in a plant, a different effect is added. These effects stack on each other. | ||
* For 0-19 instability, the plant will not be affected by mutations, and will not accept reagent genes from other plants. This is where you want your plant to be if you're happy with its current reagents/traits/stats, and you want to keep it that way. | *For 0-19 instability, the plant will not be affected by mutations, and will not accept reagent genes from other plants. This is where you want your plant to be if you're happy with its current reagents/traits/stats, and you want to keep it that way. | ||
*At 20+ instability, the plant will casually mutate. Their stats will mutate up and down randomly over time, and can lead to very lopsided stats if left alone. | *At 20+ instability, the plant will casually mutate. Their stats will mutate up and down randomly over time, and can lead to very lopsided stats if left alone. | ||
*At 30+ instability, each of the plant's harvested produce has a chance to be a ''wild mutation'', becoming the produce of one of the possible species mutations instead. The chance is ''(instability/3)%'', so a minimum of 10% and maximum of 33~%. Wild mutations will carry over traits from the parent plant. | *At 30+ instability, each of the plant's harvested produce has a chance to be a ''wild mutation'', becoming the produce of one of the possible species mutations instead. The chance is ''(instability/3)%'', so a minimum of 10% and maximum of 33~%. Wild mutations will carry over traits from the parent plant. | ||
1.940. satır: | 1.941. satır: | ||
*At 80-100 instability the plant will roll a 5-25% chance every time it ages to gain a new random trait or reagent, similar to what strange seeds can get. Starts at 5% chance at 80 instability and scales to 25% at 100 instability. | *At 80-100 instability the plant will roll a 5-25% chance every time it ages to gain a new random trait or reagent, similar to what strange seeds can get. Starts at 5% chance at 80 instability and scales to 25% at 100 instability. | ||
* The agonizingly slow way to raise instability is using '''E-Z Nutriment''' to make the plant gain it at a static rate. '''Left 4 Zed''' is a faster alternative, which improves the plant's instability based on the amount of it within the tank! | *The agonizingly slow way to raise instability is using '''E-Z Nutriment''' to make the plant gain it at a static rate. '''Left 4 Zed''' is a faster alternative, which improves the plant's instability based on the amount of it within the tank! | ||
====Mutating with unstable mutagen==== | ====Mutating with unstable mutagen==== | ||
You can speed up the process by asking your local [[Chemist]] for a few bottles of '''[[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]'''. | You can speed up the process by asking your local [[Chemist]] for a few bottles of '''[[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]'''. | ||
1.947. satır: | 1.948. satır: | ||
*A 50% chance to increase the plant's instability by 5, useful for statically increasing a plant's instability without the use of other reagents. | *A 50% chance to increase the plant's instability by 5, useful for statically increasing a plant's instability without the use of other reagents. | ||
*A 10% chance to mutate weeds into their more dangerous counterparts. | *A 10% chance to mutate weeds into their more dangerous counterparts. | ||
*A 10% chance to mutate pests, and create spiders within the tray. | * A 10% chance to mutate pests, and create spiders within the tray. | ||
*A 10% chance to harm the plant inside, damaging the plant's health. | * A 10% chance to harm the plant inside, damaging the plant's health. | ||
Due to how the effects work, using mutagen on a plant tray should be '''''used in combination''''' with other reagents to produce the best results. | Due to how the effects work, using mutagen on a plant tray should be '''''used in combination''''' with other reagents to produce the best results. | ||
====[[File:Floral_Somatoray.png]]Floral Somatoray {{Anchor|Floral Somatoray}}==== | ====[[File:Floral_Somatoray.png]]Floral Somatoray {{Anchor|Floral Somatoray}}==== | ||
* R&D can also research a wonderful thing called a '''[[Research_items#Floral_Somatoray|Floral Somatoray]]'''. It has three options: randomly increase yield, mutate the plant stats and force a species mutation. Print it from the service techfab after research. | *R&D can also research a wonderful thing called a '''[[Research_items#Floral_Somatoray|Floral Somatoray]]'''. It has three options: randomly increase yield, mutate the plant stats and force a species mutation. Print it from the service techfab after research. | ||
====[[File:Gene_shears.gif]]Botanogenetic Shears {{Anchor|Botanogenetik Makaslar}}==== | ====[[File:Gene_shears.gif]]Botanogenetic Shears {{Anchor|Botanogenetik Makaslar}}==== | ||
* R&D can produce gene shears after researching Experimental Tools, which will allow you to remove plant genes from a plant. This can be useful when mutating a plant, and whittling down their available reagents to what you need for crosspollination. Print it from the service techfab after research. | * R&D can produce gene shears after researching Experimental Tools, which will allow you to remove plant genes from a plant. This can be useful when mutating a plant, and whittling down their available reagents to what you need for crosspollination. Print it from the service techfab after research. | ||
1.959. satır: | 1.960. satır: | ||
*Ammonia. Increases yield. | *Ammonia. Increases yield. | ||
*Floral Somatoray. Can increase yield and can randomize stats. | *Floral Somatoray. Can increase yield and can randomize stats. | ||
===Kendiliğinden Oluşan Yabani Otlar=== | === Kendiliğinden Oluşan Yabani Otlar=== | ||
Trays, whether empty or occupied by plants, can be occasionally overtaken by a weed if their level is 5 or more. In that case the old plant is destroyed, and a new one will sprout in its place. | Trays, whether empty or occupied by plants, can be occasionally overtaken by a weed if their level is 5 or more. In that case the old plant is destroyed, and a new one will sprout in its place. | ||
Possible plants include: | Possible plants include: | ||
* 1/6 chance for Reishi/Starthistle. | *1/6 chance for Reishi/Starthistle. | ||
* 1/9 chance for Nettle/Harebell/Amanita/Chanterelle/Tower Cap/Plump Helmets | *1/9 chance for Nettle/Harebell/Amanita/Chanterelle/Tower Cap/Plump Helmets | ||
Having unstable mutagen in high weed level trays can result in different plants: | Having unstable mutagen in high weed level trays can result in different plants: | ||
*Kudzu, Deathnettle, Destroying Angel, Liberty Cap | *Kudzu, Deathnettle, Destroying Angel, Liberty Cap | ||
==Other Notes== | ==Other Notes== | ||
===[[Dosya:Golden tray.png]] Autogrow Mode {{Anchor|Upgrading plant trays}}=== | ===[[Dosya:Golden tray.png]] Autogrow Mode {{Anchor|Upgrading plant trays}} === | ||
On any non-dirt tray, ctrl-clicking it will give it a golden shine, activating autogrow. Now it will generate its own water, self-tend weed/pest removal, and consume less nutrients if the tray is upgraded, but at the cost of a large amount of power. This is good for high maintenance plants that require a lot of tending if you need to leave botany for a few moments. '''Autogrow also prevents species mutations''', but does not prevent stat/trait/chem mutations. | On any non-dirt tray, ctrl-clicking it will give it a golden shine, activating autogrow. Now it will generate its own water, self-tend weed/pest removal, and consume less nutrients if the tray is upgraded, but at the cost of a large amount of power. This is good for high maintenance plants that require a lot of tending if you need to leave botany for a few moments. '''Autogrow also prevents species mutations''', but does not prevent stat/trait/chem mutations. | ||
1.994. satır: | 1.995. satır: | ||
To add water to the network, you may transform one of the water tanks into a plumbing-compatible one, using iron sheets, or use a [[Guide_to_plumbing#Synthesizer|synthesizer]] configured on water production. | To add water to the network, you may transform one of the water tanks into a plumbing-compatible one, using iron sheets, or use a [[Guide_to_plumbing#Synthesizer|synthesizer]] configured on water production. | ||
* [to confirm] Note that the plumbing water tanks may suffer from a bug and not connect on the first wrenching attempt. Subsequent attempts should work, assuming the pipe output is oriented properly. | * [to confirm] Note that the plumbing water tanks may suffer from a bug and not connect on the first wrenching attempt. Subsequent attempts should work, assuming the pipe output is oriented properly. | ||
===[[file:Replicapodplant.png]] Replica Pod Cloning=== | === [[file:Replicapodplant.png]] Replica Pod Cloning=== | ||
Replica pods can be used to grow dead people back to life - even when their brain and head are missing. | Replica pods can be used to grow dead people back to life - even when their brain and head are missing. | ||
To clone someone, follow these simple steps: | To clone someone, follow these simple steps: | ||
*Take a blood sample from the body using a syringe. | *Take a blood sample from the body using a syringe. | ||
*Inject it into the bag of seeds. | *Inject it into the bag of seeds. | ||
*Plant the seeds. | *Plant the seeds. | ||
* Let the plant grow and then harvest it. | *Let the plant grow and then harvest it. | ||
*If the ghost of the corpse is still online, and did not turn on "Do not Resuscitate", that person will be cloned as a [[Podman]]. | *If the ghost of the corpse is still online, and did not turn on "Do not Resuscitate", that person will be cloned as a [[Podman]]. | ||
*If there was no ghost available, the resulting harvest will simply produce up to two new packs of seeds. | * If there was no ghost available, the resulting harvest will simply produce up to two new packs of seeds. | ||
The [[Podman|podmen]] are a little different from normal humans. E.g. they regenerate in light but suffer in darkness and don't get attacked by bees or plants. | The [[Podman|podmen]] are a little different from normal humans. E.g. they regenerate in light but suffer in darkness and don't get attacked by bees or plants. | ||
2.010. satır: | 2.011. satır: | ||
[https://github.com/tgstation/tgstation/pull/65215 Per this PR,] Podepeople can now have different chemicals for their blood. The chemical trait with the highest % will be their blood. If there are no chemical traits then their blood is water. While this may sound fun, you have to keep in mind that | [https://github.com/tgstation/tgstation/pull/65215 Per this PR,] Podepeople can now have different chemicals for their blood. The chemical trait with the highest % will be their blood. If there are no chemical traits then their blood is water. While this may sound fun, you have to keep in mind that | ||
#Controlling the chemical traits on the replica pod to get your desired trait is a long and time consuming process, reliant on RNG and getting the botanical sheers. | #Controlling the chemical traits on the replica pod to get your desired trait is a long and time consuming process, reliant on RNG and getting the botanical sheers. | ||
# Its only one chem so no you cant make a mixture of potassium+water so everytime you bleed there is an explosion | #Its only one chem so no you cant make a mixture of potassium+water so everytime you bleed there is an explosion | ||
#Having omnizine blood sounds cool, but you are immune to the chemical that makes up your blood. | #Having omnizine blood sounds cool, but you are immune to the chemical that makes up your blood. | ||
#Bloodloss will be dangerous, as the only way to replenish it will be injecting more of the chemical into yourself or waiting to naturally regenerate it. If you're at 50% blood loss though its probably a death sentence. | #Bloodloss will be dangerous, as the only way to replenish it will be injecting more of the chemical into yourself or waiting to naturally regenerate it. If you're at 50% blood loss though its probably a death sentence. | ||
2.016. satır: | 2.017. satır: | ||
Strange seeds (from hacked vendors or cargo crates) have completely random reagents and [[#Traits|traits]]. | Strange seeds (from hacked vendors or cargo crates) have completely random reagents and [[#Traits|traits]]. | ||
Notable examples are: | Notable examples are: | ||
*Gaseous Decomposition | *Gaseous Decomposition | ||
*Nitroglycerin | *Nitroglycerin | ||
* Any drink, like Gin Tonic or Beepsky Smash | *Any drink, like Gin Tonic or Beepsky Smash | ||
*Glitter | *Glitter | ||
*Plasmaman Mutation Toxin | *Plasmaman Mutation Toxin | ||
2.027. satır: | 2.028. satır: | ||
Kudzu is a weed that can appear when having [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]] in a tray with a weed level of 5 or above. The tray version of kudzu will grow normally in its tray. When harvested it will produce kudzu pods [[File:Kudzu.png]]. The kudzu pod is like any other fruit/vegetable and can be eaten or ground. To create wild-spreading kudzu, you must put a kudzu pod into a seed extractor, which will create packs of kudzu seeds [[File:Kudzuseed.png]]. Then activate a kudzu seed in your hand to start planting wild-spreading kudzu on the floor. | Kudzu is a weed that can appear when having [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]] in a tray with a weed level of 5 or above. The tray version of kudzu will grow normally in its tray. When harvested it will produce kudzu pods [[File:Kudzu.png]]. The kudzu pod is like any other fruit/vegetable and can be eaten or ground. To create wild-spreading kudzu, you must put a kudzu pod into a seed extractor, which will create packs of kudzu seeds [[File:Kudzuseed.png]]. Then activate a kudzu seed in your hand to start planting wild-spreading kudzu on the floor. | ||
Some plant stats will affect the wild-spreading version of kudzu in specific ways: | Some plant stats will affect the wild-spreading version of kudzu in specific ways: | ||
*Potency of the seed will make kudzu mutate more on spread. The chance to mutate on each new piece is '''[potency / 10]'''. | *Potency of the seed will make kudzu mutate more on spread. The chance to mutate on each new piece is '''[potency / 10]'''. | ||
*Production speed will affect how fast the kudzu will spread. Better (lower) production speed stat speeds up the process. Production speed used to have inverse effect on kudzu spread until a fix in July, 2020. Fastest kudzu spread is now achievable with a production speed stat of 1. | *Production speed will affect how fast the kudzu will spread. Better (lower) production speed stat speeds up the process. Production speed used to have inverse effect on kudzu spread until a fix in July, 2020. Fastest kudzu spread is now achievable with a production speed stat of 1. | ||
2.040. satır: | 2.041. satır: | ||
{| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2" | ||
! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait | ! scope="col" style="widtg:150px; background-color:#BEF781;" |Trait | ||
! scope="col" style="background-color:#BEF781;" |Severity | ! scope="col" style="background-color:#BEF781;" |Severity | ||
! scope="col" style="background-color:#BEF781;" |Points | ! scope="col" style="background-color:#BEF781;" |Points | ||
! scope="col" style="background-color:#BEF781;" |Quality | |||
! scope="col" style="background-color:#BEF781;" |Quality | |||
! scope="col" style="background-color:#BEF781;" |Description | ! scope="col" style="background-color:#BEF781;" |Description | ||
|- | |- | ||
2.051. satır: | 2.053. satır: | ||
|Emits a small amount of light | |Emits a small amount of light | ||
|- | |- | ||
!{{anchor|Toxic}}Toxic | ! {{anchor|Toxic}}Toxic | ||
|Average | |Average | ||
|4 | |4 | ||
|Negative | |Negative | ||
| 10% chance of causing 20 toxin damage when stepped on | |10% chance of causing 20 toxin damage when stepped on | ||
|- | |- | ||
!{{anchor|Explosive}}Explosive | !{{anchor|Explosive}}Explosive | ||
|Major | |Major | ||
|10 | |10 | ||
2.088. satır: | 2.090. satır: | ||
|- | |- | ||
!{{anchor|Agressive Spread}}Agressive Spread | !{{anchor|Agressive Spread}}Agressive Spread | ||
|Major | | Major | ||
|10 | |10 | ||
|Negative | |Negative | ||
|On spreading onto a tile with a person or when a person gets entangled, applies aggressive spread effect | |On spreading onto a tile with a person or when a person gets entangled, applies aggressive spread effect | ||
2.101. satır: | 2.103. satır: | ||
!{{anchor|Oxygen-consuming}}Oxygen-consuming | !{{anchor|Oxygen-consuming}}Oxygen-consuming | ||
|Average | |Average | ||
|4 | | 4 | ||
|Negative | | Negative | ||
|Kudzu removes (up to 6 when fully grown) moles of O2 per process tick | |Kudzu removes (up to 6 when fully grown) moles of O2 per process tick | ||
|- | |- | ||
!{{anchor|Nitrogen-consuming}}Nitrogen-consuming | !{{anchor|Nitrogen-consuming}}Nitrogen-consuming | ||
|Average | |Average | ||
|4 | | 4 | ||
|Negative | | Negative | ||
|Kudzu removes (up to 6 when fully grown) moles N2 per process tick | |Kudzu removes (up to 6 when fully grown) moles N2 per process tick | ||
|- | |- | ||
!{{anchor|CO2-consuming}}CO2-consuming | !{{anchor|CO2-consuming}}CO2-consuming | ||
|Minor | |Minor | ||
|2 | | 2 | ||
|Positive | | Positive | ||
|Kudzu removes (up to 6 when fully grown) moles of CO2 per process tick | |Kudzu removes (up to 6 when fully grown) moles of CO2 per process tick | ||
|- | |- | ||
!{{anchor|Plasma-consuming}}Plasma-consuming | !{{anchor|Plasma-consuming}}Plasma-consuming | ||
|Average | |Average | ||
|4 | | 4 | ||
|Positive | | Positive | ||
|Kudzu removes (up to 6 when fully grown) moles of plasma per process tick | |Kudzu removes (up to 6 when fully grown) moles of plasma per process tick | ||
|- | |- | ||
2.126. satır: | 2.128. satır: | ||
|Average | |Average | ||
|4 | |4 | ||
|Negative | | Negative | ||
| 10% chance of doing 15 brute damage when stepped on or when hit by someone (with a non-ranged weapon) | |10% chance of doing 15 brute damage when stepped on or when hit by someone (with a non-ranged weapon) | ||
|- | |- | ||
!{{anchor|Hardened}}Hardened | !{{anchor|Hardened}}Hardened | ||
2.133. satır: | 2.135. satır: | ||
|7 | |7 | ||
|Negative | |Negative | ||
|When fully grown, becomes unpassable (dense), maximum integrity set to 100, non-sharp items do half damage | |When fully grown, becomes unpassable (dense), maximum integrity set to 100, non-sharp items do half damage | ||
|- | |- | ||
!{{anchor|Timid}}Timid | !{{anchor|Timid}}Timid | ||
|Minor | |Minor | ||
|2 | | 2 | ||
|Positive | |Positive | ||
|Kudzu only covers floors (hidden by items) and cannot entangle people anymore | |Kudzu only covers floors (hidden by items) and cannot entangle people anymore | ||
|- | |- | ||
!{{anchor|Flowering}}Flowering | !{{anchor|Flowering}}Flowering | ||
|Major | |Major | ||
|10 | |10 | ||
|Negative | |Negative | ||
|Increases entanglement chance to 25%, also has a 10% chance of creating venus human trap pods when fully grown | | Increases entanglement chance to 25%, also has a 10% chance of creating venus human trap pods when fully grown | ||
|- | |- | ||
| | | | ||
|}</div></div>'''Note on Aggressive Spread effect:''' | |}</div></div>'''Note on Aggressive Spread effect:''' | ||
* For non-carbons (silicons) it does 75 brute damage flat | *For non-carbons (silicons) it does 75 brute damage flat | ||
* For carbons (humans) picks a random bodypart and its armor to damage | * For carbons (humans) picks a random bodypart and its armor to damage | ||
* 80% chance of doing 60 (sharp) brute damage and 2 seconds knockdown | *80% chance of doing 60 (sharp) brute damage and 2 seconds knockdown | ||
* 20% chance of doing 60 (non-sharp) brute damage, 3 seconds knockdown, and throwing player away from the vine | * 20% chance of doing 60 (non-sharp) brute damage, 3 seconds knockdown, and throwing player away from the vine | ||
*If vine has thorns, an additional 40% chance of doing 50% armour-piercing (point-wounds) 50 brute damage and 1 second stun<div class="toccolours mw-collapsible mw-collapsed"> | *If vine has thorns, an additional 40% chance of doing 50% armour-piercing (point-wounds) 50 brute damage and 1 second stun<div class="toccolours mw-collapsible mw-collapsed"> | ||
2.161. satır: | 2.163. satır: | ||
*Having ''15u'' of '''blood''' will change the production value of the seeds by a random number in the range from ''-5 to +15'' | *Having ''15u'' of '''blood''' will change the production value of the seeds by a random number in the range from ''-5 to +15'' | ||
*Having ''5u'' of '''amatoxin''' will change the production value of the seeds by a random number in the range from ''-15 to +5'' | *Having ''5u'' of '''amatoxin''' will change the production value of the seeds by a random number in the range from ''-15 to +5'' | ||
*Having ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to +5'' | * Having ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to +5'' | ||
*Having ''10u'' of '''holy water''' will change a potency value of the seeds by a random number in the range from ''-5 to +15''</div> | *Having ''10u'' of '''holy water''' will change a potency value of the seeds by a random number in the range from ''-5 to +15''</div> | ||
===[[File:Soil.png]] Sandstone and Soil=== | ===[[File:Soil.png]] Sandstone and Soil=== | ||
2.171. satır: | 2.173. satır: | ||
Science can [[Guide_to_advanced_construction#Hydroponics_Tray|build]] hydroponics trays. They can also upgrade them by replacing the matter bins, and this increases the water and nutrient capacity of the tray. | Science can [[Guide_to_advanced_construction#Hydroponics_Tray|build]] hydroponics trays. They can also upgrade them by replacing the matter bins, and this increases the water and nutrient capacity of the tray. | ||
===[[File:Drying_rack.png]] Wood and Drying Racks=== | === [[File:Drying_rack.png]] Wood and Drying Racks=== | ||
First you need to get some tower-caps, grow them and harvest them. You can then use hatchet (and some other things, but it's not important) on the logs to chop some planks. They have many uses: you can make chairs, tables, wooden floors and so on. A unique thing here is a drying rack. You can use it to dry a plant, and then smoke it. First, build a rack with 10 planks. Then, grab a plant you want to dry and put it in the rack. Click on the rack and toggle drying so that the red arrows light up. Give it a few seconds and it's done. | First you need to get some tower-caps, grow them and harvest them. You can then use hatchet (and some other things, but it's not important) on the logs to chop some planks. They have many uses: you can make chairs, tables, wooden floors and so on. A unique thing here is a drying rack. You can use it to dry a plant, and then smoke it. First, build a rack with 10 planks. Then, grab a plant you want to dry and put it in the rack. Click on the rack and toggle drying so that the red arrows light up. Give it a few seconds and it's done. | ||
2.181. satır: | 2.183. satır: | ||
===[[File:Dispenser.png]] Other ways to get fertilizers=== | ===[[File:Dispenser.png]] Other ways to get fertilizers=== | ||
Chemistry <s>exploded</s> too busy to help you out? | Chemistry <s>exploded</s> too busy to help you out? | ||
* Bad idea: Steal a [[Machines#Chem_Dispenser|chem dispenser]]. This will start a blood feud and is one of the biggest reasons why botanists are hated by some chemists. Think of it as someone stealing half your plant trays. | *Bad idea: Steal a [[Machines#Chem_Dispenser|chem dispenser]]. This will start a blood feud and is one of the biggest reasons why botanists are hated by some chemists. Think of it as someone stealing half your plant trays. | ||
*Better: Grab the spare chem dispenser board from tech storage. The AI, silicons and all members of the Engineering department can let you in. | *Better: Grab the spare chem dispenser board from tech storage. The AI, silicons and all members of the Engineering department can let you in. | ||
*Later: Ask Medbay to print you a spare chem dispenser board. After very basic research (Biological Technology), the medical protolathe is able to print chem dispenser boards. | *Later: Ask Medbay to print you a spare chem dispenser board. After very basic research (Biological Technology), the medical protolathe is able to print chem dispenser boards. | ||
* For stock parts: Print them from a public autolathe (if such has been built) or ask RnD/Engineering for a part replacer with stock parts. | *For stock parts: Print them from a public autolathe (if such has been built) or ask RnD/Engineering for a part replacer with stock parts. | ||
* For stock parts you can also disassemble a hydroponics tray and a cell charger. A cell can then be found or gotten from disassembling a cyborg recharger. | *For stock parts you can also disassemble a hydroponics tray and a cell charger. A cell can then be found or gotten from disassembling a cyborg recharger. | ||
===[[File:Toiletbong.png|alt=]] [[File:Toiletbong Side.png|alt=]] The Toiletbong (Getting high with style)=== | ===[[File:Toiletbong.png|alt=]] [[File:Toiletbong Side.png|alt=]] The Toiletbong (Getting high with style)=== | ||
Are your personal high standards keeping you from enjoying a fine smoke? Fear not, for you will no longer have to use rolling paper like an animal. The toiletbong can be crafted with a flamethrower, a wrench and a toilet. | Are your personal high standards keeping you from enjoying a fine smoke? Fear not, for you will no longer have to use rolling paper like an animal. The toiletbong can be crafted with a flamethrower, a wrench and a toilet. | ||
Refer to the [[Guide to construction#Toiletbong|Toiletbong Construction Guide]] for more information on how to build it. | Refer to the [[Guide to construction#Toiletbong|Toiletbong Construction Guide]] for more information on how to build it. | ||
*Fill the toiletbong with produce or food of your choice and turn those items into smoke, one at a time. | * Fill the toiletbong with produce or food of your choice and turn those items into smoke, one at a time. | ||
*There is a 5% chance of something coming up the pipes. Is it good, is it bad? Depends on you. | *There is a 5% chance of something coming up the pipes. Is it good, is it bad? Depends on you. | ||
* The smoke radius is always 1 (or 2) and cannot be increased further. | *The smoke radius is always 1 (or 2) and cannot be increased further. | ||
*Since the toiletbong is literally a flamethrower attached to a toilet, it will definitely ignite plasma in the air during usage, just like any other heat source. | *Since the toiletbong is literally a flamethrower attached to a toilet, it will definitely ignite plasma in the air during usage, just like any other heat source. | ||
*Deconstructing the toiletbong will always yield a flamethrower with an <u>empty plasma tank</u>. This is due to <s>balancing reasons</s> you being high while deconstructing it. Engineers may give out toiletbongs freely without having to worry about assistants running around with flamethrowers shortly after. | *Deconstructing the toiletbong will always yield a flamethrower with an <u>empty plasma tank</u>. This is due to <s>balancing reasons</s> you being high while deconstructing it. Engineers may give out toiletbongs freely without having to worry about assistants running around with flamethrowers shortly after. | ||
* The toiletbong can be emagged for the following two effects: | *The toiletbong can be emagged for the following two effects: | ||
** The smoke radius is increased from 1 to 2 | **The smoke radius is increased from 1 to 2 | ||
**Instead of smoking one item at a time, all held items are turned into smoke at once. (Your victim might overdose) | **Instead of smoking one item at a time, all held items are turned into smoke at once. (Your victim might overdose) |
20.08, 26 Nisan 2023 tarihindeki hâli
DAHA BİTMEDİİ!!!
Botaniğin Temelleri
Hidroponi ve burada çalışan Botanikçiler istasyon için önemlidir, özellikle uzun turlarda. Botanikçiler, Şefin yemek için kullanabileceği bitkiler yetiştirir. Botanik olmadan yemek seçenekleri sınırlı olacaktır.
Çalışma Alanın ve Ekipmanlar
Bitki yetiştirdiğiniz trayler ve biri tohum, diğeri işiniz içingübreler vealetler gibi çeşitli öğeler içeren iki otomat mevcuttur. Bir Biogenerator, bitkileri öğütmek ve istasyon için bir şeyler üretmek için kullanılan makine, bulunur. Ve bitkileri tohum dönüştürüp saklayabileceğiniz Seed Extractor makinesi bulunur. Küçük bir kısımda ise botanikte çalışmak için gereken ekipmanın çoğunu alabileceğiniz dolaplar bulunur.
Bitkilerin bir çoğu büyümek için gübre ve suya ihtiyaç duyar. Ayrıca pestlerden (zararlı böceklerden) ve weedlerden (yabani otlardan) rahatsız olurlar.
Trayler, bitkilerinize neler olduğunu size anlatmak için belirli renklerde yanıp sönen uyarı ışıklarıyla donatılmıştır.
Soldan sağa doğru -
- Yeşil: Hasat edilmeye hazır.
- Kırmızı: Düşük can; toksinlerden, besin eksikliğinden, düşük sudan veya bitkinin ömrünün sonundan kaynaklabilir.
- Turuncu: Yüksek weed (yabani ot), pest (zararlı böcek) veya toxicity (toksiklik) seviyeleri.
- Sarı: Düşük besin değerleri.
- Mavi: Düşük su.
Botanikte kullanılan aletler -
- Plant Analyzer: Sıradan sol-tıklama. Combat Mode Varsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm veya kapalıysa onlara Help uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. açık veya kapalı olması fark etmez. Ayrıntılı bitki istatistiklerini gösterir. Sıradan sağ-tıklama. Combat Mode Varsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm veya kapalıysa onlara Help uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. açık veya kapalı olması fark etmez. Bitkinin ve trayin kimyasal içeriklerini ve traitlerini (karakterlerini) gösterir.
- Cultivator: Weedleri (yabani otları) temizler.
- Plant Bag: İçerisine en fazla 50 bitki / ürün veya 100 tohum toplayabilen çantadır. Yüksek sayıda ürün veya tohumları taşımak için kullanışlıdır.
- Wrench: Trayleri hareket ettirmek için kullanılır.
- Hatchet: Asıl amacıtower-capleri kalaslar halinde doğramaktır (bu işlem her hangi keskin bir alet ile de yapılabilir,kürek veyakalem bile). Ama aynı zamanda cebine bile sığabilen robust bir alettir.
- Spade: Bir traydeki bitkiyi sökerek yok eder.
- Secateurs: Tamamen büyümüş ve hasat edilebilir bir bitkide sadece bir kez olmak üzerebitki aşısı elde etmek için kullanılır.
- All-In-One Grinder: Botanikte yetişmiş bitki ürünlerindeki kimyasalları ayırmak için kullanılır. Haricinde her hangi bir eşyadan da kimyasal elde etmek için kullanılır.
- Portable Seed Extractor: Bitki çantası gibi toplamaya yarar ve aynı zamanda topladığı CTRL'ye basılı tutarak bir kişiye sol tıklayın. Combat Mode Varsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm veya kapalıysa onlara Help uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. açık veya kapalı olması fark etmez. Kısa bir gecikme ile, grabin (yakalamanın) seviyesini agresif (seviye 2), boyun (seviye 3) ve boğma (seviye 4) olarak yükseltmek için tıklamaya devam edin. ileürünleritohuma dönüştürebilir. Asıl tohum çıkarıcı makinesinden daha verimsizdir.
Botanikte kullanım için teknoloji gerektiren araçlar (nasıl elde edildikleri daha sonra anlatılacak) -
- Floral Somatoray: Üretimi için botanik teknolojisi gerektiren bir silah. Bitki verimini artırabilen, bir bitkinin mutasyonlarını tek bir türe sınırlayabilen veya bir bitkiyi anında mutasyona uğratan 3 modu vardır. Tam şarj ile, yakın mesafeden tray üzerinde kullanmak, mutasyonlarını tek bir türe sınırlayabilir, ancak bitkide en az 20 endurance (dayanıklılık) gerektirir.
- Botanogenetic Shears: Bir tray üzerinde kullanıldıklarında bir bitkiden bir geni, reagenti veya traiti (karakteri) çıkartabilir, ancak bitkinin bitki sağlığı ve dayanıklılığı 15'ten yüksek olmalıdır. Bunu yapmak bitkiye hasar verir.
Bitki yetiştirme
Otomattan biraztohum alın ve traylere koyun. Şimdi,Plant Analyzer ile traye tıklayın. Şimdilik, yalnızca en alttaki beş istatistiğe dikkat etmeniz gerekiyor;
- Water (Su) / Nutrition (Besin) and Weeds (Yabani Otlar) / Toxicity (Toksiklik) / Pests (Zararlı Böcekler).
Şimdi, su tankından bir kova doldurun ve otomattan gübre alın. Cultivator ile yabani otlardan,haşere spreyi ile haşerelerden kurtulursunuz. Kimya size bunun için daha iyi kimyasallar sunabilir ve bu, kılavuzun ilerleyen kısımlarında açıklanacaktır.
Bazı bitkilerin farklı büyüme süreleri vardır, örneğin buğday daha hızlı büyürken karpuz veyaelma ağaçlarının hasat edilmesi biraz daha uzun sürer.
Trayiniz yeşil renkte yanıp söndüğünde, hasat etmeye hazırsınız demektir. Bitkiyi daha fazla büyütmeye devam etmek için bitkiyi çoğaltmak istiyorsanız, onu Seed Extactor'a yerleştirmeniz yeterlidir.
Biogenerator
Biogenerator, yetişmiş bitkilerde bulunan nutriment reagentini biomass'e dönüştürerek eşyalar ve bir kaç kimyasal (süt,un,gübre, vs.) üretmeye yarar. Genel bir kural olarak: Daha fazla nutriment = daha fazla biomass'dir. Karpuzlar ve kabaklar yüksek nutriment değeri (20%) bulundurduklarından biomass üretmek için en yaygın kullanılan bitkilerdirler.
Biomass üretmek için, bitki çantasının içerisine meyve doldurun ve bitki çantasını Biogenerator'e tıklayarak meyveleri makineye boşaltın. Daha sonrasında makine arayüzü ile makineyi çalıştırın. Biomass üretme işlemi anında gerçekleşmez, ufak bir zaman alır.
Gübreye otomattan alıp para vermektense bu makinede sınırsızca üretebileceğinizi unutmayın. Üretilen kimyasallar makinenin içerisine yerleştirilen kaba dökülecektir. Ayrıca Biogenerator'un oluşturabileceği deri, kumaş ve dahası gibi ürünlerden bir sürü faydalı eşya da yapabilirsiniz.
İstatistikler, kimyasallar ve karakterler
Bitkinizin nasıl olacağını üç şey belirler: statları (istatistikleri), reagentleri ve traitleri (karakterleri).
Statlar (İstatistikler)
İstatistikler, bitkilerinizin küçük olup yavaş büyüdüğünü veya büyük ve hızlı büyüdüğünü belirler.
- Plant Age (Yaş): Bitkinin yaşı.
- Plant Health (Sağlık): Bitkinin sağlığı.
- Potency (Potansiyel): Bu, bitkideki kimyasalların miktarını ve boyutunu etkiler, ancak bazen örneğin muzlar için bayıltma uzunluğu gibi ek etkileri vardır.
Bir bitkinin üreteceği reagent miktarı reagnent% * potency * capacity / 10.000 dir. Hemen hemen tüm bitkiler varsayılan olarak 100 birim kapasiteye sahiptir, yani örneğin %10 sugar (şeker) içeren 100 kapasiteli 50 potencyli (potansiyelli) bir bitki 5 birim sugar (şeker) üretecektir. 10 * 50 * 100 / 10.000
- Yield (Verim): Her hasattan ne kadar meyve veya ürün alacağınızı belirler. 0 ile 10 (arıcılık ile ikiye katlanabilir) arasındadır. Çok düşük olmamasına dikkat edin çünkü 0'a düşerse hiçbir şey hasat edemezsiniz.
- Maturation Speed (Olgunlaşma Hızı): Bitki üretime başlamadan önceki bekleme süresidir. İlk hasat için beklemen gereken süre Olgunlaşma Hızı + Üretim Hızı olacaktır.
- Production Speed (Üretim Hızı): Bitkinizin hasada ne kadar hızlı ulaştığını belirler. Bu değer 1 ile 10 arasında olabilir, ne kadar düşükse o kadar hızlı. Bitki her hasattan önce bu süreyi beklemek zorundadır. Çeşitli gübreler ile bu süre azaltılabilir.
- Endurance (Dayanıklılık): Azami bitki canı. 10 ila 100 arasındadır.
- Lifespan (Ömür): Bitkinin yaşı ömrünü geçtiğinde, bitki sağlığını kaybetmeye başlar. Yalnızca Perennial Growth karaterine sahip bitkiler için önemlidir.
- Instability (Kararsızlık): Bitkinin kararsızlığı, açıklaması uzun olduğundan dolayı açıklama burada yer almakta.
- Weed Growth Rate (Yabani Ot Büyüme Oranı): Trayde weedlerin (yabani otların) ne kadar hızlı büyüdüğünü belirler. 0'dan yüksekse geçerlidir, Weed Vulnerability yüksek olmadıkça pek önemli değildir.
- Weed Vulnerability (Yabani Ot Hassiyeti): Ne kadar yüksek olursa, bir bitki yabani otlar tarafından o kadar kolay ele geçirilir. Yüksek olmadıkça pek önemli değildir.
- Weeds (Yabani Otlar): Bitki potencysini (potansiyelini) ve yieldini (verimini) azaltır. Cultivator ile yok edilebilir.
- Pests (Zararlı Böcekler): Bitki potencysini (potansiyelini) ve yieldini (verimini) azaltır. Bir kaç gübre,ilaçlar veya Autogrow Mode ile önlenebilir.
- Toxicity (Toksiklik): Bitkiye hasar verir. Aşırı sulama ile azaltılabilir.
- Discovery Value (Keşif Değeri): Tür ne kadar nadir ise, yani bu değer ne kadar yüksekse, CentCom onun için o kadar fazla para ödemeye hazırdır. Her bitkide mevcut değildir.
Reagentler ve İçerik
Bu, yetiştirilen bir bitkide hangi kimyasalların bulunduğunu belirler - Çapraz tozlaşma kullanılarak bitkiler arasında yeni reagentler aktarılabilirken, aynı zamanda botanogenetik makaslama ile de çıkartılabilir.
Biraz yaratıcılıkla kendi mutageninizi karıştırabilir, benzersiz iyileştirici kimyasallar üretebilir veya domatesleri napalm bombalarına dönüştürebilirsiniz. Sağlam Kimya bilgisi size çok yardımcı olacaktır.
Ayrıntılı bir liste için şuraya göz atın: Bitki Referans Tablosu
"Fragile" veya "Kalıcı" kimyasallar, gen makasları ile çıkarılamaz , ancak normal kimyasal genler gibi çapraz tozlaşabilir (hatta bazı durumlarda aşılanabilir).
Traitler (Karakterler)
Traitler (karakterler), bitkilerinize benzersiz özellikler verir. Örneğin, Perennial Growth, bitkileri birden çok kez hasat etmenize olanak tanır.
Bunlar tıpkı reagentler gibi aktarılabilir.
"Immuteable" veya "Değiştirilemez" traitler (karakterler), gen kesme yoluyla çıkarılamaz veya herhangi bir bitkiden aşılanamaz.
Aynı şekilde, "Essential" özellikler makasla çıkarılamaz, ancak bazı durumlarda aşılanabilir.
Trait name | Properties |
---|---|
Auto-Distilling Composition
(Otomatik Damıtma Kompozisyonu) |
Causes the plant's food reagents to ferment instead. In practice it replaces the plant's nutriment and vitamins with half as much of its fermentated reagent. Mutually exclusive with Auto-Juicing composition. |
Auto-Juicing Composition
(Otomatik Sıkma Kompozisyonu) |
Causes the plant's food reagents to become that plant's juice instead. Similar to auto-distilling composition, but with replaces the food with juice instead. Mutually exclusive with Auto-Distilling composition. |
Bioluminescence
(Biyolüminesans) |
Causes the plant to glow, emitting light based of potency. Varieties include Shadow Emission, White Bioluminescence, Red Bioluminescence, Yellow Bioluminescence, Green Bioluminescence, Blue Bioluminescence, Purple Bioluminescence and Pink Bioluminescence. |
Bluespace Activity
(Bluespace Aktivitesi) |
Gives the plant bluespace properties, making it teleport people hit if the plant has Liquid Contents, and on slip if it has Slippery Skin. Max radius is determined by potency. |
Capacitive Cell Production
(Kapasitif Batarya Üretimi) |
Plants with this trait can be made into batteries with the addition of wire. Electrical Activity increases the cell's maximum charge. |
Carnivory
(Etçil) |
Makes the plant heal from pests instead of taking damage from them. |
Densified Chemicals
(Yoğunlaştırılmış Kimyasallar) |
Doubles the reagent capacity of the plant (usually from 100 to 200), which in turn doubles the amount of reagents produced. Halves the maximum yield of the plant, to five. |
Electrical Activity
(Elektriksel Aktivite) |
Gives the plant electrical charge, making it recharge batteries (in hand, worn container or pocket) when eaten, depending on potency. It also has potency/5 %chance to electrocute on slip if it also has Slippery Skin and on hit if it has Liquid Contents. |
Endothermic Activity
(Endotermik Aktivite) |
On harvest, consumes the plant's nutrients to cool the other chemicals inside. Cools the plant's reagents for 5 kelvin per 1 unit of nutriment consumed. Mutually exclusive with Exothermic Activity. Halves the maximum yield of the plant, to five. |
Exothermic Activity
(Ekzotermik Aktivite) |
Similar to endothermic activity, but instead consumes the plant's nutrients to heat the other chemicals inside. Heats the plant's reagents for 25 kelvin per 1 unit of nutriment consumed. Mutually exclusive with Endothermic Activity. Halves the maximum yield of the plant, to five. |
Fire Resistance
(Ateş Direnci) |
Makes the seeds and produce fireproof. |
Fungal Vitality
(Mantarsı Canlılık) |
The plant acquires mushroom-like properties, removing the need for water and greatly reducing damage from lack of light. Minimum yield is always 1 and the tray can't be overtaken by weeds. This is a plant type, and is incompatible with other plant types. |
Gaseous Decomposition
(Gazlı Ayrışma) |
Plants with this trait emit a smoke cloud when squashed, spewing reagents everywhere. Requires Liquid Contents to be useful. Only available through Strange seeds, high instability mutations, or the rare maintenance plant Odious Puffballs. |
Hallucinatory Feedback
(Halüsinasyonlu Geribildirim) |
Plants (or plant trash, such as banana peels) with this trait will play a laughter sound effect when slipped on. |
Hypodermic Prickles
(Dikenli İğneler) |
Plants with this trait will sting when thrown (or slipped on with Slippery Skin), transferring up to 20u (at 100 potency) of their chemicals to the target. Does not pierce hardsuits. Mutually exclusive with Liquid Contents trait. |
Invasive Spreading
(Saldırgan Yayılım) |
Plants with this trait will invade adjacent trays and destroy other plants growing there. Will not overwrite plants of the same species. |
Liquid Contents
(Sıvı İçerikler) |
Causes the plant to squash when thrown or slipped on (Slippery Skin), applying the reagents inside on the target and destroying the plant. Mutually exclusive with Hypodermic Prickles and Prickly Adhesion traits. |
Natural Insecticide
(Doğal Böcek İlacı) |
The harvested plant will not attract ants or decompose. |
Oculary Mimicry
(Göz Taklidi) |
The plant gains a pair of googly eyes. |
Perennial Growth
(Uzun Ömürlü Büyüme) |
Plants with this trait don't die on harvest (and can be harvested multiple times). |
Prosophobic Inclination
(Gelişim Korkusu Eğilimi) |
Prevents the plant from mutating species. Does not stop wild mutation from harvest or Floral Somatoray revolution mutation. |
Symbiotic Resilience
(Sembiyotik Direnç) |
Prevents stat mutations resulting from instability. |
Prickly Adhesio
(Dikenli Yapışma) |
When thrown at people plants will non-harmfully embed. If combined with Hypodermic Prickles they will harmfully embed instead. Plants are also set to have 5 throw damage (at max potency). Mutually exclusive with Liquid Contents trait. |
Slippery Skin
(Kaygan Yüzey) |
Causes the plant, or any products of the plant, to become slippery. The knockdown time is (Potency * 0.08), divided by 3 unless the plant has lube or is a banana. Maximum knockdown is 7 seconds. Triggers Hypodermic Prickes and Liquid Contents when combined with them. |
Weed Adaptation
(Yabani Ot Adaptasyonu) |
The plant acquires weed-like properties, removing the need for nutrients. Plant growth doesn't get slowed by weeds and the tray can't be overtaken by them. This is a plant type, and is incompatible with other plant types. |
Plants can also have core plant traits. These are irremovable traits that cannot be randomly mutated, but affects how that plant acts at its core.
Many of these traits require 'plant protection' to be picked up and used safely. Plant protection can be gained by using proper leather botanical gloves or a hardsuit / biosuit. Podpeople naturally have plant protection, as well.
Bitkiler ayrıca core bitki traitlerine (karakterlerine) sahip olabilir. Bunlar, rastgele mutasyona uğratılamayan, ancak o bitkinin özünde nasıl hareket ettiğini etkileyen değiştirilemez özelliklerdir. Bu traitlerin (karakterlerin) birçoğunun ele alınması ve güvenli bir şekilde kullanılması için "bitki koruması" gerekir. Uygun bir deri botanik eldivenler veya bir modsuit / biosuit kullanılarak "bitki koruması" sağlanabilir. Podpeople (bitki insanlar) doğal olarak bitki korumasına da sahiptir.
Keşif Değeri
Bazı sıra dışı bitkilerin statlarında (istatistiklerinde) bir Keşif Değeri olabilir, bu da tohumlarının Centcom tarafından sınıflandırılmak üzere kargo gemisi aracılığıyla gönderilebileceği anlamına gelir. Bitkinin potency'sini geliştirebilir ve başka bir tohum paketi gönderebilirseniz, Centcom sizi cömertçe ödüllendirecektir. Şunu unutmayın; önce düşük potency'li bir versiyonu, ardından ikinci seferde yüksek potency'li tohumu göndermelisiniz, patrona bu sebzeler üzerinde çok çalıştığınızı göstermelisiniz!
Bu işlem biraz esnekliğe sahip, yalnızca birkaç örneği göndermeniz gerekiyor, Centcom'un 200 paket bluespace domatesine ihtiyacı yok!
IPUCU: Bazı bitkilerde 3 seviye mutasyon vardır, üçüncüsü genellikle daha yüksek Keşif Değerine sahiptir.
Bitki Referans Tablosu
Bitkiler hakkında bilmeniz gereken her şey - reagentleri, traitleri (karakterleri) ve neye mutasyona uğrayabilcekleri.
GRAFTING (AŞILAMA) ile kopyalanabilecek özelliklerin altı çizilmiştir. Bir bitkinin altı çizili bir özelliği yoksa, varsayılan olarak aşıda Perennial Growth traiti (karakteri) olacaktır.
Name | Type | Seed | Potting | Product | Reagent Production | Fermentation | Traits | Available from | Mutates into | |
---|---|---|---|---|---|---|---|---|---|---|
Aloe | Normal | 5% nutriment, 5% vitamin. Can be microwaved to create aloe cream. | Tequila | MegaSeed Servitor | ||||||
Ambrosia deus | Normal | 5% nutriment, 15% omnizine, 15% synaptizine, 10% space drugs, 4% vitamin | Fruit wine (50 strength) | Perennial Growth | Mutate Ambrosia vulgaris | Ambrosia gaia | ||||
Ambrosia gaia | Normal | 6% nutriment, 5% earthsblood, 5% vitamin | Fruit wine (70 strength) | Mutate Ambrosia deus | ||||||
Ambrosia vulgaris | Normal | 5% nutriment, 10% Libital, 10% Aiuri, 15% space drugs, 10% toxin, 4% vitamin | Fruit wine (30 strength) | Perennial Growth | MegaSeed Servitor | Ambrosia deus | ||||
Apple | Normal | 10% nutriment, 4% vitamin. Always eaten in one bite. | Hard cider | Perennial Growth | MegaSeed Servitor | Gold apple | ||||
Bamboo | Normal | Harvesting results in bamboo logs. Cut these logs with a hatchet to produce stackable bamboo cuttings. Use the bamboo cuttings in hand to craft a either a punji stick trap (paralyzes and hurts those who step on it, even with shoes on) or a blow gun (makeshift syringe gun that takes time to fire and deals stamina and suffocation damage to the user). | Fruit wine (10 strength) | Perennial Growth | Mutate Sugarcane, Exotic Seeds Crate | |||||
Banana | Normal | Drops peels when eaten or destroyed. 10% banana juice, 10% potassium, 4% vitamin, 2% nutriment.
|
Banana Honk | Slippery Skin, Perennial Growth | MegaSeed Servitor, Exotic Seeds Crate | Mimana, Blue-space banana | ||||
Barrelmelon | Normal | 20% ale, 10% nutriment. | Antihol | Auto-Distilling Composition | Mutate Watermelon | |||||
Bell Pepper | Normal | 8% vitamin, 4% nutriment. Can be baked into roasted bell peppers. | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor | |||||
Berry | Normal | 10% nutriment, 4% vitamin. | Gin | Perennial Growth | MegaSeed Servitor, Seeds Crate | Glow-berry, Poison-berry | ||||
Blood tomato | Normal | 10% nutriment, 20% blood, 4% vitamin. | Bloody Mary | Liquid Contents, Perennial Growth | Mutate Tomato | |||||
Blue-space banana | Normal | 20% bluespace dust, 20% liquid dark matter, 10% banana juice, 4% vitamin, 2% nutriment | Banana Honk | Slippery Skin, Bluespace Activity, Perennial Growth | Mutate Banana | |||||
Blue-space tomato | Normal | 20% bluespace dust, 20% space lube, 10% nutriment, 4% vitamin. | Fruit wine (80 strength) | Slippery Skin, Bluespace Activity, Liquid Contents, Perennial Growth | Mutate Blue tomato | |||||
Blue cherry | Normal | 7% nutriment, 7% sugar, 7% oxygen. | Fruit wine (50 strength) | Perennial Growth | Mutate Cherry | |||||
Blue tomato | Normal | 10% nutriment, 20% space lube, 4% vitamin | Laughter | Slippery Skin, Perennial Growth | Mutate Tomato | Blue-space tomato | ||||
Blumpkin | Normal | 20% ammonia, 10% chlorine, 20% nutriment | Fruit wine (50 strength) | Perennial Growth | MegaSeed Servitor, mutate Pumpkin | |||||
Bungo tree | Normal | Harvest will yield a fruit. Grinding or eating the fruit yields a pit.
Fruit: 10% nutriment, 10% Universal Enzyme. Pit: 10% Bungotoxin, 4% nutriment. Only the fruit can have other chems from manipulated genes, but both the fruit and pit can have additional plant traits (such is Hypodermic Prickles). |
Fruit wine (10 strength) | Perennial Growth | Mutate Cocoa | |||||
Cabbage | Normal | 10% nutriment, 4% vitamin | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor | Replica pod | ||||
Cannabis | Normal | 15% cannabis | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor (hacked) | Rainbow weed, Deathweed, Lifeweed, Omega weed | ||||
Carbon Rose | Normal | 10% carbon, 5% plastic polymers. | Fruit wine (10 strength) | Perennial Growth, Natural Insecticide | Mutate Rose | |||||
Carpet | Normal | 2% nutriment, 5% hydrogen. Use the product in hand to create carpet tiles. | Perennial Growth | Mutate Grass | ||||||
Carrot | Normal | 5% nutriment, 4% vitamin, 25% oculine. Can be carved into a shiv . | Fruit wine (30 strength) | MegaSeed Servitor, Seeds Crate | Parsnip | |||||
Chanterelle | Mushroom | 10% nutriment | Fruit wine (40 strength) | Fungal Vitality | MegaSeed Servitor, Seeds Crate, can overtake a tray | Jupiter Cups | ||||
Cherry | Normal | 7% nutriment, 7% sugar | Fruit wine (30 strength) | Perennial Growth | MegaSeed Servitor | Blue cherry, Cherry bulb | ||||
Cherry bomb | Normal | 10% nutriment, 10% sugar, 70% Gunpowder | Fruit wine (80 strength) | Perennial Growth | Only available from Xenobiology | |||||
Cherry bulb | Normal | 7% nutriment, 7% sugar | Fruit wine (50 strength) | Perennial Growth, Pink Bioluminescence | Mutate Cherry | |||||
Chili | Normal | 4% nutriment, 25% capsaicin, 4% vitamin | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor | Ghost chili, Chilly Pepper | ||||
Cocoa | Normal | 10% nutriment, 25% cocoa. | Creme de Cacao | Perennial Growth | MegaSeed Servitor | Vanilla, Bungo tree | ||||
Coffee arabica | Normal | 10% coffee powder, 4% vitamin, 5% nitrogen. | Kahlua | Perennial Growth | MegaSeed Servitor | Coffee robusta | ||||
Coffee robusta | Normal | 10% coffee powder, 4% vitamin, 10% ephedrine | Kahlua | Perennial Growth | Mutate Coffee arabica | |||||
Combustible lemon | Normal | 5% nutriment, 5% Welding Fuel (can be thrown like an IED) | Fruit wine (70 strength) | Perennial Growth | Mutate Lemon | |||||
Corn | Normal | 10% nutriment, 20% corn oil, 4% vitamin. | Whiskey | MegaSeed Servitor, Seeds Crate | Snapcorn | |||||
Corpse Flower | Normal | 10% Formaldehyde. Right before it blooms it starts producing miasma until harvested. Miasma production only works around normal pressure. Potency determines how high the pressure must be for miasma production to work. 50-60 potency is needed in standard pressure. Yield determines the output rate of the miasma. Harvesting does not yield any fruits. | Mutate Starthistle | |||||||
Cotton | Normal | None. Can be turned into fabrics by using a loom, buildable with planks. | Fruit wine (10 strength) | MegaSeed Servitor | Durathread | |||||
Cucumber | Normal | 10% nutriment, 4% vitamin | Fruit wine (10 strength) | Perennial Growth | MegaSeed Servitor | |||||
Death berry | Normal | 10% nutriment, 8% coniine, 10% tirizene, 4% vitamin | Fruit wine (50 strength) | Perennial Growth | Mutate Poison-berry | |||||
Death nettle | Weed | 50% fluorosulphuric acid, 50% sulphuric acid. Hurts if you pick it up without botanist's leather gloves, but is a powerful weapon at high potency. You must be on Combat Mode Varsayılan olarak 4 ile etkinleştirin, 1 ile devre dışı bırakın veya F ile geçiş yapın. İnsanlara eli boşken Sol-tıklamak, açıksa onlara Harm veya kapalıysa onlara Help uygular. Ayrıca insanlarla çarpıştığınızda yer değiştirmenizi veya itilmenizi engeller. to hit people, or you'll try to forcefeed them instead. Repeatedly attacking with the same nettle will reduce damage each hit and eventually cause it to wither away. | Fruit wine (10 strength) | Perennial Growth, Weed Adaptation, Hypodermic Prickles | Mutate Nettle, weed mutation | |||||
Deathweed | Normal | 35% cyanide, 15% cannabis | Fruit wine (40 strength) | Perennial Growth | Mutate Cannabis | |||||
Destroying angel | Mushroom | 10% amatoxin, 4% mushroom hallucinogen, 20% amanitin | Fruit wine (60 strength) | Fungal Vitality | Mutate Fly amanita | |||||
Durathread | Normal | None. Can be turned into durable fabrics by using a loom, buildable with planks. | Fruit wine (10 strength) | Mutate Cotton | ||||||
Eggplant | Normal | 10% nutriment, 4% vitamin | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor, Seeds Crate | Egg-plant | ||||
Egg-plant | Normal | 10% nutriment, egg inside. | Eggnog | Perennial Growth | Mutate Eggplant, Exotic Seeds Crate | |||||
Embershroom (numerous mushrooms) | Normal | Yields mushroom stems. 4% tinea luxor, 2% vitamin, 2% space drugs | Fruit wine (60 strength) | Fungal Vitality, Bioluminescence, Fire Resistance | Lavaland | |||||
Extradimensional orange | Normal | 15% haloperidol, 5% nutriment, 4% vitamin. | Mindbreaker Toxin | Perennial Growth | Mutate Orange | |||||
Fairy grass | Normal | 15% space drugs, 5% hydrogen, 2% nutriment. Use the product in hand to create fairy grass tiles. | Fruit wine (15 strength) | Blue Bioluminescence, Perennial Growth | Mutate Grass | |||||
Fire blossom | Normal | 4% Tinea luxor, 5% Carbon, 3% Nutriment. | Fruit wine (40 strength) | Fire Resistance, Yellow Bioluminescence, Perennial Growth | Lavaland | |||||
Fly amanita | Mushroom | 35% amatoxin, 4% mushroom hallucinogen, 10% growth serum | Fruit wine (40 strength) | Fungal Vitality | MegaSeed Servitor (hacked), Exotic Seeds Crate, can overtake a tray | Destroying angel | ||||
Fraxinella | Normal | 5% nutriment, 5% oil. | Ash | Natural Insecticide | Mutate Geranium | |||||
Fruiting cactus | Normal | 2% vitamin, 2% nutriment, 4% vitrium froth | Fruit wine (50 strength) | Fire Resistance | Lavaland | Star cactus | ||||
Galaxythistle | Weed | 5% nutriment, 10% silibinin | Fruit wine (35 strength) | Weed Adaptation, Invasive Spreading | Mutate Starthistle | |||||
Garlic | Normal | 15% garlic juice, 10% nutriment | Fruit wine (10 strength) | MegaSeed Servitor | ||||||
Gatfruit | Normal | 10% sulfur, 10% carbon, 7% nitrogen, 5% potassium, a goddamn .357 revolver | Fruit wine (90 strength) | Perennial Growth | Xenobiology | |||||
Geranium | Normal | 5% nutriment, 20% libital | Vermouth | Natural Insecticide | Mutate Poppy | Fraxinella | ||||
Glow-berry | Normal | 10% nutriment, 25% uranium, 20% iodine, 4% vitamin. Luminosity: 20%. | Fruit wine (60 strength) | White Bioluminescence, Perennial Growth | Mutate Berry | |||||
Ghost chili | Normal | 4% nutriment, 55% capsaicin, 30% condensed capsaicin | Fruit wine (50 strength) | Perennial Growth, Exothermic Activity | Mutate Chili | |||||
Glowshroom | Mushroom | 10% radium, 10% phosphorus, 4% nutriment. | Fruit wine (50 strength) | Bioluminescence, Fungal Vitality | MegaSeed Servitor (hacked) | Glowcap, Shadowshroom | ||||
Glowcap | Mushroom | 10% teslium, 4% nutriment. | Fruit wine (40 strength) | Electrical Activity, Red Bioluminescence, Fungal Vitality | Mutate Glowshroom | |||||
Gold apple | Normal | 10% nutriment, 20% gold, 4% vitamin. Always eaten in one bite. | Fruit wine (50 strength) | Perennial Growth | Mutate Apple | |||||
Grapes | Normal | 10% nutriment, 10% sugar, 4% vitamin. | Wine | Perennial Growth | MegaSeed Servitor | Green grapes | ||||
Grass | Normal | 2% nutriment, 5% hydrogen. Use the grass in hand to create grass tiles. | Fruit wine (15 strength) | Perennial Growth | MegaSeed Servitor | Carpet, Fairy Grass | ||||
Green beans | Normal | 4% vitamin, 4% multiver | Fruit wine (10 strength) | Perennial Growth, Prosophobic Inclination | MegaSeed Servitor | Jumping beans | ||||
Green grapes | Normal | 10% nutriment, 20% aiuri, 10% sugar, 4% vitamin. | Cognac | Mutate Grapes | ||||||
Bundle of Herbs | Weed | 10% nutriment, 4% vitamin. | Fernet | Perennial Growth | MegaSeed Servitor | |||||
Harebell | Weed | 4% nutriment. | Vermouth | Weed Adaptation, Natural Insecticide | Can overtake a tray with weeds. | |||||
Holymelon | Normal | 20% holy water, 4% vitamin, 10% nutriment. Has anti-magic properties when held in hand. Has limited anti-magic charges. Will block 1 spell per 20 potency. | Fruit wine (70 strength) | Perennial Growth, Yellow Bioluminescence | Mutate Watermelon | |||||
Chilly Pepper | Normal | 2% nutriment, 25% frost oil, 2% vitamin | Fruit wine (30 strength) | Perennial Growth, Endothermic Activity | Mutate Chili | |||||
Inocybe mushroom (tall mushrooms) | Normal | Yields mushroom caps. 4% mindbreaker toxin, 8% entropic polypnium, 4% mushroom hallucinogen | Fruit wine (70 strength) | Fungal Vitality, Fire Resistance | Lavaland | |||||
Jumping beans | Normal | 5% nutriment, 10% ants | Fruit wine (10 strength) | Perennial Growth, Symbiotic Resilience | Mutate Green Beans | |||||
Jupiter cups | Mushroom | 10% nutriment, 10% Liquid Electricity (unremovable gene) | Fruit wine (40 strength) | Carnivory (unremovable gene), Fungal Vitality | Mutate Chanterelle | |||||
Killer tomato | Normal | 10% nutriment, 4% vitamin, can be awoken by using it in hand. | Demon's Blood | Liquid Contents | Mutate Tomato | |||||
Koibean | Normal | 5% nutriment, 10% carpotoxin, 4% vitamin | Fruit wine (40 strength) | Perennial Growth | Mutate Soybean | |||||
Korta Nuts | Normal | 10% nutriment, 4% vitamin. Grinds into Korta Flour, juices into Korta Milk. | Kortara | Perennial Growth | MegaSeed Servitor | Sweet Korta Nut | ||||
Sweet Korta Nuts | Normal | 10% nutriment, 4% vitamin, 10% korta nectar. Grinds into Korta Flour, juices into Korta Milk. | Kortara | Perennial Growth | Mutate Korta Nuts | |||||
Kudzu | Weed | 2% nutriment, 4% multiver. Special, see this. | Fruit wine (20 strength) | Perennial Growth, Weed Adaptation | Mutagen weed mutation | |||||
Kronkus Vines | Normal | 5% nutriment | Kronkus Extract (used in making Kronkaine) | Maintenance | ||||||
Odious Puffball | Mushroom | 20% spore toxin, 4% nutriment. | Fruit wine (50 strength) | Gaseous Decomposition, Fungal Vitality, Liquid Contents | Maintenance | |||||
Laughin' peas | Normal | 7% nutriment, 5% sugar, 5% Laughter. Can be juiced for laughin' syrup. | Fruit wine (90 strength) | Perennial Growth, Purple Bioluminescence, Hallucinatory Feedback | Mutate Peas | World peas | ||||
Lemon | Normal | 5% nutriment, 4% vitamin | Fruit wine (30 strength) | Perennial Growth | MegaSeed Servitor | Combustible Lemon | ||||
Liberty-cap | Mushroom | 2% nutriment, 25% mushroom hallucinogen | Fruit wine (80 strength) | Fungal Vitality | MegaSeed Servitor (hacked), Exotic Seeds Crate, weed mutation | |||||
Lifeweed | Normal | 35% omnizine, 15% cannabis | Fruit wine (10 strength) | Perennial Growth | Mutate Cannabis | |||||
Lily | Normal | 5% nutriment, 20% libital | Vermouth | Natural Insecticide | Mutate Poppy | Spaceman's Trumpet Plant | ||||
Lime | Normal | 5% nutriment, 4% vitamin | Fruit wine (30 strength) | Perennial Growth | MegaSeed Servitor, mutate Orange | Orange | ||||
Meatwheat | Normal | 5% nutriment, 4% vitamin. When harvested, you can get "meat" from this by using it in hand. | Mutate Wheat | |||||||
Mimana | Normal | 10% nothing, 10% mute toxin, 2% nutriment. | Silencer | Slippery Skin, Perennial Growth | Exotic Seeds Crate, Mutate Banana | |||||
Moonflower | Normal | 2% nutriment, 2% vitamin, 20% moonshine. | Absinthe | Purple Bioluminescence, Natural Insecticide | Mutate Sunflower | |||||
Nettle | Weed | 50% sulphuric acid | Fruit wine (10 strength) | Perennial Growth, Weed Adaptation | MegaSeed Servitor (hacked), Exotic Seeds Crate, can overtake a tray | Death nettle | ||||
Novaflower | Normal | 25% condensed capsaicin, 30% capsaicin, 4% nutriment. Can deal burn damage. | Fruit wine (10 strength) | Natural Insecticide | Mutate Sunflower | |||||
Oat | Normal | 4% nutrient. | Ale | Mutate Wheat | ||||||
Olive | Normal | 4% vitamin. 1% nutriment | Fruit wine (10 strength) | Perennial Growth | Can be Ground into Olive paste which if water is added becomes Quality Oil | |||||
Omega weed | Normal | 30% cannabis, 30% mindbreaker toxin, 15% mercury, 15% lithium, 15% atropine, 15% methamphetamine, 15% bath salts, 15% krokodil, 15% lipolicide, 10% nicotine | Fruit wine (90 strength) | Perennial Growth, Green Bioluminescence | Mutate Cannabis | |||||
Onion sprouts | Normal | 4% vitamin, 10% nutriment | Fruit wine (30 strength) | Red onion sprouts | ||||||
Orange | Normal | 5% nutriment, 4% vitamin. | Triple Sec | Perennial Growth | MegaSeed Servitor, mutate Lime | Lime, Extradimensional orange | ||||
Parsnip | Normal | 5% vitamin, 5% nutriment, 5% aluminium | Fruit wine (35 strength) | Mutate Carrot | ||||||
Peanut | Normal | 4% vitamin, 1% Nutriment | Fruit wine (10 strength) | Can be ground into peanut butter | ||||||
Peas | Normal | 10% vitamin, 5% nutriment, 5% water | Fruit wine (50 strength) | Perennial Growth | MegaSeed Servitor | Laughin' peas | ||||
Plum | Normal | 10% nutriment, 4% vitamin, 4% rosenol. Always eaten in one bite. | Plum wine | Perennial Growth | MegaSeed Servitor | Plumb | ||||
Plumb | Normal | 10% nutriment, 4% vitamin, 4% lead. Always eaten in one bite. | Fruit wine (50 strength) | Perennial Growth | Mutate Plum | |||||
Plump helmet | Mushroom | 10% nutriment, 4% vitamin. | Manly Dorf | Fungal Vitality | MegaSeed Servitor (hacked), Exotic Seeds Crate, can overtake a tray | Walking mushroom | ||||
Pineapple | Normal | 20% nutriment, 4% water, 2% vitamin | Fruit wine (40 strength) | Perennial Growth, Auto-Juicing Composition | MegaSeed Servitor | |||||
Poison-berry | Normal | 10% nutriment, 15% cyanide, 20% tirizene, 4% vitamin | Fruit wine (35 strength) | Perennial Growth | Mutate Berry | Death berry | ||||
Polypore mushroom (large mushrooms) | Normal | Yields mushroom shavings. 6% sugar, 4% ethanol, 6% stabilizing agent, 2% mint toxin. You can craft mushroom bowls from this. | Fruit wine (20 strength) | Fungal Vitality, Fire Resistance | Lavaland | |||||
Poppy | Normal | 5% nutriment, 20% libital. | Vermouth | Natural Insecticide | MegaSeed Servitor | Geranium, Lily | ||||
Porcini mushroom (leafy mushrooms) | Normal | Yields mushroom leaf. 6% nutriment, 4% vitrium froth, 4% nicotine | Fruit wine (40 strength) | Fungal Vitality, Fire Resistance | Lavaland | |||||
Potato | Normal | 10% nutriment, 4% vitamin. Can be turned into a potato battery by using cable coil on it. Increase potency and add the Electrical Activity trait for higher capacity. Always eaten in one bite. | Vodka | Capacitive Cell Production | MegaSeed Servitor, Seeds Crate | Sweet Potato | ||||
Pumpkin | Normal | 20% nutriment, 4% vitamin | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor | Blumpkin | ||||
Rainbow flowers (Rainbow Bunch seeds) | Normal | 5% nutriment, 3u color powder of type depending on flower color. Harvest yields flowers of random colors. | Fruit wine (10 strength) | Perennial Growth, Natural Insecticide | Exotic Seeds Crate | |||||
Rainbow weed | Normal | 15% lipolicide, 10% mindbreaker toxin, 10% happiness, 5% colorful reagent, 3% psicodine | Fruit wine (60 strength) | Perennial Growth | Mutate Cannabis | |||||
Redbeet | Normal | 5% nutriment, 5% vitamin | Fruit wine (60 strength) | Densified Chemicals | Mutate Whitebeet | |||||
Red onion sprouts | Normal | 4% vitamin, 10% nutriment, 5% tear juice | Fruit wine (60 strength) | Mutate Onion Sprouts | ||||||
Rice | Normal | 4% nutriment. | Sake | MegaSeed Servitor | ||||||
Reishi | Mushroom | 35% multiver, 35% morphine | Fruit wine (40 strength) | Fungal Vitality | MegaSeed Servitor (hacked), can overtake a tray | |||||
Replica pod | Normal | Special. Yields max 2 seeds on harvest. | Exotic Seeds Crate, Mutate Cabbage | |||||||
Rose | Normal | 5% nutriment, 10% granibitaluri, 5% oil. Can prick you if you aren't wearing gloves. Can be made into bouquets. | Fruit wine (10 strength) | Perennial Growth, Natural Insecticide | Carbon Rose | |||||
Seraka Mycelium | Normal | 10% mushroom powder, 2% seraka extract | Fruit wine (40 strength) | Fungal Vitality, Fire Resistance | Lavaland | |||||
Shadowshroom | Normal | 20% radium, 4% nutriment | Fruit wine (60 strength) | Shadow Emission, Fungal Vitality | Mutate Glowshrooms | |||||
Shrub | Normal | Use in hand to plant on the ground to grow a hedge. Hedges block sight but can be trimmed with a sharp implement if you have the hedge trimming skillchip. | Fruit wine (10 strength) | Exotic seeds crate | ||||||
Snapcorn | Normal | 10% nutriment, 20% corn oil, 4% vitamin. Use in hand to pick a snap pop from the cob. | Fruit wine (10 strength) | Mutate Corn | ||||||
Soybean | Normal | 5% nutriment, 4% vitamin, 3% cooking oil. Grind for soy milk. | Fruit wine (20 strength) | Perennial Growth | MegaSeed Servitor, Seeds Crate | Koibean | ||||
Space tobacco | Normal | 3% nutriment, 8% nicotine, 5% salbutamol | Fruit wine (50 strength) | Mutate Tobacco | ||||||
Spaceman's Trumpet Plant | Normal | 5% nutriment, 15% Polypyrylium Oligomers (unremovable gene) | Fruit wine (10 strength) | Natural Insecticide | Mutate Lily | |||||
Star cactus | Normal | 5% nutriment, 5% helbital, 8% water | Tequila | Prickly Adhesion, Hypodermic Prickles, Fire Resistance | Mutate Fruiting cactus | |||||
Starthistle | Weed | None | Weed Adaptation | Can overtake a tray | Corpse Flower, Galaxythistle | |||||
Steel Cap | Mushroom | 5% iron, 5% cellulose fibers. Can't be ground. | Fungal Vitality | Mutate Tower Cap | ||||||
Strange seeds | Normal | Random, read this. | Fruit wine (10-200 strength) | Hacked vending machine, cargo crates | ||||||
Sugarcane | Normal | 25% sugar. | Rum | Perennial Growth | MegaSeed Servitor, Seeds Crate | Bamboo | ||||
Sunflower | Normal | 8% corn oil, 4% nutriment | Fruit wine (10 strength) | Natural Insecticide | MegaSeed Servitor, Seeds Crate | Moonflower, Novaflower | ||||
Sweet potato | Normal | 10% nutriment, 10% sugar, 10% vitamin. Always eaten in one bite. | Sbiten | Mutate Potato | ||||||
Tea aspera | Normal | 10% tea powder, 4% vitamin | Perennial Growth | MegaSeed Servitor | Tea astra | |||||
Tea astra | Normal | 10% tea powder, 10% synaptizine, 4% vitamin | Perennial Growth | Mutate Tea aspera | ||||||
Tobacco | Normal | 3% nicotine, 3% nutriment. | Creme de Menthe | MegaSeed Servitor | Space tobacco | |||||
Töchtaüse Berries | Normal | 10% Töchtaüse Juice, 4% Itching Powder. | Itching Powder | Perennial Growth | MegaSeed Servitor | |||||
Tomato | Normal | 10% nutriment, 4% vitamin. | Enzyme | Liquid Content, Perennial Growth | MegaSeed Servitor, Seeds Crate | Blood, Blue or Killer tomato | ||||
Tower Cap | Mushroom | 5% cellulose fibers. Can't be ground. Yields logs. Turn logs into planks with a hatchet. | Fruit wine (10 strength) | Fungal Vitality | MegaSeed Servitor, can overtake a tray | Steel Cap | ||||
Vanilla | Normal | 25% vanilla, 10% nutriment. | Vanilla | Perennial Growth | Mutate Cocoa | |||||
Walking mushroom | Mushroom | 15% nutriment, 5% vitamin. Can be awoken by using it in hand. | Oculary Mimicry, Fungal Vitality | Mutate Plump helmet | ||||||
Watermelon | Normal | 20% nutriment, 20% water, 4% vitamin | Fruit wine (40 strength) | Perennial Growth | MegaSeed Servitor | Barrelmelon, Holymelon | ||||
Wheat | Normal | 4% nutriment. | Beer | MegaSeed Servitor, Seeds Crate | Oat, Meatwheat | |||||
Whitebeet | Normal | 5% nutriment, 20% sugar, 4% vitamin | Fruit wine (40 strength) | MegaSeed Servitor | Redbeet | |||||
World peas | Normal | 15% nutriment, 10% Happiness, 10% Pax. Extremely slow maturation speed (20). Can be juiced for laughin' syrup. | Fruit wine (100 strength) | Blue Bioluminescence | Mutate Laughin' peas |
Kimyasallar
A lot of chemicals influence plants when in their trays or dirt piles.
- Some reagent effects scale with amount of units stored in the hydroponics tray's or dirt pile's container. This means using more units can cause faster stat changes. These are listed per unit.
- Reagents with random stat changes will have their average (avg) effects listed. These typically do not scale with amount, and require at least 1 unit in the tray.
- Effects without randomness and without scaling are listed as a simple number. They need at least 1 unit in the tray to work.
- All reagents count as "nutrient" for the dark yellow tray lights to go away.
- Reagents will be consumed over time. Remember to refill.
The listed effects in this table happen (tick) about every 20 seconds.
Name | How to get | Description | Potency | Yield | Production speed (lower is better) | Health | Instability | Pests | Weeds | Toxicity |
---|---|---|---|---|---|---|---|---|---|---|
E-Z-Nutrient | Vendor or biogenerator | Trays and dirt piles start with this fertilizer by default. | 0.3 per unit | 0.1 per unit | 0.2 | |||||
Left 4 Zed | Vendor or biogenerator | Raises instability but does little else. Heals the plant. | 0.1 per unit | 0.2 per unit | ||||||
Robust Harvest | Vendor or biogenerator | Potent nutriment for increasing yield. Slowly decreases instability. Good for maintaining a plant when you don't want more mutations. | 0.1 per unit | 0.2 per unit | -0.25 | |||||
Ammonia | 3 parts Hydrogen 1 part Nitrogen |
10% chance to increase yield and instability by 1. Heals the plant. | 0.1 avg | 0.12 per unit | 0.1 avg | |||||
Diethylamine | 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Ethanol |
Quickly maxes yield and health. Removes instability and 1-2 pests. | 1 per unit | 1 per unit | -1 per unit | -1.5 avg | ||||
Saltpetre | 3 parts Oxygen 1 part Potassium |
Quickly increases potency and can improve production speed. Heals the plant. | 1 per unit | -0.05 per unit avg | 0.18 per unit | |||||
Ash | 1 part Oil 1 part Welding Fuel 1 part Carbon Temperature 480K |
Heals plant and kills weed. | 1 per unit | -1 | ||||||
Multiver | 1 part Sodium Chloride 1 part Chlorine 1 part Sodium 1 part Ash 1 part Oil 1 part Welding Fuel 1 part Carbon Temperature 480K Temperature 380K |
Removes toxicity. | -2 per unit | |||||||
Unstable Mutagen | 1 part Chlorine 1 part Phosphorus |
Special and slightly toxic. Each roll causes one of the following:
|
-1 avg | 2.5 avg | 3 | |||||
Uranium | Grind uranium sheets | Causes the same special rolls as unstable mutagen but also hurts health by 1 (per unit) and adds toxicity by 2 (per unit). | -1 avg and -1 per unit | 2.5 avg | 2 per unit | |||||
Enduro Grow | Biogenerator | A specialized nutriment, which decreases product quantity and potency, but strengthens the plant's endurance. Increases endurance by 0.35 per unit. | -0.1 per unit | -0.075 per unit | ||||||
Liquid Earthquake | Biogenerator | A specialized nutriment, which increases the plant's production speed, as well as it's susceptibility to weeds. Increases weed rate (0.1 per u) and weed chance (0.3 per u). | -0.075 per unit | Special | ||||||
Stabilizing Agent | 1 part Iron 1 part Oxygen |
Stabilizes. | -1 | |||||||
Cryoxadone | 1 part Acetone 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma |
Heals plant and removes toxicity. | 3 per unit | -3 per unit | ||||||
Honey | Arıcılık | 20% chance to pollinate nearby plants and 80% chance to feed weeds and pests. | 1.2 avg | 1.2 avg | ||||||
Blood | Crew and monkeys | Helps pests grow. | 2.5 avg | |||||||
Sugar | Chemistry or Bar | Helps pests and weeds grow. | 1.5 avg | 1.5 avg | ||||||
Soda Water | Bar | Keeps plant watered and slightly heals it. | 0.1 per unit | |||||||
Holy Water | Chaplain | Heals the plant and keeps it watered. Raises instability. | 0.1 per unit | 0.15 per unit | ||||||
Strange Reagent | 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Omnizine
Ambrosia Deus, ısıtımış donkpocketlar, şefin yaptığı lolipoplar (cyborglarınki geçersiz) ve birkaç şef yemeği. 1 part Holy Water |
Spawns either a killer tomato or an angry tree. (Other requirements?) | ||||||||
Nutriment | Food | Slightly heals plant. | 0.2 per unit | |||||||
Chlorine | Chemistry | Kills all plant life in the tray. Even drains water. | -1 per unit | -2 avg | 1.5 per unit | |||||
Fluorine | Chemistry | Quickly kills all plant life in the tray. Even drains water. | -2 per unit | -2.5 avg | 2.5 per unit | |||||
Phosphorus | Chemistry | Hurts plants and drains water. | -0.75 per unit | -1.5 avg | ||||||
Radium | Chemistry | Hurts the plant and increases toxicity. | -1 per unit | 1 per unit | ||||||
Toxin |
NanoMed otomatları (contraband), Emaglı Chem Dispenser |
Toxic. Most other toxins have same effect. | 2 per unit | |||||||
Plant-B-Gone | 1 part Toxin
NanoMed otomatları (contraband), Emaglı Chem Dispenser 4 parts Water |
Harmful toxic mixture to kill plantlife. | -10 per unit | -6 avg | 6 per unit | |||||
Weed Killer | 4 parts Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Toxin
NanoMed otomatları (contraband), Emaglı Chem Dispenser |
Harmful toxic mixture to kill weeds. | -1.5 avg | 0.5 per unit | ||||||
Pest Killer | 1 part Toxin
NanoMed otomatları (contraband), Emaglı Chem Dispenser 4 parts Ethanol |
Harmful toxic mixture to kill pests. | -1.5 avg | 1 per unit | ||||||
Natural Pest Killer | Biogenerator | Harmful toxic mixture to kill pests. Organic version with much lower side effects. | -1.5 avg | 0.1 per unit | ||||||
Nicotine | Cigarettes | Toxic. | -1.5 avg | 1 per unit | ||||||
Sulphuric Acid | Chemistry | Harmful. | -1 per unit | -1.5 avg | 1.5 per unit | |||||
Fluorosulfuric Acid | 1 part Fluorine 1 part Hydrogen |
Harmful. | -2 per unit | -2.5 avg | 3 per unit | |||||
Napalm | 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Welding Fuel |
Has no ill effects if the plant has the fireproof trait. Effective against weeds. | -6 per unit | -7 avg | 7 per unit | |||||
Milk | Cows | Waters plant and reduces potency. | -0.5 per unit | |||||||
Beer | Bar | Waters plant and hurts it. | -0.05 per unit | |||||||
Virus Food | 5 parts Water 5 parts Milk |
Plants aren't viruses. Hurts plant. | -0.5 per unit |
Arıcılık
Bees greatly increase plant yield, potency and the probability of you getting lynched. Great stuff, and very useful even if you're no traitor!
For more info, click here for the guide on beepeeking.
Gelişmiş Botanik
This is where you get to PLAY GOD and mess with the stats, reagents and traits of plants.
Bitki Aşıları
Once any plant has fully grown, it can now be grafted. Grafting a plant costs a small amount of plant health, but it will produce a plant graft. Plant grafts can be be scanned with a plant analyzer to keep track of what traits have been grafted off. Grafting a trait onto a plant freely integrates that trait into the plant. Plant grafts are always physical traits, and can only be grafted once for every instance of the plant grown.
Plant grafts can also be used to average another plant's stats together. It will add 2/3rds of the difference between the two plants, or the graftee's stats, whichever is the higher of the two. This will affect the plant's Lifespan, Endurance, Production, Yield, Weed Production Rate, as well as Weed Vulnerability. This Grafting is good for health related stats and yield, but typically damaging for weed stats and plant production speed.
Çapraz Tozlaşma
Crosspollination is available for any two trays who have plants placed right next to each other (including diagonally). When any 2 plants are adjacent to each other, they will slowly average their potency, yield, and instability off into each other, at a rate of 1/10th of their difference every time the plant grows older (1/2 for yield), either upwards or downwards. This allows for using extra plants with high potency or yield to be planted next to plants with signifigantly lower starting stats, in order to either raise up, or drain off stats to where you would want them.
If trying to increase potency or yield, plants like watermelons or Tea Aspera are typically the best for this purpose. If trying to increase instability, Corn is one of the best for improving a plant's instability (In real life, corn was originally a kind of wheat grass, until it was crossbred for centuries into growing larger and larger wheat kernels, eventually growing into maize). The best plants to grow to decrease a plant's instability are any of the flowers, all with a natural instability of 1.
When a plant has over 20 instability, it will begin to accept chemical traits from adjacent plants at random. As a result, this can mean that having plants meant for the chef, like wheat, tomatoes, etc. should be grown next to similar, stable plants if that's your goal. It can also enable you to create chemical mixes within plants, given enough time. Extra chemicals can be removed from a plant through the use of Gene Shears at the cost of health, so if planning to make pure chemical mixes through your plants, you should also plan on improving the plant's endurance to enable them to lose more unwanted chemicals like nutriment faster. A receiving plant can have a chemical production trait upgraded if a sender has the same production with higher percentage.
Mutasyonlar
Many plants can be mutated to change species, change stats or add random new traits or chemical traits.
Instability (Kararsızlık)
For each new threshold of instability in a plant, a different effect is added. These effects stack on each other.
- For 0-19 instability, the plant will not be affected by mutations, and will not accept reagent genes from other plants. This is where you want your plant to be if you're happy with its current reagents/traits/stats, and you want to keep it that way.
- At 20+ instability, the plant will casually mutate. Their stats will mutate up and down randomly over time, and can lead to very lopsided stats if left alone.
- At 30+ instability, each of the plant's harvested produce has a chance to be a wild mutation, becoming the produce of one of the possible species mutations instead. The chance is (instability/3)%, so a minimum of 10% and maximum of 33~%. Wild mutations will carry over traits from the parent plant.
- At 40+ instability, the plant will mutate much more strongly, and can result in a larger change in stats than the 20-39 range.
- At 60+ instability, every time they age they have a chance to hard mutate into one of their possible species mutations. This chance is their (instability/2)%, so a minimum of 30% and a maximum of 50% every time the plant ages.
- At 80-100 instability the plant will roll a 5-25% chance every time it ages to gain a new random trait or reagent, similar to what strange seeds can get. Starts at 5% chance at 80 instability and scales to 25% at 100 instability.
- The agonizingly slow way to raise instability is using E-Z Nutriment to make the plant gain it at a static rate. Left 4 Zed is a faster alternative, which improves the plant's instability based on the amount of it within the tank!
Mutating with unstable mutagen
You can speed up the process by asking your local Chemist for a few bottles of Unstable Mutagen.
Having at least 1u mutagen in a tray has the following effects as of current, with odds and effects rolled every time the plant increases in age:
- A 50% chance to increase the plant's instability by 5, useful for statically increasing a plant's instability without the use of other reagents.
- A 10% chance to mutate weeds into their more dangerous counterparts.
- A 10% chance to mutate pests, and create spiders within the tray.
- A 10% chance to harm the plant inside, damaging the plant's health.
Due to how the effects work, using mutagen on a plant tray should be used in combination with other reagents to produce the best results.
Floral Somatoray
- R&D can also research a wonderful thing called a Floral Somatoray. It has three options: randomly increase yield, mutate the plant stats and force a species mutation. Print it from the service techfab after research.
Botanogenetic Shears
- R&D can produce gene shears after researching Experimental Tools, which will allow you to remove plant genes from a plant. This can be useful when mutating a plant, and whittling down their available reagents to what you need for crosspollination. Print it from the service techfab after research.
Kötü İstatistikleri Düzeltme
Mutating plants has a chance of really ruining stats. Luckily, there are a few ways to fix them. Check the chemical table for the stats you want. Examples:
- Saltpetre. Increases potency and decreases production time.
- Ammonia. Increases yield.
- Floral Somatoray. Can increase yield and can randomize stats.
Kendiliğinden Oluşan Yabani Otlar
Trays, whether empty or occupied by plants, can be occasionally overtaken by a weed if their level is 5 or more. In that case the old plant is destroyed, and a new one will sprout in its place.
Possible plants include:
- 1/6 chance for Reishi/Starthistle.
- 1/9 chance for Nettle/Harebell/Amanita/Chanterelle/Tower Cap/Plump Helmets
Having unstable mutagen in high weed level trays can result in different plants:
- Kudzu, Deathnettle, Destroying Angel, Liberty Cap
Other Notes
Autogrow Mode
On any non-dirt tray, ctrl-clicking it will give it a golden shine, activating autogrow. Now it will generate its own water, self-tend weed/pest removal, and consume less nutrients if the tray is upgraded, but at the cost of a large amount of power. This is good for high maintenance plants that require a lot of tending if you need to leave botany for a few moments. Autogrow also prevents species mutations, but does not prevent stat/trait/chem mutations.
This is great in combination with plants that have the Perennial Growth trait, if you can manage the power drain!
Upgraded trays can hold more nutrients, water, and will consume less nutrients every time chemicals are processed. This makes upgrades for individual trays much more valuable, especially when using difficult to produce chemicals.
If possible, growing glowcaps to power your APC can heavily offset the cost of using autogrow on a tray. You'll need a lot of power output in order to generate enough electricity to have all your trays on autogrow, so it's best to individually manage only 1-2 using this feature.
Automation with Plumbing
Plumbing allows the creation of several systems to assist you in your work. For example:
- Feeding the trays reagents and possibly water, replacing the autogrow as long as there are reagents in input.
- Creating an automated grinding and/or filtering system for harvests.
You will need fluid ducts , a plumbing constructor , and potentially a plunger. Those can be found in the Chemistry Lab, or constructed on the medical Techfab. Alternatively, you may use Cytology (Science) equipment, if they're not using them.
Connecting Trays
Hydroponics trays can be connected to plumbing pipe-networks and machinery.
The trays possess a pipe input facing southward, but you may rotate them by unwrenching the tray and alt-clicking it; simply remember to wrench it back in place. If you're using machinery, the red pipe is the input, while the blue one is the output.
You may add reagents to the pipe network using Inputs, fed manually using containers (beakers, bottles, ...). You may also produce some through plumbing machinery (e.g., synthesizers, grinders ) and link it to the network. A plumbing tank might be a useful addition.
Beware that using a plumbing system may fill the reagent tanks to the maximum, disallowing you from manually and individually adding reagents. Since the pipe input leads to the trays' reagent tanks before being sorted out, adding water to the network is nearly guaranteed to provoke said 'clogs.'
To add water to the network, you may transform one of the water tanks into a plumbing-compatible one, using iron sheets, or use a synthesizer configured on water production.
- [to confirm] Note that the plumbing water tanks may suffer from a bug and not connect on the first wrenching attempt. Subsequent attempts should work, assuming the pipe output is oriented properly.
Replica Pod Cloning
Replica pods can be used to grow dead people back to life - even when their brain and head are missing.
To clone someone, follow these simple steps:
- Take a blood sample from the body using a syringe.
- Inject it into the bag of seeds.
- Plant the seeds.
- Let the plant grow and then harvest it.
- If the ghost of the corpse is still online, and did not turn on "Do not Resuscitate", that person will be cloned as a Podman.
- If there was no ghost available, the resulting harvest will simply produce up to two new packs of seeds.
The podmen are a little different from normal humans. E.g. they regenerate in light but suffer in darkness and don't get attacked by bees or plants.
Cabbage can be mutated into Replica Pod.
Per this PR, Podepeople can now have different chemicals for their blood. The chemical trait with the highest % will be their blood. If there are no chemical traits then their blood is water. While this may sound fun, you have to keep in mind that
- Controlling the chemical traits on the replica pod to get your desired trait is a long and time consuming process, reliant on RNG and getting the botanical sheers.
- Its only one chem so no you cant make a mixture of potassium+water so everytime you bleed there is an explosion
- Having omnizine blood sounds cool, but you are immune to the chemical that makes up your blood.
- Bloodloss will be dangerous, as the only way to replenish it will be injecting more of the chemical into yourself or waiting to naturally regenerate it. If you're at 50% blood loss though its probably a death sentence.
Strange Seeds
Strange seeds (from hacked vendors or cargo crates) have completely random reagents and traits.
Notable examples are:
- Gaseous Decomposition
- Nitroglycerin
- Any drink, like Gin Tonic or Beepsky Smash
- Glitter
- Plasmaman Mutation Toxin
- Hell Water
Of course, this is pretty gimmicky and unreliable.
Kudzu
Kudzu is a weed that can appear when having Unstable Mutagen in a tray with a weed level of 5 or above. The tray version of kudzu will grow normally in its tray. When harvested it will produce kudzu pods . The kudzu pod is like any other fruit/vegetable and can be eaten or ground. To create wild-spreading kudzu, you must put a kudzu pod into a seed extractor, which will create packs of kudzu seeds . Then activate a kudzu seed in your hand to start planting wild-spreading kudzu on the floor.
Some plant stats will affect the wild-spreading version of kudzu in specific ways:
- Potency of the seed will make kudzu mutate more on spread. The chance to mutate on each new piece is [potency / 10].
- Production speed will affect how fast the kudzu will spread. Better (lower) production speed stat speeds up the process. Production speed used to have inverse effect on kudzu spread until a fix in July, 2020. Fastest kudzu spread is now achievable with a production speed stat of 1.
- Production speed also affects how far a single kudzu piece can spread, with production speed stat of 1 providing the largest range.
- Severity points scale linearly based on potency (0 potency = 10 max severity, 50 potency = 17.5 max severity, 100 potency = 25 max severity) Event kudzu gets a +10 max severity bonus.
Killing the last piece of kudzu will create a kudzu seed in its place with all the accumulated mutations saved in the seed. So if you reactivate it, the new kudzu on the floor will have all the same mutations the seed had, and will spread it to all its progenitors. You can examine a wild kudzu to see what mutations it has. Color is decided by the last mutation gained.
Kudzu traits have been significantly changed recently. There is now a maximum severity value which is [potency * 0.15 + 10]. Each mutation carries a severity, and you can only combine up to the severity limit. In addition, the Timid and Transparent traits can be used to create truly beneficial Kudzu. A chart with all the traits and mutations is also to the right.
In addition, Kudzu also stops spreading unless it has the Cold-proof mutation if the tile its on is under 100K in temperature, discouraging malicious actors from venting the area to space.
Trait | Severity | Points | Quality | Description |
---|---|---|---|---|
Light | Trivial | 1 | Positive | Emits a small amount of light |
Toxic | Average | 4 | Negative | 10% chance of causing 20 toxin damage when stepped on |
Explosive | Major | 10 | Negative | Causes a small light explosion when destroyed |
Fire-proof | Above Average | 7 | Minor Negative | Makes vine (and spawned venus human traps) heat resistant and fire-proof |
Cold-proof | Average | 4 | Minor Negative | Makes vine (and spawned venus human traps) cold resistant, allowing spreading in low temperatures |
Temperature Stabilization | Minor | 2 | Positive | Heats or cools tile on top of to be 20C, same efficacy as space heater |
Vine-eating | Minor | 2 | Minor Negative | Destroys any vine on spread-target's tile |
Agressive Spread | Major | 10 | Negative | On spreading onto a tile with a person or when a person gets entangled, applies aggressive spread effect |
Transparency | Trivial | 1 | Positive | Kudzu no longer blocks light and is semi-transparent |
Oxygen-consuming | Average | 4 | Negative | Kudzu removes (up to 6 when fully grown) moles of O2 per process tick |
Nitrogen-consuming | Average | 4 | Negative | Kudzu removes (up to 6 when fully grown) moles N2 per process tick |
CO2-consuming | Minor | 2 | Positive | Kudzu removes (up to 6 when fully grown) moles of CO2 per process tick |
Plasma-consuming | Average | 4 | Positive | Kudzu removes (up to 6 when fully grown) moles of plasma per process tick |
Thorns | Average | 4 | Negative | 10% chance of doing 15 brute damage when stepped on or when hit by someone (with a non-ranged weapon) |
Hardened | Above Average | 7 | Negative | When fully grown, becomes unpassable (dense), maximum integrity set to 100, non-sharp items do half damage |
Timid | Minor | 2 | Positive | Kudzu only covers floors (hidden by items) and cannot entangle people anymore |
Flowering | Major | 10 | Negative | Increases entanglement chance to 25%, also has a 10% chance of creating venus human trap pods when fully grown |
Note on Aggressive Spread effect:
- For non-carbons (silicons) it does 75 brute damage flat
- For carbons (humans) picks a random bodypart and its armor to damage
- 80% chance of doing 60 (sharp) brute damage and 2 seconds knockdown
- 20% chance of doing 60 (non-sharp) brute damage, 3 seconds knockdown, and throwing player away from the vine
- If vine has thorns, an additional 40% chance of doing 50% armour-piercing (point-wounds) 50 brute damage and 1 second stun
Click expand to see chemicals that affect Kudzu mutations:
Having special chemicals in the tray when the seeds are growing will affect the specific kudzu mutations:
- Having 5u of welding fuel will remove random positive mutation with a 20% probability
- Having 5u of phenol will remove a random minor negative mutation with a 20% probability
- Having 5u of sterilizine will remove a random negative mutation with a 20% probability
- Having 15u of blood will change the production value of the seeds by a random number in the range from -5 to +15
- Having 5u of amatoxin will change the production value of the seeds by a random number in the range from -15 to +5
- Having 5u of plasma will change the potency value of the seeds by a random number in the range from -15 to +5
- Having 10u of holy water will change a potency value of the seeds by a random number in the range from -5 to +15
Sandstone and Soil
Önemli not
This section needs to be moved to a better place. Dirt plots are not hydroponics |
If you pick up the grass and use it (click on it in your hand), you will prepare astroturf. Get a crowbar and remove some floor tiles, then place astroturf in their place. In addition to looking nice, it can be used to get some sand. Just dig it with your spade and you'll get two piles. Now, pick up the sand and use it; you will make a sandstone brick. Using three bricks, you can make a soil plot, which is like a tray, except you can walk over it and there are no lights. You can also build a sandstone door with 10 bricks.
Science can build hydroponics trays. They can also upgrade them by replacing the matter bins, and this increases the water and nutrient capacity of the tray.
Wood and Drying Racks
First you need to get some tower-caps, grow them and harvest them. You can then use hatchet (and some other things, but it's not important) on the logs to chop some planks. They have many uses: you can make chairs, tables, wooden floors and so on. A unique thing here is a drying rack. You can use it to dry a plant, and then smoke it. First, build a rack with 10 planks. Then, grab a plant you want to dry and put it in the rack. Click on the rack and toggle drying so that the red arrows light up. Give it a few seconds and it's done.
Note: you can dry any plant, and smoking it will give you all chemicals that were in it. You can smoke dried apples if you want, and get nutriment from them.
Fermentation Barrel
You can craft wooden barrels with the crafting menu (under tribal)( or by using planks in hand), which requires 8 wood planks . Clicking it will toggle it between open and closed. When open you can insert plants or liquid. When closed you can draw liquid by using a container on it.
Inserting a plant into the barrel will ferment the plant after a few seconds (even if not closing it). This will grind the plant, adding all the plant's contained reagents to the barrel. But it can also add an additional reagent depending on plant used. Most plants will create a special wine with varied boozepower depending on plant used. Some plants will create other reagents than wine, and some plants will not work at all.
Other ways to get fertilizers
Chemistry exploded too busy to help you out?
- Bad idea: Steal a chem dispenser. This will start a blood feud and is one of the biggest reasons why botanists are hated by some chemists. Think of it as someone stealing half your plant trays.
- Better: Grab the spare chem dispenser board from tech storage. The AI, silicons and all members of the Engineering department can let you in.
- Later: Ask Medbay to print you a spare chem dispenser board. After very basic research (Biological Technology), the medical protolathe is able to print chem dispenser boards.
- For stock parts: Print them from a public autolathe (if such has been built) or ask RnD/Engineering for a part replacer with stock parts.
- For stock parts you can also disassemble a hydroponics tray and a cell charger. A cell can then be found or gotten from disassembling a cyborg recharger.
The Toiletbong (Getting high with style)
Are your personal high standards keeping you from enjoying a fine smoke? Fear not, for you will no longer have to use rolling paper like an animal. The toiletbong can be crafted with a flamethrower, a wrench and a toilet.
Refer to the Toiletbong Construction Guide for more information on how to build it.
- Fill the toiletbong with produce or food of your choice and turn those items into smoke, one at a time.
- There is a 5% chance of something coming up the pipes. Is it good, is it bad? Depends on you.
- The smoke radius is always 1 (or 2) and cannot be increased further.
- Since the toiletbong is literally a flamethrower attached to a toilet, it will definitely ignite plasma in the air during usage, just like any other heat source.
- Deconstructing the toiletbong will always yield a flamethrower with an empty plasma tank. This is due to
balancing reasonsyou being high while deconstructing it. Engineers may give out toiletbongs freely without having to worry about assistants running around with flamethrowers shortly after. - The toiletbong can be emagged for the following two effects:
- The smoke radius is increased from 1 to 2
- Instead of smoking one item at a time, all held items are turned into smoke at once. (Your victim might overdose)